ludumdare50/Assets/Scripts/PlayerStats.cs
2022-04-02 13:22:38 -04:00

13 lines
294 B
C#

using UnityEngine;
[CreateAssetMenu]
public class PlayerStats : ScriptableObject {
[field: SerializeField] [Min(0f)]
public float movementSpeed = 3f;
[field: SerializeField] [Min(0f)]
public float suckSpeed = 1f;
[field: SerializeField] [Min(0f)]
public float bloodLossRate = 1f;
}