using System;
using Obvious.Soap;
using Sirenix.OdinInspector;
using UnityEditor;
using UnityEngine;
using UnityEngine.SceneManagement;

namespace Conjure.GameInitialization
{
    public class FirstSceneSelector : SerializedMonoBehaviour
    {
        [Required]
        [SerializeField] private String scene;
        
        public void LoadFirstScene()
        {
            SceneManager.LoadScene(scene);
        }
    }
}
