ludumdare50/Assets/Scripts/Gladiator.cs
2022-04-02 14:02:27 -04:00

16 lines
317 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Gladiator : AIEntity
{
// Start is called before the first frame update
override protected void Start()
{
base.Start();
base.entityName = "Gladiator";
base.enemyName = "Monster";
}
}