Jason Durand 01
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7ac89eb72f
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Added rough paused state
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2022-04-02 12:05:08 -04:00 |
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Jason Durand 01
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fe334f8d15
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Added Entity.beingPushed() state without actually using it
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2022-04-02 11:02:29 -04:00 |
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Jason Durand 01
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fbae06233e
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Added NaughtyAttributes
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2022-04-02 10:44:39 -04:00 |
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Jason Durand 01
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9484c6d2fb
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Use rigidbodies to move Entities
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2022-04-02 05:55:33 -04:00 |
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Jason Durand 01
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74eb85dad5
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Quickly integrated health bar
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2022-04-02 05:12:27 -04:00 |
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Soulaha Balde
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fd74f48350
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Entity can damage another with periodic attacks
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2022-04-02 01:29:49 -04:00 |
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Soulaha Balde
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10e9fc074b
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Basic entities move into atk range to target
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2022-04-02 00:30:13 -04:00 |
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