%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100954
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 419160}
  m_Layer: 0
  m_Name: Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &419160
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100954}
  m_LocalRotation: {x: 0.458571, y: -0.5382496, z: 0.458571, w: 0.5382496}
  m_LocalPosition: {x: -12.164435, y: -1.5099033e-14, z: -5.059176e-15}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 497442}
  - {fileID: 465196}
  m_Father: {fileID: 437226}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &102858
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 457178}
  - component: {fileID: 3300238}
  - component: {fileID: 2345052}
  m_Layer: 0
  m_Name: Item_Sword
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &457178
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 102858}
  m_LocalRotation: {x: 0.48063445, y: -0.518643, z: 0.48063445, w: 0.518643}
  m_LocalPosition: {x: 5.668346, y: 12.3357935, z: -0.34623197}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 496294}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3300238
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 102858}
  m_Mesh: {fileID: 4300004, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
--- !u!23 &2345052
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 102858}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!1 &105298
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 437226}
  m_Layer: 0
  m_Name: Neck
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &437226
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 105298}
  m_LocalRotation: {x: 7.053966e-17, y: 1.3040385e-15, z: 0.04173335, w: 0.9991288}
  m_LocalPosition: {x: -11.188968, y: -6.661338e-16, z: -4.624413e-15}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 419160}
  m_Father: {fileID: 496294}
  m_RootOrder: 4
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &105800
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 496294}
  m_Layer: 0
  m_Name: Spine_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &496294
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 105800}
  m_LocalRotation: {x: 0.9938103, y: -0.11109032, z: -3.483493e-17, w: -6.5507636e-17}
  m_LocalPosition: {x: -17.903725, y: 2.220446e-15, z: 7.5097255e-15}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 448548}
  - {fileID: 495350}
  - {fileID: 457178}
  - {fileID: 458052}
  - {fileID: 437226}
  m_Father: {fileID: 494596}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &107358
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 449772}
  - component: {fileID: 3301892}
  - component: {fileID: 2319906}
  m_Layer: 0
  m_Name: Item_WaterBladder_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &449772
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 107358}
  m_LocalRotation: {x: -0.46113664, y: 0.5360532, z: 0.46113664, w: 0.5360532}
  m_LocalPosition: {x: 9.5864105, y: -3.1839993, z: 20.278063}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 452788}
  m_RootOrder: 4
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3301892
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 107358}
  m_Mesh: {fileID: 4300010, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
--- !u!23 &2319906
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 107358}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!1 &107574
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 424056}
  - component: {fileID: 13775710}
  m_Layer: 0
  m_Name: Character_Male_Baird
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &424056
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 107574}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
  m_Children: []
  m_Father: {fileID: 482130}
  m_RootOrder: 6
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13775710
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 107574}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300036, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
  m_Bones:
  - {fileID: 441296}
  - {fileID: 452788}
  - {fileID: 454454}
  - {fileID: 494596}
  - {fileID: 496294}
  - {fileID: 437226}
  - {fileID: 419160}
  - {fileID: 465196}
  - {fileID: 497442}
  - {fileID: 448548}
  - {fileID: 415124}
  - {fileID: 481858}
  - {fileID: 433366}
  - {fileID: 491434}
  - {fileID: 413478}
  - {fileID: 440510}
  - {fileID: 434116}
  - {fileID: 410018}
  - {fileID: 472894}
  - {fileID: 497634}
  - {fileID: 414236}
  - {fileID: 483606}
  - {fileID: 416214}
  - {fileID: 454042}
  - {fileID: 495350}
  - {fileID: 442318}
  - {fileID: 452138}
  - {fileID: 446026}
  - {fileID: 458708}
  - {fileID: 484536}
  - {fileID: 409402}
  - {fileID: 440622}
  - {fileID: 476670}
  - {fileID: 406326}
  - {fileID: 448904}
  - {fileID: 454336}
  - {fileID: 445906}
  - {fileID: 430054}
  - {fileID: 444106}
  - {fileID: 484174}
  - {fileID: 483790}
  - {fileID: 460662}
  - {fileID: 470380}
  - {fileID: 493368}
  - {fileID: 486698}
  - {fileID: 477642}
  - {fileID: 471052}
  - {fileID: 461696}
  - {fileID: 426960}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 441296}
  m_AABB:
    m_Center: {x: 0, y: 98.296555, z: -4.7593737}
    m_Extent: {x: 102.455925, y: 108.4059, z: 30.63012}
  m_DirtyAABB: 0
--- !u!1 &107938
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 433366}
  m_Layer: 0
  m_Name: Hand_L
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &433366
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 107938}
  m_LocalRotation: {x: -2.4156162e-17, y: -0.035830766, z: 1.6679253e-15, w: 0.9993579}
  m_LocalPosition: {x: -27.114529, y: 0, z: -0.038136426}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 414236}
  - {fileID: 434116}
  - {fileID: 491434}
  m_Father: {fileID: 481858}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &108046
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 448904}
  m_Layer: 0
  m_Name: IndexFinger_04 1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &448904
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 108046}
  m_LocalRotation: {x: -0.0045196484, y: -0.028039929, z: -0.15906802, w: 0.986859}
  m_LocalPosition: {x: 3.7793326, y: -0.0005265709, z: -0.000015507381}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 406326}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &109810
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 442318}
  m_Layer: 0
  m_Name: Shoulder_R
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &442318
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 109810}
  m_LocalRotation: {x: 0.0113281235, y: 0.23685996, z: 0.03380652, w: 0.9708894}
  m_LocalPosition: {x: 13.197861, y: 0.00064733915, z: 0.0000047353424}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 452138}
  m_Father: {fileID: 495350}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &109980
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 429864}
  - component: {fileID: 13748240}
  m_Layer: 0
  m_Name: Character_Female_Druid
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &429864
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 109980}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
  m_Children: []
  m_Father: {fileID: 482130}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13748240
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 109980}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300028, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
  m_Bones:
  - {fileID: 441296}
  - {fileID: 452788}
  - {fileID: 454454}
  - {fileID: 494596}
  - {fileID: 496294}
  - {fileID: 437226}
  - {fileID: 419160}
  - {fileID: 465196}
  - {fileID: 497442}
  - {fileID: 448548}
  - {fileID: 415124}
  - {fileID: 481858}
  - {fileID: 433366}
  - {fileID: 491434}
  - {fileID: 413478}
  - {fileID: 440510}
  - {fileID: 434116}
  - {fileID: 410018}
  - {fileID: 472894}
  - {fileID: 497634}
  - {fileID: 414236}
  - {fileID: 483606}
  - {fileID: 416214}
  - {fileID: 454042}
  - {fileID: 495350}
  - {fileID: 442318}
  - {fileID: 452138}
  - {fileID: 446026}
  - {fileID: 458708}
  - {fileID: 484536}
  - {fileID: 409402}
  - {fileID: 440622}
  - {fileID: 476670}
  - {fileID: 406326}
  - {fileID: 448904}
  - {fileID: 454336}
  - {fileID: 445906}
  - {fileID: 430054}
  - {fileID: 444106}
  - {fileID: 484174}
  - {fileID: 483790}
  - {fileID: 460662}
  - {fileID: 470380}
  - {fileID: 493368}
  - {fileID: 486698}
  - {fileID: 477642}
  - {fileID: 471052}
  - {fileID: 461696}
  - {fileID: 426960}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 441296}
  m_AABB:
    m_Center: {x: 0, y: 85.1767, z: -4.8376417}
    m_Extent: {x: 102.120445, y: 97.93497, z: 26.829224}
  m_DirtyAABB: 0
--- !u!1 &110662
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 414236}
  m_Layer: 0
  m_Name: Finger_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &414236
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 110662}
  m_LocalRotation: {x: -0.0024864315, y: -0.043879747, z: 0.056519255, w: 0.9974337}
  m_LocalPosition: {x: -9.982526, y: -0.11595894, z: -3.2833402}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 483606}
  m_Father: {fileID: 433366}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &110978
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 440622}
  m_Layer: 0
  m_Name: IndexFinger_01 1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &440622
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 110978}
  m_LocalRotation: {x: 0.00028049533, y: 0.065794446, z: 0.004253931, w: 0.99782413}
  m_LocalPosition: {x: 10.3966, y: -0.399, z: -2.67265}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 476670}
  m_Father: {fileID: 446026}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &111482
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 454336}
  m_Layer: 0
  m_Name: Finger_01 1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &454336
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 111482}
  m_LocalRotation: {x: -0.0024864315, y: -0.043879747, z: 0.056519255, w: 0.9974337}
  m_LocalPosition: {x: 9.9825, y: 0.116, z: 3.28334}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 445906}
  m_Father: {fileID: 446026}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &111920
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 406384}
  - component: {fileID: 13719832}
  m_Layer: 0
  m_Name: Character_Male_Peasant_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &406384
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 111920}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
  m_Children: []
  m_Father: {fileID: 482130}
  m_RootOrder: 8
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13719832
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 111920}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300042, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
  m_Bones:
  - {fileID: 441296}
  - {fileID: 452788}
  - {fileID: 454454}
  - {fileID: 494596}
  - {fileID: 496294}
  - {fileID: 437226}
  - {fileID: 419160}
  - {fileID: 465196}
  - {fileID: 497442}
  - {fileID: 448548}
  - {fileID: 415124}
  - {fileID: 481858}
  - {fileID: 433366}
  - {fileID: 491434}
  - {fileID: 413478}
  - {fileID: 440510}
  - {fileID: 434116}
  - {fileID: 410018}
  - {fileID: 472894}
  - {fileID: 497634}
  - {fileID: 414236}
  - {fileID: 483606}
  - {fileID: 416214}
  - {fileID: 454042}
  - {fileID: 495350}
  - {fileID: 442318}
  - {fileID: 452138}
  - {fileID: 446026}
  - {fileID: 458708}
  - {fileID: 484536}
  - {fileID: 409402}
  - {fileID: 440622}
  - {fileID: 476670}
  - {fileID: 406326}
  - {fileID: 448904}
  - {fileID: 454336}
  - {fileID: 445906}
  - {fileID: 430054}
  - {fileID: 444106}
  - {fileID: 484174}
  - {fileID: 483790}
  - {fileID: 460662}
  - {fileID: 470380}
  - {fileID: 493368}
  - {fileID: 486698}
  - {fileID: 477642}
  - {fileID: 471052}
  - {fileID: 461696}
  - {fileID: 426960}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 441296}
  m_AABB:
    m_Center: {x: 0, y: 85.934616, z: -7.7496347}
    m_Extent: {x: 102.45596, y: 96.04396, z: 26.803024}
  m_DirtyAABB: 0
--- !u!1 &115172
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 458052}
  - component: {fileID: 3376754}
  - component: {fileID: 2354586}
  m_Layer: 0
  m_Name: Item_SwordHolder
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &458052
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 115172}
  m_LocalRotation: {x: 0.48063445, y: -0.518643, z: 0.48063445, w: 0.518643}
  m_LocalPosition: {x: 133.11008, y: -13.416325, z: 1.0441e-12}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 496294}
  m_RootOrder: 3
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3376754
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 115172}
  m_Mesh: {fileID: 4300006, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
--- !u!23 &2354586
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 115172}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!1 &119230
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 491434}
  m_Layer: 0
  m_Name: Thumb_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &491434
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 119230}
  m_LocalRotation: {x: 0.025480643, y: 0.27684274, z: 0.08803956, w: 0.9565343}
  m_LocalPosition: {x: -3.5140479, y: -1.1706916, z: 4.5055394}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 413478}
  m_Father: {fileID: 433366}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &121128
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 494596}
  m_Layer: 0
  m_Name: Spine_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &494596
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 121128}
  m_LocalRotation: {x: 0.99518615, y: -0.098002784, z: -6.0366487e-16, w: -1.2097554e-16}
  m_LocalPosition: {x: -18.151169, y: 1.5543122e-15, z: -7.1010728e-15}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 496294}
  m_Father: {fileID: 454454}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &121514
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 471052}
  m_Layer: 0
  m_Name: Ankle_L
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &471052
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 121514}
  m_LocalRotation: {x: 0.85767007, y: 0.507213, z: 0.039752707, w: -0.0745436}
  m_LocalPosition: {x: 37.712326, y: 0.000013169495, z: -0.00008411038}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 461696}
  m_Father: {fileID: 477642}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &123484
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 426426}
  - component: {fileID: 13799358}
  m_Layer: 0
  m_Name: Character_Female_Gypsy
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &426426
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 123484}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
  m_Children: []
  m_Father: {fileID: 482130}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13799358
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 123484}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300030, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
  m_Bones:
  - {fileID: 441296}
  - {fileID: 452788}
  - {fileID: 454454}
  - {fileID: 494596}
  - {fileID: 496294}
  - {fileID: 437226}
  - {fileID: 419160}
  - {fileID: 465196}
  - {fileID: 497442}
  - {fileID: 448548}
  - {fileID: 415124}
  - {fileID: 481858}
  - {fileID: 433366}
  - {fileID: 491434}
  - {fileID: 413478}
  - {fileID: 440510}
  - {fileID: 434116}
  - {fileID: 410018}
  - {fileID: 472894}
  - {fileID: 497634}
  - {fileID: 414236}
  - {fileID: 483606}
  - {fileID: 416214}
  - {fileID: 454042}
  - {fileID: 495350}
  - {fileID: 442318}
  - {fileID: 452138}
  - {fileID: 446026}
  - {fileID: 458708}
  - {fileID: 484536}
  - {fileID: 409402}
  - {fileID: 440622}
  - {fileID: 476670}
  - {fileID: 406326}
  - {fileID: 448904}
  - {fileID: 454336}
  - {fileID: 445906}
  - {fileID: 430054}
  - {fileID: 444106}
  - {fileID: 484174}
  - {fileID: 483790}
  - {fileID: 460662}
  - {fileID: 470380}
  - {fileID: 493368}
  - {fileID: 486698}
  - {fileID: 477642}
  - {fileID: 471052}
  - {fileID: 461696}
  - {fileID: 426960}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 441296}
  m_AABB:
    m_Center: {x: 0, y: 93.519905, z: -8.237763}
    m_Extent: {x: 102.120445, y: 103.083336, z: 28.211483}
  m_DirtyAABB: 0
--- !u!1 &123566
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 472894}
  m_Layer: 0
  m_Name: IndexFinger_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &472894
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 123566}
  m_LocalRotation: {x: -0.006912195, y: -0.025717413, z: 0.057002407, w: 0.9980188}
  m_LocalPosition: {x: -3.791188, y: -2.1461999e-14, z: -3.8302694e-15}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 497634}
  m_Father: {fileID: 410018}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &123912
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 431978}
  - component: {fileID: 3374314}
  - component: {fileID: 2346132}
  m_Layer: 0
  m_Name: SM_Prop_SpellBook_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &431978
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 123912}
  m_LocalRotation: {x: 0.15329415, y: 0.7097896, z: 0.61710614, w: 0.3031167}
  m_LocalPosition: {x: -13, y: -0.2, z: 18.4}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 452788}
  m_RootOrder: 6
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3374314
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 123912}
  m_Mesh: {fileID: 4300012, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
--- !u!23 &2346132
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 123912}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!1 &124050
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 426960}
  m_Layer: 0
  m_Name: Toes_L
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &426960
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 124050}
  m_LocalRotation: {x: -2.7376528e-13, y: -0.7071068, z: -2.7376528e-13, w: 0.7071068}
  m_LocalPosition: {x: 7.29575, y: 2.6645353e-15, z: 1.7763568e-15}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 461696}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &124694
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 452138}
  m_Layer: 0
  m_Name: Elbow_R
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &452138
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 124694}
  m_LocalRotation: {x: 0.0016838326, y: 0.040749595, z: -0.041251875, w: 0.99831605}
  m_LocalPosition: {x: 33.94746, y: 0.14475864, z: 0.14362636}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 446026}
  m_Father: {fileID: 442318}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &124774
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 465196}
  m_Layer: 0
  m_Name: Eyes
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &465196
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 124774}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -2.0510384e-29, y: 9.447606, z: 12.272215}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 419160}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &124912
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 415124}
  m_Layer: 0
  m_Name: Shoulder_L
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &415124
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 124912}
  m_LocalRotation: {x: 0.0113281235, y: 0.23685996, z: 0.03380652, w: 0.9708894}
  m_LocalPosition: {x: -13.197872, y: -4.8572257e-17, z: -2.6645353e-15}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 481858}
  - {fileID: 433462}
  m_Father: {fileID: 448548}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &126188
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 466746}
  - component: {fileID: 3312134}
  - component: {fileID: 2329446}
  m_Layer: 0
  m_Name: Item_WarriorSholderArmor
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &466746
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 126188}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -4.1317434, y: 139.27638, z: 4.6918077}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 495350}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3312134
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 126188}
  m_Mesh: {fileID: 4300002, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
--- !u!23 &2329446
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 126188}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!1 &128502
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 406326}
  m_Layer: 0
  m_Name: IndexFinger_03 1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &406326
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 128502}
  m_LocalRotation: {x: -0.006912195, y: -0.025717413, z: 0.057002407, w: 0.9980188}
  m_LocalPosition: {x: 3.7912128, y: 0.00032499834, z: -0.000004545292}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 448904}
  m_Father: {fileID: 476670}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &131526
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 497442}
  m_Layer: 0
  m_Name: Eyebrows
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &497442
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 131526}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 2.524355e-29, y: 12.76692, z: 12.272215}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 419160}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &131906
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 409402}
  m_Layer: 0
  m_Name: Thumb_03 1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &409402
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 131906}
  m_LocalRotation: {x: -0.036403257, y: -0.15203467, z: -0.22999534, w: 0.9605532}
  m_LocalPosition: {x: 5.6655083, y: 0.000009835502, z: -0.000020279542}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 484536}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &133668
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 409840}
  - component: {fileID: 3302678}
  - component: {fileID: 2318612}
  m_Layer: 0
  m_Name: SM_Prop_Vials
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &409840
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 133668}
  m_LocalRotation: {x: -0.6519001, y: 0.75780815, z: -0.017895933, w: -0.020803317}
  m_LocalPosition: {x: -5.13883, y: 1.6575196, z: -19.277334}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 452788}
  m_RootOrder: 7
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3302678
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 133668}
  m_Mesh: {fileID: 4300016, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
--- !u!23 &2318612
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 133668}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!1 &135966
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 490584}
  - component: {fileID: 13761398}
  m_Layer: 0
  m_Name: Character_Female_Peasant_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &490584
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 135966}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
  m_Children: []
  m_Father: {fileID: 482130}
  m_RootOrder: 3
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13761398
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 135966}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300034, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
  m_Bones:
  - {fileID: 441296}
  - {fileID: 452788}
  - {fileID: 454454}
  - {fileID: 494596}
  - {fileID: 496294}
  - {fileID: 437226}
  - {fileID: 419160}
  - {fileID: 465196}
  - {fileID: 497442}
  - {fileID: 448548}
  - {fileID: 415124}
  - {fileID: 481858}
  - {fileID: 433366}
  - {fileID: 491434}
  - {fileID: 413478}
  - {fileID: 440510}
  - {fileID: 434116}
  - {fileID: 410018}
  - {fileID: 472894}
  - {fileID: 497634}
  - {fileID: 414236}
  - {fileID: 483606}
  - {fileID: 416214}
  - {fileID: 454042}
  - {fileID: 495350}
  - {fileID: 442318}
  - {fileID: 452138}
  - {fileID: 446026}
  - {fileID: 458708}
  - {fileID: 484536}
  - {fileID: 409402}
  - {fileID: 440622}
  - {fileID: 476670}
  - {fileID: 406326}
  - {fileID: 448904}
  - {fileID: 454336}
  - {fileID: 445906}
  - {fileID: 430054}
  - {fileID: 444106}
  - {fileID: 484174}
  - {fileID: 483790}
  - {fileID: 460662}
  - {fileID: 470380}
  - {fileID: 493368}
  - {fileID: 486698}
  - {fileID: 477642}
  - {fileID: 471052}
  - {fileID: 461696}
  - {fileID: 426960}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 441296}
  m_AABB:
    m_Center: {x: -0.0000038146973, y: 84.63601, z: -4.067767}
    m_Extent: {x: 102.21837, y: 97.02071, z: 29.463238}
  m_DirtyAABB: 0
--- !u!1 &136076
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 474664}
  - component: {fileID: 3333974}
  - component: {fileID: 2388734}
  m_Layer: 0
  m_Name: Item_CoinBag
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &474664
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 136076}
  m_LocalRotation: {x: -0.46113664, y: 0.5360532, z: 0.46113664, w: 0.5360532}
  m_LocalPosition: {x: -0.23269345, y: 0.97764987, z: -20.784681}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 452788}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3333974
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 136076}
  m_Mesh: {fileID: 4300022, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
--- !u!23 &2388734
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 136076}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!1 &136616
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 482130}
  - component: {fileID: 9520156}
  m_Layer: 0
  m_Name: Character_Female_Druid_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &482130
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 136616}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 429864}
  - {fileID: 426426}
  - {fileID: 407488}
  - {fileID: 490584}
  - {fileID: 474632}
  - {fileID: 438672}
  - {fileID: 424056}
  - {fileID: 423916}
  - {fileID: 406384}
  - {fileID: 467834}
  - {fileID: 417586}
  - {fileID: 489010}
  - {fileID: 441296}
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &9520156
Animator:
  serializedVersion: 3
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 136616}
  m_Enabled: 1
  m_Avatar: {fileID: 9000000, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
  m_Controller: {fileID: 0}
  m_CullingMode: 1
  m_UpdateMode: 0
  m_ApplyRootMotion: 1
  m_LinearVelocityBlending: 0
  m_WarningMessage: 
  m_HasTransformHierarchy: 1
  m_AllowConstantClipSamplingOptimization: 1
  m_KeepAnimatorControllerStateOnDisable: 0
--- !u!1 &137450
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 444106}
  m_Layer: 0
  m_Name: Finger_04 1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &444106
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 137450}
  m_LocalRotation: {x: 0.01664637, y: 0.096525334, z: -0.16913006, w: 0.98071444}
  m_LocalPosition: {x: 3.003113, y: 0.00011334714, z: 0.00003591099}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 430054}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &137820
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 454042}
  m_Layer: 0
  m_Name: Finger_04
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &454042
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 137820}
  m_LocalRotation: {x: 0.01664637, y: 0.096525334, z: -0.16913006, w: 0.98071444}
  m_LocalPosition: {x: -3.0032394, y: 2.126771e-14, z: -1.110223e-16}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 416214}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &141386
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 446026}
  m_Layer: 0
  m_Name: Hand_R
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &446026
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 141386}
  m_LocalRotation: {x: -1.0083177e-16, y: -0.035830766, z: -1.1722682e-15, w: 0.9993579}
  m_LocalPosition: {x: 27.11449, y: -2.842171e-14, z: 0.038136087}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 454336}
  - {fileID: 440622}
  - {fileID: 458708}
  m_Father: {fileID: 452138}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &141638
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 452788}
  m_Layer: 0
  m_Name: Hips
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &452788
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 141638}
  m_LocalRotation: {x: 0.46113664, y: -0.5360532, z: -0.46113664, w: 0.5360532}
  m_LocalPosition: {x: -0, y: 87.62761, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 474664}
  - {fileID: 455156}
  - {fileID: 453408}
  - {fileID: 459722}
  - {fileID: 449772}
  - {fileID: 468508}
  - {fileID: 431978}
  - {fileID: 409840}
  - {fileID: 454454}
  - {fileID: 486698}
  - {fileID: 484174}
  m_Father: {fileID: 441296}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &143382
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 493368}
  m_Layer: 0
  m_Name: Toes_R
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &493368
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 143382}
  m_LocalRotation: {x: 1.9013454e-14, y: -0.7071068, z: 1.9013454e-14, w: 0.7071068}
  m_LocalPosition: {x: -7.2957563, y: 2.040087e-16, z: 3.4087126e-16}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 470380}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &144426
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 453408}
  - component: {fileID: 3349146}
  - component: {fileID: 2391998}
  m_Layer: 0
  m_Name: Item_Pouch
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &453408
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 144426}
  m_LocalRotation: {x: -0.44777712, y: 0.54726195, z: 0.44777712, w: 0.54726195}
  m_LocalPosition: {x: -5.5274677, y: 0.8057553, z: -19.49354}
  m_LocalScale: {x: 1.059878, y: 1.059878, z: 1.059878}
  m_Children: []
  m_Father: {fileID: 452788}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3349146
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 144426}
  m_Mesh: {fileID: 4300014, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
--- !u!23 &2391998
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 144426}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!1 &145082
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 438672}
  - component: {fileID: 13766650}
  m_Layer: 0
  m_Name: Character_Female_Witch
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &438672
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 145082}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
  m_Children: []
  m_Father: {fileID: 482130}
  m_RootOrder: 5
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13766650
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 145082}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300024, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
  m_Bones:
  - {fileID: 441296}
  - {fileID: 452788}
  - {fileID: 454454}
  - {fileID: 494596}
  - {fileID: 496294}
  - {fileID: 437226}
  - {fileID: 419160}
  - {fileID: 465196}
  - {fileID: 497442}
  - {fileID: 448548}
  - {fileID: 415124}
  - {fileID: 481858}
  - {fileID: 433366}
  - {fileID: 491434}
  - {fileID: 413478}
  - {fileID: 440510}
  - {fileID: 434116}
  - {fileID: 410018}
  - {fileID: 472894}
  - {fileID: 497634}
  - {fileID: 414236}
  - {fileID: 483606}
  - {fileID: 416214}
  - {fileID: 454042}
  - {fileID: 495350}
  - {fileID: 442318}
  - {fileID: 452138}
  - {fileID: 446026}
  - {fileID: 458708}
  - {fileID: 484536}
  - {fileID: 409402}
  - {fileID: 440622}
  - {fileID: 476670}
  - {fileID: 406326}
  - {fileID: 448904}
  - {fileID: 454336}
  - {fileID: 445906}
  - {fileID: 430054}
  - {fileID: 444106}
  - {fileID: 484174}
  - {fileID: 483790}
  - {fileID: 460662}
  - {fileID: 470380}
  - {fileID: 493368}
  - {fileID: 486698}
  - {fileID: 477642}
  - {fileID: 471052}
  - {fileID: 461696}
  - {fileID: 426960}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 441296}
  m_AABB:
    m_Center: {x: 0, y: 94.19189, z: -1.8696165}
    m_Extent: {x: 102.12035, y: 102.584785, z: 31.558674}
  m_DirtyAABB: 0
--- !u!1 &147386
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 477642}
  m_Layer: 0
  m_Name: LowerLeg_L
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &477642
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 147386}
  m_LocalRotation: {x: 0.64437777, y: 0.024462728, z: -0.00473771, w: 0.7643013}
  m_LocalPosition: {x: 39.93092, y: -0.000038050264, z: 1.4654944e-14}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 471052}
  m_Father: {fileID: 486698}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &148718
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 484174}
  m_Layer: 0
  m_Name: UpperLeg_R
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &484174
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 148718}
  m_LocalRotation: {x: 0.04177524, y: 0.7058717, z: -0.70419, w: -0.06415935}
  m_LocalPosition: {x: 4.1157684, y: -2.6920698, z: -9.896706}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 483790}
  m_Father: {fileID: 452788}
  m_RootOrder: 10
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &150146
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 416214}
  m_Layer: 0
  m_Name: Finger_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &416214
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 150146}
  m_LocalRotation: {x: -0.018149227, y: -0.07147895, z: 0.09251083, w: 0.9929769}
  m_LocalPosition: {x: -3.5133274, y: -3.00324e-14, z: 3.7747583e-15}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 454042}
  m_Father: {fileID: 483606}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &152676
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 486698}
  m_Layer: 0
  m_Name: UpperLeg_L
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &486698
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 152676}
  m_LocalRotation: {x: -0.7058717, y: 0.04177525, z: -0.064159356, w: 0.70419}
  m_LocalPosition: {x: 4.1157784, y: -2.692075, z: 9.89671}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 477642}
  m_Father: {fileID: 452788}
  m_RootOrder: 9
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &152734
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 483790}
  m_Layer: 0
  m_Name: LowerLeg_R
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &483790
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 152734}
  m_LocalRotation: {x: 0.64437777, y: 0.024462728, z: -0.00473771, w: 0.7643013}
  m_LocalPosition: {x: -39.930904, y: -6.8833828e-15, z: -5.3342145e-15}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 460662}
  m_Father: {fileID: 484174}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &152834
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 460662}
  m_Layer: 0
  m_Name: Ankle_R
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &460662
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 152834}
  m_LocalRotation: {x: 0.85767007, y: 0.507213, z: 0.039752707, w: -0.0745436}
  m_LocalPosition: {x: -37.712353, y: -7.771561e-15, z: 1.6819879e-14}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 470380}
  m_Father: {fileID: 483790}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &153282
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 467834}
  - component: {fileID: 13741574}
  m_Layer: 0
  m_Name: Character_Male_Rouge_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &467834
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 153282}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
  m_Children: []
  m_Father: {fileID: 482130}
  m_RootOrder: 9
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13741574
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 153282}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300044, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
  m_Bones:
  - {fileID: 441296}
  - {fileID: 452788}
  - {fileID: 454454}
  - {fileID: 494596}
  - {fileID: 496294}
  - {fileID: 437226}
  - {fileID: 419160}
  - {fileID: 465196}
  - {fileID: 497442}
  - {fileID: 448548}
  - {fileID: 415124}
  - {fileID: 481858}
  - {fileID: 433366}
  - {fileID: 491434}
  - {fileID: 413478}
  - {fileID: 440510}
  - {fileID: 434116}
  - {fileID: 410018}
  - {fileID: 472894}
  - {fileID: 497634}
  - {fileID: 414236}
  - {fileID: 483606}
  - {fileID: 416214}
  - {fileID: 454042}
  - {fileID: 495350}
  - {fileID: 442318}
  - {fileID: 452138}
  - {fileID: 446026}
  - {fileID: 458708}
  - {fileID: 484536}
  - {fileID: 409402}
  - {fileID: 440622}
  - {fileID: 476670}
  - {fileID: 406326}
  - {fileID: 448904}
  - {fileID: 454336}
  - {fileID: 445906}
  - {fileID: 430054}
  - {fileID: 444106}
  - {fileID: 484174}
  - {fileID: 483790}
  - {fileID: 460662}
  - {fileID: 470380}
  - {fileID: 493368}
  - {fileID: 486698}
  - {fileID: 477642}
  - {fileID: 471052}
  - {fileID: 461696}
  - {fileID: 426960}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 441296}
  m_AABB:
    m_Center: {x: 0, y: 84.66398, z: -6.071089}
    m_Extent: {x: 102.45604, y: 94.77332, z: 25.698645}
  m_DirtyAABB: 0
--- !u!1 &154236
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 459722}
  - component: {fileID: 3382514}
  - component: {fileID: 2342524}
  m_Layer: 0
  m_Name: Item_SwordSheath
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &459722
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 154236}
  m_LocalRotation: {x: -0.1645258, y: 0.069614984, z: 0.40507674, w: 0.89665926}
  m_LocalPosition: {x: 10.1978655, y: -8.12999, z: 24.474167}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 452788}
  m_RootOrder: 3
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3382514
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 154236}
  m_Mesh: {fileID: 4300018, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
--- !u!23 &2342524
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 154236}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!1 &158474
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 470380}
  m_Layer: 0
  m_Name: Ball_R
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &470380
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 158474}
  m_LocalRotation: {x: -8.012619e-16, y: 1.2480334e-15, z: -0.2700158, w: 0.96285594}
  m_LocalPosition: {x: -11.284036, y: -1.15463195e-14, z: -2.113351e-15}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 493368}
  m_Father: {fileID: 460662}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &160310
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 489010}
  - component: {fileID: 13709216}
  m_Layer: 0
  m_Name: Character_Male_Wizard
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &489010
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 160310}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
  m_Children: []
  m_Father: {fileID: 482130}
  m_RootOrder: 11
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13709216
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 160310}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300046, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
  m_Bones:
  - {fileID: 441296}
  - {fileID: 452788}
  - {fileID: 454454}
  - {fileID: 494596}
  - {fileID: 496294}
  - {fileID: 437226}
  - {fileID: 419160}
  - {fileID: 465196}
  - {fileID: 497442}
  - {fileID: 448548}
  - {fileID: 415124}
  - {fileID: 481858}
  - {fileID: 433366}
  - {fileID: 491434}
  - {fileID: 413478}
  - {fileID: 440510}
  - {fileID: 434116}
  - {fileID: 410018}
  - {fileID: 472894}
  - {fileID: 497634}
  - {fileID: 414236}
  - {fileID: 483606}
  - {fileID: 416214}
  - {fileID: 454042}
  - {fileID: 495350}
  - {fileID: 442318}
  - {fileID: 452138}
  - {fileID: 446026}
  - {fileID: 458708}
  - {fileID: 484536}
  - {fileID: 409402}
  - {fileID: 440622}
  - {fileID: 476670}
  - {fileID: 406326}
  - {fileID: 448904}
  - {fileID: 454336}
  - {fileID: 445906}
  - {fileID: 430054}
  - {fileID: 444106}
  - {fileID: 484174}
  - {fileID: 483790}
  - {fileID: 460662}
  - {fileID: 470380}
  - {fileID: 493368}
  - {fileID: 486698}
  - {fileID: 477642}
  - {fileID: 471052}
  - {fileID: 461696}
  - {fileID: 426960}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 441296}
  m_AABB:
    m_Center: {x: -0.0000038146973, y: 96.16845, z: -4.6655455}
    m_Extent: {x: 102.541534, y: 108.76028, z: 31.651173}
  m_DirtyAABB: 0
--- !u!1 &162122
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 454454}
  m_Layer: 0
  m_Name: Spine_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &454454
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 162122}
  m_LocalRotation: {x: 0.9950197, y: -0.09967895, z: 1.3224718e-15, w: 7.094358e-17}
  m_LocalPosition: {x: -10.393265, y: 1.3322676e-15, z: 4.6155367e-15}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 494596}
  m_Father: {fileID: 452788}
  m_RootOrder: 8
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &164334
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 417586}
  - component: {fileID: 13741314}
  m_Layer: 0
  m_Name: Character_Male_Sorcerer
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &417586
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 164334}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
  m_Children: []
  m_Father: {fileID: 482130}
  m_RootOrder: 10
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13741314
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 164334}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300038, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
  m_Bones:
  - {fileID: 441296}
  - {fileID: 452788}
  - {fileID: 454454}
  - {fileID: 494596}
  - {fileID: 496294}
  - {fileID: 437226}
  - {fileID: 419160}
  - {fileID: 465196}
  - {fileID: 497442}
  - {fileID: 448548}
  - {fileID: 415124}
  - {fileID: 481858}
  - {fileID: 433366}
  - {fileID: 491434}
  - {fileID: 413478}
  - {fileID: 440510}
  - {fileID: 434116}
  - {fileID: 410018}
  - {fileID: 472894}
  - {fileID: 497634}
  - {fileID: 414236}
  - {fileID: 483606}
  - {fileID: 416214}
  - {fileID: 454042}
  - {fileID: 495350}
  - {fileID: 442318}
  - {fileID: 452138}
  - {fileID: 446026}
  - {fileID: 458708}
  - {fileID: 484536}
  - {fileID: 409402}
  - {fileID: 440622}
  - {fileID: 476670}
  - {fileID: 406326}
  - {fileID: 448904}
  - {fileID: 454336}
  - {fileID: 445906}
  - {fileID: 430054}
  - {fileID: 444106}
  - {fileID: 484174}
  - {fileID: 483790}
  - {fileID: 460662}
  - {fileID: 470380}
  - {fileID: 493368}
  - {fileID: 486698}
  - {fileID: 477642}
  - {fileID: 471052}
  - {fileID: 461696}
  - {fileID: 426960}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 441296}
  m_AABB:
    m_Center: {x: -0.0004348755, y: 86.71605, z: -7.1418514}
    m_Extent: {x: 102.45622, y: 96.82539, z: 29.05353}
  m_DirtyAABB: 0
--- !u!1 &165908
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 407488}
  - component: {fileID: 13791642}
  m_Layer: 0
  m_Name: Character_Female_Peasant_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &407488
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 165908}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
  m_Children: []
  m_Father: {fileID: 482130}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13791642
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 165908}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300032, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
  m_Bones:
  - {fileID: 441296}
  - {fileID: 452788}
  - {fileID: 454454}
  - {fileID: 494596}
  - {fileID: 496294}
  - {fileID: 437226}
  - {fileID: 419160}
  - {fileID: 465196}
  - {fileID: 497442}
  - {fileID: 448548}
  - {fileID: 415124}
  - {fileID: 481858}
  - {fileID: 433366}
  - {fileID: 491434}
  - {fileID: 413478}
  - {fileID: 440510}
  - {fileID: 434116}
  - {fileID: 410018}
  - {fileID: 472894}
  - {fileID: 497634}
  - {fileID: 414236}
  - {fileID: 483606}
  - {fileID: 416214}
  - {fileID: 454042}
  - {fileID: 495350}
  - {fileID: 442318}
  - {fileID: 452138}
  - {fileID: 446026}
  - {fileID: 458708}
  - {fileID: 484536}
  - {fileID: 409402}
  - {fileID: 440622}
  - {fileID: 476670}
  - {fileID: 406326}
  - {fileID: 448904}
  - {fileID: 454336}
  - {fileID: 445906}
  - {fileID: 430054}
  - {fileID: 444106}
  - {fileID: 484174}
  - {fileID: 483790}
  - {fileID: 460662}
  - {fileID: 470380}
  - {fileID: 493368}
  - {fileID: 486698}
  - {fileID: 477642}
  - {fileID: 471052}
  - {fileID: 461696}
  - {fileID: 426960}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 441296}
  m_AABB:
    m_Center: {x: 0, y: 86.52223, z: -7.3012342}
    m_Extent: {x: 102.120445, y: 96.1189, z: 30.009201}
  m_DirtyAABB: 0
--- !u!1 &168978
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 410018}
  m_Layer: 0
  m_Name: IndexFinger_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &410018
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 168978}
  m_LocalRotation: {x: -0.001153992, y: -0.010741636, z: 0.09832994, w: 0.99509525}
  m_LocalPosition: {x: -4.0936317, y: -1.5276409e-16, z: 2.4424907e-15}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 472894}
  m_Father: {fileID: 434116}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &171734
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 441296}
  m_Layer: 0
  m_Name: Root
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &441296
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 171734}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
  m_Children:
  - {fileID: 452788}
  m_Father: {fileID: 482130}
  m_RootOrder: 12
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &172018
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 483606}
  m_Layer: 0
  m_Name: Finger_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &483606
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 172018}
  m_LocalRotation: {x: 0.0026372706, y: 0.019492026, z: 0.02126933, w: 0.99958026}
  m_LocalPosition: {x: -4.2488146, y: -1.0581813e-15, z: -8.3266727e-16}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 416214}
  m_Father: {fileID: 414236}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &173448
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 468508}
  - component: {fileID: 3337532}
  - component: {fileID: 2370782}
  m_Layer: 0
  m_Name: Item_WaterCanteen
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &468508
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 173448}
  m_LocalRotation: {x: -0.46113664, y: 0.5360532, z: 0.46113664, w: 0.5360532}
  m_LocalPosition: {x: -4.8512573, y: 1.1569985, z: -20.114393}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 452788}
  m_RootOrder: 5
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3337532
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 173448}
  m_Mesh: {fileID: 4300008, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
--- !u!23 &2370782
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 173448}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!1 &173888
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 455156}
  - component: {fileID: 3354970}
  - component: {fileID: 2350724}
  m_Layer: 0
  m_Name: Item_Dagger
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &455156
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 173888}
  m_LocalRotation: {x: -0.46113664, y: 0.5360532, z: 0.46113664, w: 0.5360532}
  m_LocalPosition: {x: -0.69528, y: 0.6025908, z: 21.18235}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 452788}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3354970
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 173888}
  m_Mesh: {fileID: 4300020, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
--- !u!23 &2350724
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 173888}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!1 &179860
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 484536}
  m_Layer: 0
  m_Name: Thumb_02 1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &484536
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 179860}
  m_LocalRotation: {x: -0.039942026, y: -0.1178403, z: 0.14163578, w: 0.98206806}
  m_LocalPosition: {x: 6.370146, y: -0.0007811825, z: 0.000043638116}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 409402}
  m_Father: {fileID: 458708}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &180862
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 448548}
  m_Layer: 0
  m_Name: Clavicle_L
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &448548
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 180862}
  m_LocalRotation: {x: -0.57854766, y: 0.6324858, z: -0.3525135, w: -0.37547135}
  m_LocalPosition: {x: -5.8011727, y: -4.1914477, z: -7.447154}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 415124}
  m_Father: {fileID: 496294}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &181694
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 476670}
  m_Layer: 0
  m_Name: IndexFinger_02 1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &476670
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 181694}
  m_LocalRotation: {x: -0.001153992, y: -0.010741636, z: 0.09832994, w: 0.99509525}
  m_LocalPosition: {x: 4.093591, y: 0.00009698693, z: -0.000004956748}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 406326}
  m_Father: {fileID: 440622}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &184434
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 440510}
  m_Layer: 0
  m_Name: Thumb_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &440510
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 184434}
  m_LocalRotation: {x: -0.036403257, y: -0.15203467, z: -0.22999534, w: 0.9605532}
  m_LocalPosition: {x: -5.66557, y: 2.91156e-14, z: 3.996803e-15}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 413478}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &184710
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 413478}
  m_Layer: 0
  m_Name: Thumb_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &413478
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 184710}
  m_LocalRotation: {x: -0.039942026, y: -0.1178403, z: 0.14163578, w: 0.98206806}
  m_LocalPosition: {x: -6.370214, y: -6.1062266e-16, z: 4.440892e-16}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 440510}
  m_Father: {fileID: 491434}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &185454
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 434116}
  m_Layer: 0
  m_Name: IndexFinger_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &434116
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 185454}
  m_LocalRotation: {x: 0.00028049533, y: 0.065794446, z: 0.004253931, w: 0.99782413}
  m_LocalPosition: {x: -10.396562, y: 0.39871514, z: 2.6726496}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 410018}
  m_Father: {fileID: 433366}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &185988
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 458708}
  m_Layer: 0
  m_Name: Thumb_01 1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &458708
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 185988}
  m_LocalRotation: {x: 0.025480643, y: 0.27684274, z: 0.08803956, w: 0.9565343}
  m_LocalPosition: {x: 3.514, y: 1.171, z: -4.50554}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 484536}
  m_Father: {fileID: 446026}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &188434
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 445906}
  m_Layer: 0
  m_Name: Finger_02 1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &445906
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 188434}
  m_LocalRotation: {x: 0.0026372706, y: 0.019492026, z: 0.02126933, w: 0.99958026}
  m_LocalPosition: {x: 4.2488093, y: 0.000026534415, z: -0.0000019789932}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 430054}
  m_Father: {fileID: 454336}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &188952
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 433462}
  - component: {fileID: 3374010}
  - component: {fileID: 2368186}
  m_Layer: 0
  m_Name: Item_WarriorSholderArmor 1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &433462
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 188952}
  m_LocalRotation: {x: 0.00020466525, y: 0.0049530016, z: -0.04128572, w: 0.9991351}
  m_LocalPosition: {x: -4.3887663, y: 4.539162, z: -1.2525285}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 415124}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3374010
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 188952}
  m_Mesh: {fileID: 4300000, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
--- !u!23 &2368186
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 188952}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!1 &190594
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 495350}
  m_Layer: 0
  m_Name: Clavicle_R
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &495350
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 190594}
  m_LocalRotation: {x: 0.6324858, y: 0.57854766, z: 0.37547132, w: -0.3525135}
  m_LocalPosition: {x: -5.801534, y: -4.191418, z: 7.44715}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 466746}
  - {fileID: 442318}
  m_Father: {fileID: 496294}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &190714
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 430054}
  m_Layer: 0
  m_Name: Finger_03 1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &430054
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 190714}
  m_LocalRotation: {x: -0.018149227, y: -0.07147895, z: 0.09251083, w: 0.9929769}
  m_LocalPosition: {x: 3.5133245, y: -0.00001997848, z: 0.0000014853608}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 444106}
  m_Father: {fileID: 445906}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &190722
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 474632}
  - component: {fileID: 13739218}
  m_Layer: 0
  m_Name: Character_Female_Queen
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &474632
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 190722}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
  m_Children: []
  m_Father: {fileID: 482130}
  m_RootOrder: 4
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13739218
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 190722}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300026, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
  m_Bones:
  - {fileID: 441296}
  - {fileID: 452788}
  - {fileID: 454454}
  - {fileID: 494596}
  - {fileID: 496294}
  - {fileID: 437226}
  - {fileID: 419160}
  - {fileID: 465196}
  - {fileID: 497442}
  - {fileID: 448548}
  - {fileID: 415124}
  - {fileID: 481858}
  - {fileID: 433366}
  - {fileID: 491434}
  - {fileID: 413478}
  - {fileID: 440510}
  - {fileID: 434116}
  - {fileID: 410018}
  - {fileID: 472894}
  - {fileID: 497634}
  - {fileID: 414236}
  - {fileID: 483606}
  - {fileID: 416214}
  - {fileID: 454042}
  - {fileID: 495350}
  - {fileID: 442318}
  - {fileID: 452138}
  - {fileID: 446026}
  - {fileID: 458708}
  - {fileID: 484536}
  - {fileID: 409402}
  - {fileID: 440622}
  - {fileID: 476670}
  - {fileID: 406326}
  - {fileID: 448904}
  - {fileID: 454336}
  - {fileID: 445906}
  - {fileID: 430054}
  - {fileID: 444106}
  - {fileID: 484174}
  - {fileID: 483790}
  - {fileID: 460662}
  - {fileID: 470380}
  - {fileID: 493368}
  - {fileID: 486698}
  - {fileID: 477642}
  - {fileID: 471052}
  - {fileID: 461696}
  - {fileID: 426960}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 441296}
  m_AABB:
    m_Center: {x: -0.00005340576, y: 85.60412, z: -7.7402678}
    m_Extent: {x: 102.12039, y: 98.132774, z: 29.261993}
  m_DirtyAABB: 0
--- !u!1 &191024
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 423916}
  - component: {fileID: 13791798}
  m_Layer: 0
  m_Name: Character_Male_King
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &423916
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 191024}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
  m_Children: []
  m_Father: {fileID: 482130}
  m_RootOrder: 7
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13791798
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 191024}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300040, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
  m_Bones:
  - {fileID: 441296}
  - {fileID: 452788}
  - {fileID: 454454}
  - {fileID: 494596}
  - {fileID: 496294}
  - {fileID: 437226}
  - {fileID: 419160}
  - {fileID: 465196}
  - {fileID: 497442}
  - {fileID: 448548}
  - {fileID: 415124}
  - {fileID: 481858}
  - {fileID: 433366}
  - {fileID: 491434}
  - {fileID: 413478}
  - {fileID: 440510}
  - {fileID: 434116}
  - {fileID: 410018}
  - {fileID: 472894}
  - {fileID: 497634}
  - {fileID: 414236}
  - {fileID: 483606}
  - {fileID: 416214}
  - {fileID: 454042}
  - {fileID: 495350}
  - {fileID: 442318}
  - {fileID: 452138}
  - {fileID: 446026}
  - {fileID: 458708}
  - {fileID: 484536}
  - {fileID: 409402}
  - {fileID: 440622}
  - {fileID: 476670}
  - {fileID: 406326}
  - {fileID: 448904}
  - {fileID: 454336}
  - {fileID: 445906}
  - {fileID: 430054}
  - {fileID: 444106}
  - {fileID: 484174}
  - {fileID: 483790}
  - {fileID: 460662}
  - {fileID: 470380}
  - {fileID: 493368}
  - {fileID: 486698}
  - {fileID: 477642}
  - {fileID: 471052}
  - {fileID: 461696}
  - {fileID: 426960}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 441296}
  m_AABB:
    m_Center: {x: 0, y: 86.74897, z: -6.586137}
    m_Extent: {x: 102.45592, y: 96.858315, z: 32.532253}
  m_DirtyAABB: 0
--- !u!1 &192846
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 481858}
  m_Layer: 0
  m_Name: Elbow_L
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &481858
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 192846}
  m_LocalRotation: {x: 0.0016838326, y: 0.040749595, z: -0.041251875, w: 0.99831605}
  m_LocalPosition: {x: -33.947403, y: -0.14490709, z: -0.14362642}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 433366}
  m_Father: {fileID: 415124}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &193096
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 461696}
  m_Layer: 0
  m_Name: Ball_L
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &461696
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 193096}
  m_LocalRotation: {x: 3.4349202e-15, y: 5.149188e-15, z: -0.2700158, w: 0.96285594}
  m_LocalPosition: {x: 11.284033, y: -0.0000016849572, z: -7.1054274e-15}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 426960}
  m_Father: {fileID: 471052}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &197158
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 497634}
  m_Layer: 0
  m_Name: IndexFinger_04
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &497634
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 197158}
  m_LocalRotation: {x: -0.0045196484, y: -0.028039929, z: -0.15906802, w: 0.986859}
  m_LocalPosition: {x: -3.779794, y: -1.9284054e-14, z: -9.992007e-16}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 472894}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
