diff --git a/Assets/Prefabs/SceneStuff.prefab b/Assets/Prefabs/SceneStuff.prefab index 08f966c..b9256de 100644 --- a/Assets/Prefabs/SceneStuff.prefab +++ b/Assets/Prefabs/SceneStuff.prefab @@ -652,7 +652,7 @@ MonoBehaviour: m_BlendUpdateMethod: 0 m_DefaultBlend: m_Style: 1 - m_Time: 2 + m_Time: 1 m_CustomCurve: serializedVersion: 2 m_Curve: [] diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/SampleScene.unity index a328283..3980bdb 100644 --- a/Assets/Scenes/SampleScene.unity +++ b/Assets/Scenes/SampleScene.unity @@ -197,10 +197,6 @@ PrefabInstance: propertyPath: m_Name value: SceneStuff objectReference: {fileID: 0} - - target: {fileID: 8365024802335227869, guid: f7f5d2b1228d13f4d9015073aced3e81, type: 3} - propertyPath: orthographic size - value: 10.5 - objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: f7f5d2b1228d13f4d9015073aced3e81, type: 3} --- !u!4 &720678398 stripped diff --git a/Assets/Scripts/PlayerMovement.cs b/Assets/Scripts/PlayerMovement.cs index 266ed16..6925826 100644 --- a/Assets/Scripts/PlayerMovement.cs +++ b/Assets/Scripts/PlayerMovement.cs @@ -218,7 +218,8 @@ public class PlayerMovement : MonoBehaviour { public override void EnterState() { base.EnterState(); - + + playerMovement.globalCamera.SetActive(true); playerMovement.rb.SetEnabled(false); }