%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1102 &-8762590617882576649 AnimatorState: serializedVersion: 6 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Player_Run m_Speed: 1 m_CycleOffset: 0 m_Transitions: - {fileID: -4011668043403584955} m_StateMachineBehaviours: [] m_Position: {x: 50, y: 50, z: 0} m_IKOnFeet: 0 m_WriteDefaultValues: 1 m_Mirror: 0 m_SpeedParameterActive: 0 m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 m_Motion: {fileID: 7400000, guid: 23582e0d506936f43bd9c9738c2d3e57, type: 2} m_Tag: m_SpeedParameter: m_MirrorParameter: m_CycleOffsetParameter: m_TimeParameter: --- !u!1101 &-4011668043403584955 AnimatorStateTransition: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: m_Conditions: - m_ConditionMode: 2 m_ConditionEvent: Running m_EventTreshold: 0 m_DstStateMachine: {fileID: 0} m_DstState: {fileID: 3716416650148016836} m_Solo: 0 m_Mute: 0 m_IsExit: 0 serializedVersion: 3 m_TransitionDuration: 0 m_TransitionOffset: 0 m_ExitTime: 0.75 m_HasExitTime: 0 m_HasFixedDuration: 1 m_InterruptionSource: 0 m_OrderedInterruption: 1 m_CanTransitionToSelf: 1 --- !u!1102 &-3236591453607994996 AnimatorState: serializedVersion: 6 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Player_Attack m_Speed: 1 m_CycleOffset: 0 m_Transitions: [] m_StateMachineBehaviours: [] m_Position: {x: 50, y: 50, z: 0} m_IKOnFeet: 0 m_WriteDefaultValues: 1 m_Mirror: 0 m_SpeedParameterActive: 0 m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 m_Motion: {fileID: 7400000, guid: ddcf9bb353c9c4d47a8039bafe02f9fe, type: 2} m_Tag: m_SpeedParameter: m_MirrorParameter: m_CycleOffsetParameter: m_TimeParameter: --- !u!91 &9100000 AnimatorController: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: gothic-hero-idle_0 serializedVersion: 5 m_AnimatorParameters: - m_Name: Running m_Type: 4 m_DefaultFloat: 0 m_DefaultInt: 0 m_DefaultBool: 0 m_Controller: {fileID: 0} - m_Name: Jumping m_Type: 4 m_DefaultFloat: 0 m_DefaultInt: 0 m_DefaultBool: 0 m_Controller: {fileID: 0} m_AnimatorLayers: - serializedVersion: 5 m_Name: Base Layer m_StateMachine: {fileID: 7441066829095555691} m_Mask: {fileID: 0} m_Motions: [] m_Behaviours: [] m_BlendingMode: 0 m_SyncedLayerIndex: -1 m_DefaultWeight: 0 m_IKPass: 0 m_SyncedLayerAffectsTiming: 0 m_Controller: {fileID: 9100000} --- !u!1102 &3716416650148016836 AnimatorState: serializedVersion: 6 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Player_Idle m_Speed: 1 m_CycleOffset: 0 m_Transitions: - {fileID: 7106280222262406509} m_StateMachineBehaviours: [] m_Position: {x: 50, y: 50, z: 0} m_IKOnFeet: 0 m_WriteDefaultValues: 1 m_Mirror: 0 m_SpeedParameterActive: 0 m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 m_Motion: {fileID: 7400000, guid: 61b11279060f6df438f0bd2769d58b34, type: 2} m_Tag: m_SpeedParameter: m_MirrorParameter: m_CycleOffsetParameter: m_TimeParameter: --- !u!1101 &5235753598869588754 AnimatorStateTransition: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: m_Conditions: - m_ConditionMode: 2 m_ConditionEvent: Jumping m_EventTreshold: 0 m_DstStateMachine: {fileID: 0} m_DstState: {fileID: 3716416650148016836} m_Solo: 0 m_Mute: 0 m_IsExit: 0 serializedVersion: 3 m_TransitionDuration: 0 m_TransitionOffset: 0 m_ExitTime: 0.40000004 m_HasExitTime: 0 m_HasFixedDuration: 1 m_InterruptionSource: 0 m_OrderedInterruption: 1 m_CanTransitionToSelf: 1 --- !u!1101 &7106280222262406509 AnimatorStateTransition: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: m_Conditions: - m_ConditionMode: 1 m_ConditionEvent: Running m_EventTreshold: 0 m_DstStateMachine: {fileID: 0} m_DstState: {fileID: -8762590617882576649} m_Solo: 0 m_Mute: 0 m_IsExit: 0 serializedVersion: 3 m_TransitionDuration: 0 m_TransitionOffset: 0 m_ExitTime: 0.25 m_HasExitTime: 0 m_HasFixedDuration: 1 m_InterruptionSource: 0 m_OrderedInterruption: 1 m_CanTransitionToSelf: 1 --- !u!1107 &7441066829095555691 AnimatorStateMachine: serializedVersion: 6 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Base Layer m_ChildStates: - serializedVersion: 1 m_State: {fileID: 3716416650148016836} m_Position: {x: 280, y: 110, z: 0} - serializedVersion: 1 m_State: {fileID: -8762590617882576649} m_Position: {x: 560, y: 10, z: 0} - serializedVersion: 1 m_State: {fileID: 9170910376667220155} m_Position: {x: 560, y: 110, z: 0} - serializedVersion: 1 m_State: {fileID: -3236591453607994996} m_Position: {x: 560, y: 210, z: 0} m_ChildStateMachines: [] m_AnyStateTransitions: [] m_EntryTransitions: [] m_StateMachineTransitions: {} m_StateMachineBehaviours: [] m_AnyStatePosition: {x: 50, y: 20, z: 0} m_EntryPosition: {x: 50, y: 120, z: 0} m_ExitPosition: {x: 800, y: 120, z: 0} m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} m_DefaultState: {fileID: 3716416650148016836} --- !u!1102 &9170910376667220155 AnimatorState: serializedVersion: 6 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Player_Jump m_Speed: 1 m_CycleOffset: 0 m_Transitions: - {fileID: 5235753598869588754} m_StateMachineBehaviours: [] m_Position: {x: 50, y: 50, z: 0} m_IKOnFeet: 0 m_WriteDefaultValues: 1 m_Mirror: 0 m_SpeedParameterActive: 0 m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 m_Motion: {fileID: 7400000, guid: 6081abad32f1da64084a85d651dfd209, type: 2} m_Tag: m_SpeedParameter: m_MirrorParameter: m_CycleOffsetParameter: m_TimeParameter: