2022-04-02 14:02:27 -04:00

12 lines
308 B
C#

using UnityEngine;
[CreateAssetMenu]
public class AIStats : ScriptableObject {
public float closeEnough = 1f;
public Vector3[] roamPositions = null!;
public Vector3 getRandomRoamPositon(){
int randInd = Random.Range(0,roamPositions.Length-1);
return roamPositions[randInd];
}
}