Merge in CEGJ/ludumdare50 from jason to dev * commit '0d33a6b3c66512af2e25b538c4b7b541332a75f5': Lowered monster speed Use rigidbodies to move Entities Toggle player rigidbody on safe zone instead of zone's collider Using AnimationCurve instead of cubic ease out for jump Quickly integrated health bar Unzoomed camera Added basic monster spawners Fixed safezone collider enabled by default + Added empty Arena component Added UI Canvas to SampleScene + Added Arena sorting layer Moved Camera/Lights to SampleScene via prefab
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