diff --git a/Assets/Prefabs/Minion Icon.prefab b/Assets/Prefabs/Minion Icon.prefab index 120ee85..f001afc 100644 --- a/Assets/Prefabs/Minion Icon.prefab +++ b/Assets/Prefabs/Minion Icon.prefab @@ -114,7 +114,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0, g: 0, b: 0, a: 1} + m_Color: {r: 0, g: 0, b: 0, a: 0.5019608} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 @@ -158,7 +158,7 @@ RectTransform: m_GameObject: {fileID: 1979632679604795357} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} + m_LocalScale: {x: 2.5, y: 2.5, z: 1} m_Children: [] m_Father: {fileID: 1979632678310270258} m_RootOrder: 1 @@ -166,7 +166,7 @@ RectTransform: m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: -20, y: -20} + m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1979632679604795352 CanvasRenderer: diff --git a/Assets/Scripts/UI/MinionBar.cs b/Assets/Scripts/UI/MinionBar.cs index bb5c96e..0d899de 100644 --- a/Assets/Scripts/UI/MinionBar.cs +++ b/Assets/Scripts/UI/MinionBar.cs @@ -41,9 +41,11 @@ public class MinionBar : MonoBehaviour { public void AddMinionType(Entity newMinionPrefab) { minionTypes.Add(newMinionPrefab); - MinionIcon newIcon = Instantiate(minionIconPrefab, transform).GetComponent(); + MinionIcon newIcon = Instantiate(minionIconPrefab, transform) + .GetComponent(); minionIcons.Add(newIcon); - // minionIcons[i].icon = minionTypes.icon; // TODO + newIcon.icon.sprite = newMinionPrefab.renderer.sprite; + newIcon.icon.preserveAspect = true; newIcon.indexInMinionList = minionIcons.Count; if (currentIndex == minionIcons.Count - 1) { newIcon.Select();