Jason Durand 01
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271bd1d93f
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Merge remote-tracking branch 'origin/dev' into jason
# Conflicts:
# Assets/Scripts/VampireEntity.cs
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2022-04-02 19:18:50 -04:00 |
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Jason Durand 01
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8eff81aa54
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Pause without freeze timeScale when dying
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2022-04-02 19:17:37 -04:00 |
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Soulaha Balde
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3d34d50acb
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Merge branch 'Soulaha' into dev
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2022-04-02 19:04:39 -04:00 |
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Soulaha Balde
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a1d2beca4f
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Represent death on sprites
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2022-04-02 18:58:56 -04:00 |
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Yann Dupont 01
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a4876b4c5e
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Blood suck particles
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2022-04-02 16:14:15 -04:00 |
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Yann Dupont 01
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1b51d18790
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Merge dev
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2022-04-02 15:46:43 -04:00 |
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Yann Dupont 01
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8da172f91a
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Entities health bars
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2022-04-02 15:23:48 -04:00 |
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Soulaha Balde
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d1016df8bf
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Change minion to Entity
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2022-04-02 15:12:15 -04:00 |
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Yann Dupont 01
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6676819bbe
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Merge dev
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2022-04-02 13:11:47 -04:00 |
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Yann Dupont 01
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0db69eab59
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Blood sucking start
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2022-04-02 12:25:09 -04:00 |
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Yann Dupont 01
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62bdfa65ab
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throw minions
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2022-04-02 10:06:38 -04:00 |
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Jason Durand 01
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0fa139faca
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Toggle player rigidbody on safe zone instead of zone's collider
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2022-04-02 05:38:55 -04:00 |
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Jason Durand 01
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b275bcc1db
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Using AnimationCurve instead of cubic ease out for jump
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2022-04-02 05:26:04 -04:00 |
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Jason Durand 01
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74eb85dad5
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Quickly integrated health bar
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2022-04-02 05:12:27 -04:00 |
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Jason Durand 01
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4d15122de9
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Moved input action setup to PlayerInput component
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2022-04-02 01:14:22 -04:00 |
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Jason Durand 01
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df13976d24
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Apply changes to Vampire prefab
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2022-04-01 23:52:25 -04:00 |
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Jason Durand 01
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edea89cc59
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Added quick joystick to move + scriptableobject
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2022-04-01 23:35:34 -04:00 |
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Jason Durand 01
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18cf3b7870
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Added player prefab + Input map
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2022-04-01 22:56:38 -04:00 |
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