Yann Dupont 01
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a4876b4c5e
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Blood suck particles
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2022-04-02 16:14:15 -04:00 |
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Yann Dupont 01
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1b51d18790
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Merge dev
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2022-04-02 15:46:43 -04:00 |
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Soulaha Balde
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7bf70e3356
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Merge branch 'Soulaha' into dev
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2022-04-02 15:28:26 -04:00 |
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Yann Dupont 01
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8da172f91a
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Entities health bars
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2022-04-02 15:23:48 -04:00 |
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Yann Dupont 01
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67fc4da188
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Suck gain health
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2022-04-02 15:14:48 -04:00 |
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Soulaha Balde
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d1016df8bf
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Change minion to Entity
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2022-04-02 15:12:15 -04:00 |
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Yann Dupont 01
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3afa90df38
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Highlight halo
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2022-04-02 15:00:06 -04:00 |
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Yann Dupont 01
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9d5121c1a4
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Highlight halo
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2022-04-02 14:59:08 -04:00 |
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Soulaha Balde
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e4a304fdba
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Gladiator roam when vamp is safe and no monster
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2022-04-02 14:41:47 -04:00 |
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Soulaha Balde
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bdd20faaa8
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Entity when target is dead, start roaming
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2022-04-02 14:02:27 -04:00 |
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Yann Dupont 01
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63cd2600e1
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Merge dev
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2022-04-02 13:58:19 -04:00 |
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Yann Dupont 01
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afbd15217a
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Merge dev
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2022-04-02 13:52:10 -04:00 |
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Jason Durand 01
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d8289dce3f
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Reset blood loss to 3
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2022-04-02 13:48:45 -04:00 |
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Jason Durand 01
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f9ae46b504
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Basic play replay game loop
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2022-04-02 13:46:27 -04:00 |
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Jason Durand 01
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172345c2ad
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Lose blood overtime and switch to Dead state
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2022-04-02 13:22:38 -04:00 |
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Soulaha Balde
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0fa714cda9
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Entity choose target, attack then stop if they die
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2022-04-02 13:13:59 -04:00 |
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Yann Dupont 01
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6676819bbe
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Merge dev
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2022-04-02 13:11:47 -04:00 |
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Jason Durand 01
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bd5efcb31a
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Fixed exiting safe zone before game starts
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2022-04-02 13:06:36 -04:00 |
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Jason Durand 01
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87ef184ec7
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Forgot to resolve deltaTime to Time.fixedDeltaTime
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2022-04-02 13:03:35 -04:00 |
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Jason Durand 01
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1112e06d47
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Merge remote-tracking branch 'origin/dev' into jason
# Conflicts:
# Assets/Scripts/Entity.cs
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2022-04-02 12:54:54 -04:00 |
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Jason Durand 01
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c6b9e5da93
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Added Press Start to start (without prompt though)
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2022-04-02 12:51:53 -04:00 |
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Yann Dupont 01
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2284280d01
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Blood tokens
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2022-04-02 12:34:07 -04:00 |
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Soulaha Balde
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95e4388610
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WIP base of AIEntity
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2022-04-02 12:31:24 -04:00 |
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Jason Durand 01
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027c287a43
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Merge remote-tracking branch 'origin/dev' into jason
# Conflicts:
# Assets/Scripts/PlayerMovement.cs
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2022-04-02 12:26:45 -04:00 |
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Yann Dupont 01
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24d739af4a
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Merge branch 'dev' into yann
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2022-04-02 12:25:40 -04:00 |
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Yann Dupont 01
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0db69eab59
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Blood sucking start
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2022-04-02 12:25:09 -04:00 |
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Jason Durand 01
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7ac89eb72f
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Added rough paused state
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2022-04-02 12:05:08 -04:00 |
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Yann Dupont 01
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755e6f4f0b
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Camera switch when in safe zone
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2022-04-02 11:04:11 -04:00 |
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Jason Durand 01
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fe334f8d15
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Added Entity.beingPushed() state without actually using it
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2022-04-02 11:02:29 -04:00 |
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Soulaha Balde
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41e7ddfd48
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Null check on current state drawGizmos
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2022-04-02 10:47:46 -04:00 |
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Soulaha Balde
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d0d51a82f1
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Extracted baseState to its own file
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2022-04-02 10:44:40 -04:00 |
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Jason Durand 01
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fbae06233e
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Added NaughtyAttributes
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2022-04-02 10:44:39 -04:00 |
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Yann Dupont 01
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310c4ce85f
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Minion throw health cost and reload time
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2022-04-02 10:35:52 -04:00 |
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Yann Dupont 01
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62bdfa65ab
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throw minions
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2022-04-02 10:06:38 -04:00 |
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Soulaha Balde
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7af161f29d
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Only attack if target is not null
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2022-04-02 10:01:52 -04:00 |
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Yann Dupont 01
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f1d104d7cd
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Merge branch 'dev' into yann
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2022-04-02 09:14:11 -04:00 |
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Jason Durand 01
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0d33a6b3c6
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Lowered monster speed
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2022-04-02 06:05:38 -04:00 |
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Jason Durand 01
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9484c6d2fb
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Use rigidbodies to move Entities
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2022-04-02 05:55:33 -04:00 |
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Jason Durand 01
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0fa139faca
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Toggle player rigidbody on safe zone instead of zone's collider
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2022-04-02 05:38:55 -04:00 |
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Jason Durand 01
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b275bcc1db
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Using AnimationCurve instead of cubic ease out for jump
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2022-04-02 05:26:04 -04:00 |
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Jason Durand 01
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74eb85dad5
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Quickly integrated health bar
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2022-04-02 05:12:27 -04:00 |
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Jason Durand 01
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6343c83a4e
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Unzoomed camera
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2022-04-02 04:50:55 -04:00 |
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Jason Durand 01
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c8649ed6f9
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Added basic monster spawners
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2022-04-02 04:45:21 -04:00 |
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Jason Durand 01
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761d6876cc
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Fixed safezone collider enabled by default + Added empty Arena component
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2022-04-02 04:16:36 -04:00 |
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Jason Durand 01
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4daed34748
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Added UI Canvas to SampleScene + Added Arena sorting layer
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2022-04-02 04:05:55 -04:00 |
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Jason Durand 01
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8e2e737214
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Moved Camera/Lights to SampleScene via prefab
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2022-04-02 03:57:55 -04:00 |
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Jason Durand 01
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4e91117d4b
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Forgot to remove BaseState
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2022-04-02 03:45:01 -04:00 |
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Jason Durand 01
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c96de9dabd
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Merge branch 'dev' of https://bitbucket.clubconjure.com/scm/cegj/ludumdare50 into jason
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2022-04-02 03:42:19 -04:00 |
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Jason Durand 01
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35b28e65b4
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Pretty ok transition in out of safe zone
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2022-04-02 03:35:56 -04:00 |
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Yann Dupont 01
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5845572062
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Throw start
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2022-04-02 02:00:40 -04:00 |
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