%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &8365024801038495441 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8365024801038495440} - component: {fileID: 8365024801038495454} - component: {fileID: 8365024801038495455} m_Layer: 0 m_Name: cm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8365024801038495440 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8365024801038495441} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.1217883, y: -1.235689, z: 10.669466} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 8365024801073869717} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &8365024801038495454 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8365024801038495441} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ac0b09e7857660247b1477e93731de29, type: 3} m_Name: m_EditorClassIdentifier: --- !u!114 &8365024801038495455 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8365024801038495441} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6ad980451443d70438faac0bc6c235a0, type: 3} m_Name: m_EditorClassIdentifier: m_TrackedObjectOffset: {x: 0, y: 0, z: 0} m_LookaheadTime: 0 m_LookaheadSmoothing: 0 m_LookaheadIgnoreY: 0 m_XDamping: 1 m_YDamping: 1 m_ZDamping: 1 m_TargetMovementOnly: 1 m_ScreenX: 0.5 m_ScreenY: 0.5 m_CameraDistance: 10 m_DeadZoneWidth: 0 m_DeadZoneHeight: 0 m_DeadZoneDepth: 0 m_UnlimitedSoftZone: 0 m_SoftZoneWidth: 0.8 m_SoftZoneHeight: 0.8 m_BiasX: 0 m_BiasY: 0 m_CenterOnActivate: 1 m_GroupFramingMode: 2 m_AdjustmentMode: 0 m_GroupFramingSize: 0.8 m_MaxDollyIn: 5000 m_MaxDollyOut: 5000 m_MinimumDistance: 1 m_MaximumDistance: 5000 m_MinimumFOV: 3 m_MaximumFOV: 60 m_MinimumOrthoSize: 1 m_MaximumOrthoSize: 5000 --- !u!1 &8365024801073869719 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8365024801073869717} - component: {fileID: 8365024801073869718} m_Layer: 0 m_Name: VCam m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8365024801073869717 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8365024801073869719} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -10} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 8365024801038495440} m_Father: {fileID: 8365024801698166081} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &8365024801073869718 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8365024801073869719} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 45e653bab7fb20e499bda25e1b646fea, type: 3} m_Name: m_EditorClassIdentifier: m_ExcludedPropertiesInInspector: - m_Script m_LockStageInInspector: m_StreamingVersion: 20170927 m_Priority: 10 m_StandbyUpdate: 2 m_LookAt: {fileID: 0} m_Follow: {fileID: 0} m_Lens: FieldOfView: 60 OrthographicSize: 5 NearClipPlane: 0.3 FarClipPlane: 1000 Dutch: 0 LensShift: {x: 0, y: 0} m_Transitions: m_BlendHint: 0 m_InheritPosition: 0 m_OnCameraLive: m_PersistentCalls: m_Calls: [] m_LegacyBlendHint: 0 m_ComponentOwner: {fileID: 8365024801038495440} --- !u!1 &8365024801698166082 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8365024801698166081} m_Layer: 0 m_Name: SceneStuff m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8365024801698166081 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8365024801698166082} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -10} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 8365024802335227868} - {fileID: 8365024801073869717} - {fileID: 8365024802607593188} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8365024802335227871 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8365024802335227868} - component: {fileID: 8365024802335227869} - component: {fileID: 8365024802335227870} - component: {fileID: 8365024802335227867} - component: {fileID: 8365024802335227866} m_Layer: 0 m_Name: Main Camera m_TagString: MainCamera m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8365024802335227868 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8365024802335227871} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -10} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 8365024801698166081} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!20 &8365024802335227869 Camera: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8365024802335227871} m_Enabled: 1 serializedVersion: 2 m_ClearFlags: 1 m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} m_projectionMatrixMode: 1 m_GateFitMode: 2 m_FOVAxisMode: 0 m_SensorSize: {x: 36, y: 24} m_LensShift: {x: 0, y: 0} m_FocalLength: 50 m_NormalizedViewPortRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 near clip plane: 0.3 far clip plane: 1000 field of view: 60 orthographic: 1 orthographic size: 5 m_Depth: -1 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingPath: -1 m_TargetTexture: {fileID: 0} m_TargetDisplay: 0 m_TargetEye: 3 m_HDR: 1 m_AllowMSAA: 1 m_AllowDynamicResolution: 0 m_ForceIntoRT: 0 m_OcclusionCulling: 1 m_StereoConvergence: 10 m_StereoSeparation: 0.022 --- !u!81 &8365024802335227870 AudioListener: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8365024802335227871} m_Enabled: 1 --- !u!114 &8365024802335227867 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8365024802335227871} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3} m_Name: m_EditorClassIdentifier: m_RenderShadows: 1 m_RequiresDepthTextureOption: 2 m_RequiresOpaqueTextureOption: 2 m_CameraType: 0 m_Cameras: [] m_RendererIndex: -1 m_VolumeLayerMask: serializedVersion: 2 m_Bits: 1 m_VolumeTrigger: {fileID: 0} m_VolumeFrameworkUpdateModeOption: 2 m_RenderPostProcessing: 0 m_Antialiasing: 0 m_AntialiasingQuality: 2 m_StopNaN: 0 m_Dithering: 0 m_ClearDepth: 1 m_AllowXRRendering: 1 m_RequiresDepthTexture: 0 m_RequiresColorTexture: 0 m_Version: 2 --- !u!114 &8365024802335227866 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8365024802335227871} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 72ece51f2901e7445ab60da3685d6b5f, type: 3} m_Name: m_EditorClassIdentifier: m_ShowDebugText: 0 m_ShowCameraFrustum: 1 m_IgnoreTimeScale: 0 m_WorldUpOverride: {fileID: 0} m_UpdateMethod: 2 m_BlendUpdateMethod: 0 m_DefaultBlend: m_Style: 1 m_Time: 2 m_CustomCurve: serializedVersion: 2 m_Curve: [] m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_CustomBlends: {fileID: 0} m_CameraCutEvent: m_PersistentCalls: m_Calls: [] m_CameraActivatedEvent: m_PersistentCalls: m_Calls: [] --- !u!1 &8365024802607593190 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8365024802607593188} - component: {fileID: 8365024802607593189} m_Layer: 0 m_Name: Global Light 2D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8365024802607593188 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8365024802607593190} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 10} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 8365024801698166081} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &8365024802607593189 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8365024802607593190} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 073797afb82c5a1438f328866b10b3f0, type: 3} m_Name: m_EditorClassIdentifier: m_LightType: 4 m_BlendStyleIndex: 0 m_FalloffIntensity: 0.5 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_LightVolumeOpacity: 0 m_ApplyToSortingLayers: 00000000 m_LightCookieSprite: {fileID: 0} m_UseNormalMap: 0 m_LightOrder: 0 m_AlphaBlendOnOverlap: 0 m_ShadowIntensity: 0 m_ShadowVolumeIntensity: 0 m_PointLightInnerAngle: 360 m_PointLightOuterAngle: 360 m_PointLightInnerRadius: 0 m_PointLightOuterRadius: 1 m_PointLightDistance: 3 m_PointLightQuality: 1 m_ShapeLightParametricSides: 5 m_ShapeLightParametricAngleOffset: 0 m_ShapeLightParametricRadius: 1 m_ShapeLightFalloffSize: 0.5 m_ShapeLightFalloffOffset: {x: 0, y: 0} m_ShapePath: - {x: -0.5, y: -0.5, z: 0} - {x: 0.5, y: -0.5, z: 0} - {x: 0.5, y: 0.5, z: 0} - {x: -0.5, y: 0.5, z: 0}