ludumdare50/Assets/Scripts/SafeZoneStats.cs
2022-04-02 03:35:56 -04:00

11 lines
289 B
C#

using UnityEngine;
[CreateAssetMenu]
public class SafeZoneStats : ScriptableObject {
[SerializeField] [Min(0f)]
public float jumpDuration = 1.2f;
[SerializeField] [Range(0f, 1f)]
public float minJumpJoystickValue = 0.5f;
[SerializeField] [Min(0f)]
public float jumpOffset = 1f;
}