using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class MinionIcon : MonoBehaviour { public Image icon; public Slider reloadSlider; [HideInInspector] public int indexInMinionList; public Color selectedColor; public Color unSelectedColor; public GameObject cursor; public void Select() { icon.color = selectedColor; cursor.SetActive(true); } public void UnSelect() { icon.color = unSelectedColor; cursor.SetActive(false); } }