Soulaha Balde
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ef113a6a43
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Wave size increases by x every y wave
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2022-04-03 15:58:24 -04:00 |
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Soulaha Balde
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b60ff1ca91
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Merge branch 'soulaha' into dev
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2022-04-03 15:29:12 -04:00 |
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Soulaha Balde
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e2ef01755a
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Health bar different color for monster/gladiator
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2022-04-03 15:26:26 -04:00 |
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Jason Durand 01
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20d5e2c411
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Merge remote-tracking branch 'origin/dev' into jason
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2022-04-03 15:19:51 -04:00 |
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Soulaha Balde
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ea96a6ec7e
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Merge branch 'soulaha' into dev
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2022-04-03 15:04:05 -04:00 |
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Soulaha Balde
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65216fd6df
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AI goes around safezone
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2022-04-03 14:57:57 -04:00 |
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Jason Durand 01
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cfbde817a6
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Sped up cam zoom and started when entering safe zone
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2022-04-03 14:19:16 -04:00 |
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Jason Durand 01
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6a81231cc9
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Integrated SampleScene
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2022-04-03 13:32:49 -04:00 |
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Jason Durand 01
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4d59cedef3
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Merge remote-tracking branch 'origin/dev' into jason
# Conflicts:
# Assets/Scripts/AIEntity.cs
# Assets/Scripts/GameFlowManager.cs
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2022-04-03 13:25:16 -04:00 |
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Jason Durand 01
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93f6b72212
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Pause menu!
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2022-04-03 13:21:15 -04:00 |
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Yann Dupont 01
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3d2396966b
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Entities drop shadows
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2022-04-03 11:00:07 -04:00 |
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Yann Dupont 01
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6be7beb09a
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Lights
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2022-04-03 10:46:00 -04:00 |
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Soulaha Balde
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50690c4100
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merge Soulaha into dev
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2022-04-03 03:02:31 -04:00 |
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Soulaha Balde
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c289e1832d
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Missing apply to prefab arena
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2022-04-03 01:28:53 -04:00 |
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Yann Dupont 01
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eafc0c63b6
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Merge dev
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2022-04-03 00:24:37 -04:00 |
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Yann Dupont 01
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1970399711
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Health bars size fix
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2022-04-03 00:03:03 -04:00 |
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Yann Dupont 01
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fda1fdace1
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Arena graphics
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2022-04-02 23:57:27 -04:00 |
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Jason Durand 01
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7d66b97f5d
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Fixed dying twice
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2022-04-02 23:37:40 -04:00 |
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Yann Dupont 01
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5a4bb33d78
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Tileset
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2022-04-02 23:14:33 -04:00 |
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Jason Durand 01
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9b9a4a7380
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Integrated into SampleScene
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2022-04-02 22:46:47 -04:00 |
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Jason Durand 01
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4c73354230
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Merge remote-tracking branch 'origin/dev' into jason
# Conflicts:
# Assets/Scripts/MinionThrower.cs
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2022-04-02 22:38:17 -04:00 |
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Jason Durand 01
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c19966a4d2
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Avoid FindObjectsOfType
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2022-04-02 22:36:26 -04:00 |
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Yann Dupont 01
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40ed3d3921
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Minions and gladiators sprites
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2022-04-02 21:56:11 -04:00 |
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Yann Dupont 01
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29731b13e0
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Merge dev
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2022-04-02 19:23:07 -04:00 |
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Jason Durand 01
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c3a6575d87
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Reintegrated inspector stuff
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2022-04-02 18:00:59 -04:00 |
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Jason Durand 01
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83d8bd6cf9
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Use IsInSafeZone + remove debug log
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2022-04-02 17:58:32 -04:00 |
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Jason Durand 01
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dd3d1fb57c
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Merge remote-tracking branch 'origin/dev' into jason
# Conflicts:
# Assets/Prefabs/UI Canvas.prefab
# Assets/Scripts/Arena Stats.asset
# Assets/Scripts/GameFlowManager.cs
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2022-04-02 17:54:42 -04:00 |
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Jason Durand 01
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ba164e5961
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Fixed flakiness on safezone hopping
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2022-04-02 17:52:41 -04:00 |
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Jason Durand 01
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d57eab3e92
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Fixed throwing on ground
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2022-04-02 17:42:24 -04:00 |
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Jason Durand 01
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c07aa285c8
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Can throw enemies from safe zone
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2022-04-02 17:20:01 -04:00 |
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Yann Dupont 01
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e3aba142c8
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merge yann
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2022-04-02 17:14:56 -04:00 |
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Yann Dupont 01
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eaef42e6a8
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Start and safe zone prompts
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2022-04-02 16:54:00 -04:00 |
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Yann Dupont 01
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231070af77
|
Main menu
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2022-04-02 16:30:32 -04:00 |
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Jason Durand 01
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29711ae0e3
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Merge remote-tracking branch 'origin/dev' into jason
# Conflicts:
# Assets/Scripts/AIStats.cs
# Assets/Scripts/Entity.cs
|
2022-04-02 15:53:17 -04:00 |
|
Yann Dupont 01
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1b51d18790
|
Merge dev
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2022-04-02 15:46:43 -04:00 |
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Soulaha Balde
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7bf70e3356
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Merge branch 'Soulaha' into dev
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2022-04-02 15:28:26 -04:00 |
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Yann Dupont 01
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8da172f91a
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Entities health bars
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2022-04-02 15:23:48 -04:00 |
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Yann Dupont 01
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67fc4da188
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Suck gain health
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2022-04-02 15:14:48 -04:00 |
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Jason Durand 01
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25a10047ad
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Added quick game timer
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2022-04-02 15:14:04 -04:00 |
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Soulaha Balde
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d1016df8bf
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Change minion to Entity
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2022-04-02 15:12:15 -04:00 |
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Soulaha Balde
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e4a304fdba
|
Gladiator roam when vamp is safe and no monster
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2022-04-02 14:41:47 -04:00 |
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Jason Durand 01
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cc20964c12
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Recopied SampleScene to JasonScene
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2022-04-02 14:31:42 -04:00 |
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Soulaha Balde
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bdd20faaa8
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Entity when target is dead, start roaming
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2022-04-02 14:02:27 -04:00 |
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Yann Dupont 01
|
63cd2600e1
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Merge dev
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2022-04-02 13:58:19 -04:00 |
|
Yann Dupont 01
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afbd15217a
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Merge dev
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2022-04-02 13:52:10 -04:00 |
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Jason Durand 01
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f9ae46b504
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Basic play replay game loop
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2022-04-02 13:46:27 -04:00 |
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Jason Durand 01
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172345c2ad
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Lose blood overtime and switch to Dead state
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2022-04-02 13:22:38 -04:00 |
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Soulaha Balde
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0fa714cda9
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Entity choose target, attack then stop if they die
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2022-04-02 13:13:59 -04:00 |
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Yann Dupont 01
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6676819bbe
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Merge dev
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2022-04-02 13:11:47 -04:00 |
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Jason Durand 01
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c6b9e5da93
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Added Press Start to start (without prompt though)
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2022-04-02 12:51:53 -04:00 |
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