diff --git a/Assets/Prefabs/Vampire.prefab b/Assets/Prefabs/Vampire.prefab index 3e3215f..7737c13 100644 --- a/Assets/Prefabs/Vampire.prefab +++ b/Assets/Prefabs/Vampire.prefab @@ -15,7 +15,7 @@ GameObject: - component: {fileID: 7967951869135974023} - component: {fileID: 1214567908930553477} - component: {fileID: 945832017} - - component: {fileID: 945832018} + - component: {fileID: 7270464587938865433} m_Layer: 0 m_Name: Vampire m_TagString: Untagged @@ -337,8 +337,8 @@ Rigidbody2D: m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 ---- !u!58 &945832018 -CircleCollider2D: +--- !u!70 &7270464587938865433 +CapsuleCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -350,9 +350,9 @@ CircleCollider2D: m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 - m_Offset: {x: 0, y: 0} - serializedVersion: 2 - m_Radius: 0.5 + m_Offset: {x: 0, y: -0.25} + m_Size: {x: 1.25, y: 0.5} + m_Direction: 1 --- !u!1 &5124059627794595469 GameObject: m_ObjectHideFlags: 0 @@ -409,8 +409,8 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5933636161494595212} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -1, z: 0} - m_LocalScale: {x: 1, y: 0.3, z: 1} + m_LocalPosition: {x: 0, y: -0.5, z: 0} + m_LocalScale: {x: 1.2, y: 0.3, z: 1} m_Children: [] m_Father: {fileID: 1214567908930553594} m_RootOrder: 3 @@ -492,7 +492,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6851233285413272648} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalPosition: {x: 0, y: 0.5, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1214567908930553594}