Jason Durand 01
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9451309526
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Cleaned option flow
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2022-04-03 21:14:58 -04:00 |
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Jason Durand 01
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5ed2045b30
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Added rumble on screen shake and suck
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2022-04-03 19:53:43 -04:00 |
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Jason Durand 01
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5f4b0142db
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Very simple high score
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2022-04-03 18:23:46 -04:00 |
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Jason Durand 01
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f93d30105b
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Only start spawning when starting gameplay
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2022-04-03 18:05:13 -04:00 |
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Jason Durand 01
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da9eefa00e
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Cleared off nullable warnings
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2022-04-03 16:02:01 -04:00 |
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Jason Durand 01
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179a3f7d22
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Blur fade!
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2022-04-03 16:01:49 -04:00 |
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Jason Durand 01
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4b96196b69
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Added GameFlowState change update to kill velocity
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2022-04-03 15:19:14 -04:00 |
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Jason Durand 01
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6a81231cc9
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Integrated SampleScene
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2022-04-03 13:32:49 -04:00 |
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Jason Durand 01
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4d59cedef3
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Merge remote-tracking branch 'origin/dev' into jason
# Conflicts:
# Assets/Scripts/AIEntity.cs
# Assets/Scripts/GameFlowManager.cs
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2022-04-03 13:25:16 -04:00 |
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Jason Durand 01
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93f6b72212
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Pause menu!
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2022-04-03 13:21:15 -04:00 |
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Soulaha Balde
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50690c4100
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merge Soulaha into dev
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2022-04-03 03:02:31 -04:00 |
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Jason Durand 01
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543ae0599b
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Added start button to pause game
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2022-04-03 00:21:51 -04:00 |
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Jason Durand 01
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5440c56426
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Fixed throwing minions without direction
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2022-04-03 00:11:01 -04:00 |
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Jason Durand 01
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7d66b97f5d
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Fixed dying twice
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2022-04-02 23:37:40 -04:00 |
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Jason Durand 01
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8eff81aa54
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Pause without freeze timeScale when dying
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2022-04-02 19:17:37 -04:00 |
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Jason Durand 01
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dd3d1fb57c
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Merge remote-tracking branch 'origin/dev' into jason
# Conflicts:
# Assets/Prefabs/UI Canvas.prefab
# Assets/Scripts/Arena Stats.asset
# Assets/Scripts/GameFlowManager.cs
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2022-04-02 17:54:42 -04:00 |
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Jason Durand 01
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25a10047ad
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Added quick game timer
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2022-04-02 15:14:04 -04:00 |
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Jason Durand 01
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3d804d9f44
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Moved GameFlowManager to Scripts/
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2022-04-02 14:49:11 -04:00 |
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