%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &102948
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 409690}
  - component: {fileID: 13794024}
  m_Layer: 0
  m_Name: SF_Character_Undead_King
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &409690
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 102948}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 488444}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13794024
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 102948}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300076, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 412108}
  - {fileID: 453136}
  - {fileID: 463762}
  - {fileID: 461602}
  - {fileID: 424822}
  - {fileID: 489506}
  - {fileID: 416714}
  - {fileID: 454960}
  - {fileID: 468682}
  - {fileID: 474296}
  - {fileID: 434552}
  - {fileID: 455384}
  - {fileID: 443364}
  - {fileID: 403316}
  - {fileID: 492538}
  - {fileID: 489986}
  - {fileID: 457884}
  - {fileID: 412038}
  - {fileID: 445732}
  - {fileID: 470286}
  - {fileID: 494968}
  - {fileID: 452208}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 412108}
  m_AABB:
    m_Center: {x: -0.5555568, y: -0.000021994114, z: 0.01338321}
    m_Extent: {x: 1.6007743, y: 1.685184, z: 0.39064878}
  m_DirtyAABB: 0
--- !u!1 &103734
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 458376}
  - component: {fileID: 13786860}
  m_Layer: 0
  m_Name: SF_Character_Jester
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &458376
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 103734}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 488444}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13786860
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 103734}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300002, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 412108}
  - {fileID: 453136}
  - {fileID: 463762}
  - {fileID: 461602}
  - {fileID: 424822}
  - {fileID: 489506}
  - {fileID: 416714}
  - {fileID: 454960}
  - {fileID: 468682}
  - {fileID: 474296}
  - {fileID: 434552}
  - {fileID: 455384}
  - {fileID: 443364}
  - {fileID: 403316}
  - {fileID: 492538}
  - {fileID: 489986}
  - {fileID: 457884}
  - {fileID: 412038}
  - {fileID: 445732}
  - {fileID: 470286}
  - {fileID: 494968}
  - {fileID: 452208}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 412108}
  m_AABB:
    m_Center: {x: -0.48885512, y: -0.000000059604645, z: -0.050781563}
    m_Extent: {x: 1.5398812, y: 1.6845057, z: 0.49492544}
  m_DirtyAABB: 0
--- !u!1 &104206
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 461602}
  m_Layer: 0
  m_Name: Foot_Left_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &461602
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 104206}
  serializedVersion: 2
  m_LocalRotation: {x: 0.50674546, y: 0.49426782, z: -0.50519735, w: 0.4936436}
  m_LocalPosition: {x: -0.38874373, y: 5.162537e-17, z: 7.3425e-12}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 424822}
  m_Father: {fileID: 463762}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &104878
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 443364}
  m_Layer: 0
  m_Name: Shoulder_Right_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &443364
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 104878}
  serializedVersion: 2
  m_LocalRotation: {x: -0.7071068, y: 0.7071068, z: 4.3352284e-17, w: -4.3243328e-17}
  m_LocalPosition: {x: -0.21910845, y: 0.27274165, z: -0.0076430403}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 403316}
  m_Father: {fileID: 455384}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &105016
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 459762}
  - component: {fileID: 13741550}
  m_Layer: 0
  m_Name: SF_Character_Knight_Hood
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &459762
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 105016}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.0000021362305, y: 0, z: 0.05413742}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 488444}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13741550
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 105016}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300024, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 412108}
  - {fileID: 453136}
  - {fileID: 463762}
  - {fileID: 461602}
  - {fileID: 424822}
  - {fileID: 489506}
  - {fileID: 416714}
  - {fileID: 454960}
  - {fileID: 468682}
  - {fileID: 474296}
  - {fileID: 434552}
  - {fileID: 455384}
  - {fileID: 443364}
  - {fileID: 403316}
  - {fileID: 492538}
  - {fileID: 489986}
  - {fileID: 457884}
  - {fileID: 412038}
  - {fileID: 445732}
  - {fileID: 470286}
  - {fileID: 494968}
  - {fileID: 452208}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 412108}
  m_AABB:
    m_Center: {x: -0.37610495, y: 0.0000020861626, z: 0.054137588}
    m_Extent: {x: 1.4213225, y: 1.6845062, z: 0.49665803}
  m_DirtyAABB: 0
--- !u!1 &108250
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 403316}
  m_Layer: 0
  m_Name: Arm_Right_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &403316
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 108250}
  serializedVersion: 2
  m_LocalRotation: {x: -5.404528e-21, y: 5.170119e-19, z: 3.380434e-15, w: 1}
  m_LocalPosition: {x: -0.29249033, y: 1.7053025e-15, z: -0.0076430403}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 492538}
  m_Father: {fileID: 443364}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &108828
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 404332}
  - component: {fileID: 13765588}
  m_Layer: 0
  m_Name: SF_Character_Bard
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &404332
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 108828}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 488444}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13765588
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 108828}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300018, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 412108}
  - {fileID: 453136}
  - {fileID: 463762}
  - {fileID: 461602}
  - {fileID: 424822}
  - {fileID: 489506}
  - {fileID: 416714}
  - {fileID: 454960}
  - {fileID: 468682}
  - {fileID: 474296}
  - {fileID: 434552}
  - {fileID: 455384}
  - {fileID: 443364}
  - {fileID: 403316}
  - {fileID: 492538}
  - {fileID: 489986}
  - {fileID: 457884}
  - {fileID: 412038}
  - {fileID: 445732}
  - {fileID: 470286}
  - {fileID: 494968}
  - {fileID: 452208}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 412108}
  m_AABB:
    m_Center: {x: -0.36837792, y: 0.0000017285347, z: 0.0016335845}
    m_Extent: {x: 1.4135954, y: 1.6845057, z: 0.35555044}
  m_DirtyAABB: 0
--- !u!1 &110238
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 423250}
  - component: {fileID: 13759914}
  m_Layer: 0
  m_Name: SF_Character_GoblinWarrior
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &423250
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 110238}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 488444}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13759914
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 110238}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300046, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 412108}
  - {fileID: 453136}
  - {fileID: 463762}
  - {fileID: 461602}
  - {fileID: 424822}
  - {fileID: 489506}
  - {fileID: 416714}
  - {fileID: 454960}
  - {fileID: 468682}
  - {fileID: 474296}
  - {fileID: 434552}
  - {fileID: 455384}
  - {fileID: 443364}
  - {fileID: 403316}
  - {fileID: 492538}
  - {fileID: 489986}
  - {fileID: 457884}
  - {fileID: 412038}
  - {fileID: 445732}
  - {fileID: 470286}
  - {fileID: 494968}
  - {fileID: 452208}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 412108}
  m_AABB:
    m_Center: {x: -0.53748786, y: 0.0000017285347, z: 0.025057554}
    m_Extent: {x: 1.5827054, y: 1.6845057, z: 0.3789744}
  m_DirtyAABB: 0
--- !u!1 &116028
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 416786}
  - component: {fileID: 13772148}
  m_Layer: 0
  m_Name: SF_Character_Executioner
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &416786
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 116028}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 488444}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13772148
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 116028}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: b3280511313defd4087a444ba6da14ca, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300036, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 412108}
  - {fileID: 453136}
  - {fileID: 463762}
  - {fileID: 461602}
  - {fileID: 424822}
  - {fileID: 489506}
  - {fileID: 416714}
  - {fileID: 454960}
  - {fileID: 468682}
  - {fileID: 474296}
  - {fileID: 434552}
  - {fileID: 455384}
  - {fileID: 443364}
  - {fileID: 403316}
  - {fileID: 492538}
  - {fileID: 489986}
  - {fileID: 457884}
  - {fileID: 412038}
  - {fileID: 445732}
  - {fileID: 470286}
  - {fileID: 494968}
  - {fileID: 452208}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 412108}
  m_AABB:
    m_Center: {x: -0.36647165, y: 0.0000017285347, z: -0.108745456}
    m_Extent: {x: 1.4116892, y: 1.6845057, z: 0.46592945}
  m_DirtyAABB: 0
--- !u!1 &122914
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 424256}
  - component: {fileID: 13705102}
  m_Layer: 0
  m_Name: SF_Character_Knight_Templar
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &424256
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 122914}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 488444}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13705102
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 122914}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300030, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 412108}
  - {fileID: 453136}
  - {fileID: 463762}
  - {fileID: 461602}
  - {fileID: 424822}
  - {fileID: 489506}
  - {fileID: 416714}
  - {fileID: 454960}
  - {fileID: 468682}
  - {fileID: 474296}
  - {fileID: 434552}
  - {fileID: 455384}
  - {fileID: 443364}
  - {fileID: 403316}
  - {fileID: 492538}
  - {fileID: 489986}
  - {fileID: 457884}
  - {fileID: 412038}
  - {fileID: 445732}
  - {fileID: 470286}
  - {fileID: 494968}
  - {fileID: 452208}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 412108}
  m_AABB:
    m_Center: {x: -0.36837792, y: 0.0000016093254, z: -0.04482393}
    m_Extent: {x: 1.4135954, y: 1.6845059, z: 0.40200794}
  m_DirtyAABB: 0
--- !u!1 &123818
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 435966}
  - component: {fileID: 13734972}
  m_Layer: 0
  m_Name: SF_Character_Elf_Knight
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &435966
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 123818}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 488444}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13734972
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 123818}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300062, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 412108}
  - {fileID: 453136}
  - {fileID: 463762}
  - {fileID: 461602}
  - {fileID: 424822}
  - {fileID: 489506}
  - {fileID: 416714}
  - {fileID: 454960}
  - {fileID: 468682}
  - {fileID: 474296}
  - {fileID: 434552}
  - {fileID: 455384}
  - {fileID: 443364}
  - {fileID: 403316}
  - {fileID: 492538}
  - {fileID: 489986}
  - {fileID: 457884}
  - {fileID: 412038}
  - {fileID: 445732}
  - {fileID: 470286}
  - {fileID: 494968}
  - {fileID: 452208}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 412108}
  m_AABB:
    m_Center: {x: -0.3788699, y: 0.0000017285347, z: -0.00000014901161}
    m_Extent: {x: 1.4240874, y: 1.6845057, z: 0.38152695}
  m_DirtyAABB: 0
--- !u!1 &124576
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 441340}
  - component: {fileID: 13745182}
  m_Layer: 0
  m_Name: SF_Character_Knight_Dark
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &441340
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 124576}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 488444}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13745182
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 124576}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300026, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 412108}
  - {fileID: 453136}
  - {fileID: 463762}
  - {fileID: 461602}
  - {fileID: 424822}
  - {fileID: 489506}
  - {fileID: 416714}
  - {fileID: 454960}
  - {fileID: 468682}
  - {fileID: 474296}
  - {fileID: 434552}
  - {fileID: 455384}
  - {fileID: 443364}
  - {fileID: 403316}
  - {fileID: 492538}
  - {fileID: 489986}
  - {fileID: 457884}
  - {fileID: 412038}
  - {fileID: 445732}
  - {fileID: 470286}
  - {fileID: 494968}
  - {fileID: 452208}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 412108}
  m_AABB:
    m_Center: {x: -0.49718308, y: 0.0000017285347, z: 0.010708556}
    m_Extent: {x: 1.5424006, y: 1.6845057, z: 0.4271096}
  m_DirtyAABB: 0
--- !u!1 &125808
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 489506}
  m_Layer: 0
  m_Name: UpperLeg_Right_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &489506
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 125808}
  serializedVersion: 2
  m_LocalRotation: {x: 0.9999078, y: 0.0005809014, z: -0.011708393, w: 0.006858115}
  m_LocalPosition: {x: 0.12891664, y: 0.22158809, z: 0.01786388}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 416714}
  m_Father: {fileID: 412108}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &126972
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 455422}
  - component: {fileID: 13737724}
  m_Layer: 0
  m_Name: SF_Character_King
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &455422
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 126972}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 488444}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13737724
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 126972}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300010, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 412108}
  - {fileID: 453136}
  - {fileID: 463762}
  - {fileID: 461602}
  - {fileID: 424822}
  - {fileID: 489506}
  - {fileID: 416714}
  - {fileID: 454960}
  - {fileID: 468682}
  - {fileID: 474296}
  - {fileID: 434552}
  - {fileID: 455384}
  - {fileID: 443364}
  - {fileID: 403316}
  - {fileID: 492538}
  - {fileID: 489986}
  - {fileID: 457884}
  - {fileID: 412038}
  - {fileID: 445732}
  - {fileID: 470286}
  - {fileID: 494968}
  - {fileID: 452208}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 412108}
  m_AABB:
    m_Center: {x: -0.43520916, y: -0.000000059604645, z: 0}
    m_Extent: {x: 1.4860898, y: 1.6845057, z: 0.39588428}
  m_DirtyAABB: 0
--- !u!1 &128194
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 488444}
  - component: {fileID: 9567788}
  m_Layer: 0
  m_Name: SF_Character_Human_Executioner
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &488444
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 128194}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 412108}
  - {fileID: 404332}
  - {fileID: 418580}
  - {fileID: 432120}
  - {fileID: 480438}
  - {fileID: 484822}
  - {fileID: 428896}
  - {fileID: 480008}
  - {fileID: 435966}
  - {fileID: 416786}
  - {fileID: 478510}
  - {fileID: 473996}
  - {fileID: 496110}
  - {fileID: 423250}
  - {fileID: 463422}
  - {fileID: 458376}
  - {fileID: 455422}
  - {fileID: 441638}
  - {fileID: 440754}
  - {fileID: 402168}
  - {fileID: 441340}
  - {fileID: 424074}
  - {fileID: 470076}
  - {fileID: 486638}
  - {fileID: 478246}
  - {fileID: 459762}
  - {fileID: 480874}
  - {fileID: 424256}
  - {fileID: 413544}
  - {fileID: 408186}
  - {fileID: 491238}
  - {fileID: 412618}
  - {fileID: 494418}
  - {fileID: 438500}
  - {fileID: 494510}
  - {fileID: 409690}
  - {fileID: 438838}
  - {fileID: 408168}
  - {fileID: 417104}
  - {fileID: 470744}
  m_Father: {fileID: 0}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &9567788
Animator:
  serializedVersion: 5
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 128194}
  m_Enabled: 1
  m_Avatar: {fileID: 9000000, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Controller: {fileID: 9100000, guid: 1de385df2ff713a41adfcbbb63b8af91, type: 2}
  m_CullingMode: 1
  m_UpdateMode: 0
  m_ApplyRootMotion: 1
  m_LinearVelocityBlending: 0
  m_StabilizeFeet: 0
  m_WarningMessage: 
  m_HasTransformHierarchy: 1
  m_AllowConstantClipSamplingOptimization: 1
  m_KeepAnimatorStateOnDisable: 0
  m_WriteDefaultValuesOnDisable: 0
--- !u!1 &129186
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 480438}
  - component: {fileID: 13771120}
  m_Layer: 0
  m_Name: SF_Character_Elf
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &480438
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 129186}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 488444}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13771120
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 129186}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300064, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 412108}
  - {fileID: 453136}
  - {fileID: 463762}
  - {fileID: 461602}
  - {fileID: 424822}
  - {fileID: 489506}
  - {fileID: 416714}
  - {fileID: 454960}
  - {fileID: 468682}
  - {fileID: 474296}
  - {fileID: 434552}
  - {fileID: 455384}
  - {fileID: 443364}
  - {fileID: 403316}
  - {fileID: 492538}
  - {fileID: 489986}
  - {fileID: 457884}
  - {fileID: 412038}
  - {fileID: 445732}
  - {fileID: 470286}
  - {fileID: 494968}
  - {fileID: 452208}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 412108}
  m_AABB:
    m_Center: {x: -0.36837792, y: 0.0000017285347, z: 0.0016335845}
    m_Extent: {x: 1.4135954, y: 1.6845057, z: 0.35555044}
  m_DirtyAABB: 0
--- !u!1 &132184
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 474296}
  m_Layer: 0
  m_Name: Spine_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &474296
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 132184}
  serializedVersion: 2
  m_LocalRotation: {x: 6.938391e-18, y: 1.1658218e-19, z: 1.0568803e-15, w: 1}
  m_LocalPosition: {x: -0.019048661, y: -5.158743e-16, z: 6.2692085e-18}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 434552}
  m_Father: {fileID: 412108}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &132346
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 492538}
  m_Layer: 0
  m_Name: Forearm_Right_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &492538
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 132346}
  serializedVersion: 2
  m_LocalRotation: {x: 6.115525e-17, y: 6.1309337e-17, z: 4.718448e-15, w: 1}
  m_LocalPosition: {x: -0.47118998, y: -6.252776e-15, z: 5.1310176e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 489986}
  m_Father: {fileID: 403316}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &134580
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 494510}
  - component: {fileID: 13707624}
  m_Layer: 0
  m_Name: SF_Character_Undead_Heavy
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &494510
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 134580}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 488444}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13707624
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 134580}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300074, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 412108}
  - {fileID: 453136}
  - {fileID: 463762}
  - {fileID: 461602}
  - {fileID: 424822}
  - {fileID: 489506}
  - {fileID: 416714}
  - {fileID: 454960}
  - {fileID: 468682}
  - {fileID: 474296}
  - {fileID: 434552}
  - {fileID: 455384}
  - {fileID: 443364}
  - {fileID: 403316}
  - {fileID: 492538}
  - {fileID: 489986}
  - {fileID: 457884}
  - {fileID: 412038}
  - {fileID: 445732}
  - {fileID: 470286}
  - {fileID: 494968}
  - {fileID: 452208}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 412108}
  m_AABB:
    m_Center: {x: -0.38908136, y: -0.000021994114, z: 0.047105044}
    m_Extent: {x: 1.4342989, y: 1.685184, z: 0.61169136}
  m_DirtyAABB: 0
--- !u!1 &137796
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 424822}
  m_Layer: 0
  m_Name: Toe_Left_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &424822
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 137796}
  serializedVersion: 2
  m_LocalRotation: {x: -9.913453e-15, y: 8.408294e-17, z: -1.0771751e-16, w: 1}
  m_LocalPosition: {x: -6.724043e-12, y: -0.1497335, z: 0.21969701}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 461602}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &138154
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 470744}
  - component: {fileID: 13705804}
  m_Layer: 0
  m_Name: SF_Characters_GoblinHunter
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &470744
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 138154}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 488444}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13705804
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 138154}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300052, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 412108}
  - {fileID: 453136}
  - {fileID: 463762}
  - {fileID: 461602}
  - {fileID: 424822}
  - {fileID: 489506}
  - {fileID: 416714}
  - {fileID: 454960}
  - {fileID: 468682}
  - {fileID: 474296}
  - {fileID: 434552}
  - {fileID: 455384}
  - {fileID: 443364}
  - {fileID: 403316}
  - {fileID: 492538}
  - {fileID: 489986}
  - {fileID: 457884}
  - {fileID: 412038}
  - {fileID: 445732}
  - {fileID: 470286}
  - {fileID: 494968}
  - {fileID: 452208}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 412108}
  m_AABB:
    m_Center: {x: -0.47926438, y: 0.0000017285347, z: 0.043750197}
    m_Extent: {x: 1.5244819, y: 1.6845057, z: 0.44128817}
  m_DirtyAABB: 0
--- !u!1 &139852
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 440754}
  - component: {fileID: 13775156}
  m_Layer: 0
  m_Name: SF_Character_Knight_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &440754
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 139852}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 488444}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13775156
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 139852}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300040, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 412108}
  - {fileID: 453136}
  - {fileID: 463762}
  - {fileID: 461602}
  - {fileID: 424822}
  - {fileID: 489506}
  - {fileID: 416714}
  - {fileID: 454960}
  - {fileID: 468682}
  - {fileID: 474296}
  - {fileID: 434552}
  - {fileID: 455384}
  - {fileID: 443364}
  - {fileID: 403316}
  - {fileID: 492538}
  - {fileID: 489986}
  - {fileID: 457884}
  - {fileID: 412038}
  - {fileID: 445732}
  - {fileID: 470286}
  - {fileID: 494968}
  - {fileID: 452208}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 412108}
  m_AABB:
    m_Center: {x: -0.39310634, y: 0.0000017285347, z: 0.004542887}
    m_Extent: {x: 1.4383239, y: 1.6845057, z: 0.38104364}
  m_DirtyAABB: 0
--- !u!1 &140562
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 438838}
  - component: {fileID: 13734266}
  m_Layer: 0
  m_Name: SF_Character_Undead_Rogue
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &438838
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 140562}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 488444}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13734266
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 140562}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300066, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 412108}
  - {fileID: 453136}
  - {fileID: 463762}
  - {fileID: 461602}
  - {fileID: 424822}
  - {fileID: 489506}
  - {fileID: 416714}
  - {fileID: 454960}
  - {fileID: 468682}
  - {fileID: 474296}
  - {fileID: 434552}
  - {fileID: 455384}
  - {fileID: 443364}
  - {fileID: 403316}
  - {fileID: 492538}
  - {fileID: 489986}
  - {fileID: 457884}
  - {fileID: 412038}
  - {fileID: 445732}
  - {fileID: 470286}
  - {fileID: 494968}
  - {fileID: 452208}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 412108}
  m_AABB:
    m_Center: {x: -0.36837792, y: -0.000021994114, z: 0.004260123}
    m_Extent: {x: 1.4135954, y: 1.685184, z: 0.39044726}
  m_DirtyAABB: 0
--- !u!1 &144034
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 470076}
  - component: {fileID: 13733706}
  m_Layer: 0
  m_Name: SF_Character_Knight_Gladiator_Open
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &470076
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 144034}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 488444}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13733706
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 144034}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300014, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 412108}
  - {fileID: 453136}
  - {fileID: 463762}
  - {fileID: 461602}
  - {fileID: 424822}
  - {fileID: 489506}
  - {fileID: 416714}
  - {fileID: 454960}
  - {fileID: 468682}
  - {fileID: 474296}
  - {fileID: 434552}
  - {fileID: 455384}
  - {fileID: 443364}
  - {fileID: 403316}
  - {fileID: 492538}
  - {fileID: 489986}
  - {fileID: 457884}
  - {fileID: 412038}
  - {fileID: 445732}
  - {fileID: 470286}
  - {fileID: 494968}
  - {fileID: 452208}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 412108}
  m_AABB:
    m_Center: {x: -0.5728538, y: 0.0000017285347, z: -0.0058504343}
    m_Extent: {x: 1.6180713, y: 1.6845057, z: 0.5785147}
  m_DirtyAABB: 0
--- !u!1 &144160
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 441638}
  - component: {fileID: 13752392}
  m_Layer: 0
  m_Name: SF_Character_Knight_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &441638
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 144160}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.0000017547607, y: -0.0056631467, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 488444}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13752392
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 144160}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300008, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 412108}
  - {fileID: 453136}
  - {fileID: 463762}
  - {fileID: 461602}
  - {fileID: 424822}
  - {fileID: 489506}
  - {fileID: 416714}
  - {fileID: 454960}
  - {fileID: 468682}
  - {fileID: 474296}
  - {fileID: 434552}
  - {fileID: 455384}
  - {fileID: 443364}
  - {fileID: 403316}
  - {fileID: 492538}
  - {fileID: 489986}
  - {fileID: 457884}
  - {fileID: 412038}
  - {fileID: 445732}
  - {fileID: 470286}
  - {fileID: 494968}
  - {fileID: 452208}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 412108}
  m_AABB:
    m_Center: {x: -0.5729202, y: 0, z: 0.042352617}
    m_Extent: {x: 1.6238009, y: 1.6845057, z: 0.5089409}
  m_DirtyAABB: 0
--- !u!1 &145944
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 489986}
  m_Layer: 0
  m_Name: Hand_Right_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &489986
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 145944}
  serializedVersion: 2
  m_LocalRotation: {x: 1.4483431e-13, y: 1, z: -1.1714554e-15, w: 1.7466294e-15}
  m_LocalPosition: {x: -0.4403, y: -8.81073e-15, z: 4.7946412e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 492538}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &146002
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 455384}
  m_Layer: 0
  m_Name: Chest_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &455384
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 146002}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -1.6653345e-16, w: 1}
  m_LocalPosition: {x: -0.33425274, y: -1.2999511e-15, z: -2.3643465e-18}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 494968}
  - {fileID: 457884}
  - {fileID: 443364}
  m_Father: {fileID: 434552}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &147784
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 412038}
  m_Layer: 0
  m_Name: Arm_Left_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &412038
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 147784}
  serializedVersion: 2
  m_LocalRotation: {x: 1, y: -2.6645353e-15, z: -4.588833e-20, w: -6.123234e-17}
  m_LocalPosition: {x: 0.29249033, y: 2.2737367e-15, z: 0.0076430403}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 445732}
  m_Father: {fileID: 457884}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &152482
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 408168}
  - component: {fileID: 13784712}
  m_Layer: 0
  m_Name: SF_Character_Undead_Skeleton
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &408168
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 152482}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 488444}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13784712
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 152482}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300072, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 412108}
  - {fileID: 453136}
  - {fileID: 463762}
  - {fileID: 461602}
  - {fileID: 424822}
  - {fileID: 489506}
  - {fileID: 416714}
  - {fileID: 454960}
  - {fileID: 468682}
  - {fileID: 474296}
  - {fileID: 434552}
  - {fileID: 455384}
  - {fileID: 443364}
  - {fileID: 403316}
  - {fileID: 492538}
  - {fileID: 489986}
  - {fileID: 457884}
  - {fileID: 412038}
  - {fileID: 445732}
  - {fileID: 470286}
  - {fileID: 494968}
  - {fileID: 452208}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 412108}
  m_AABB:
    m_Center: {x: -0.36837786, y: -0.000000059604645, z: 0.0016335845}
    m_Extent: {x: 1.4135954, y: 1.6851835, z: 0.33469206}
  m_DirtyAABB: 0
--- !u!1 &152510
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 484822}
  - component: {fileID: 13739628}
  m_Layer: 0
  m_Name: SF_Character_Elf_Assassin
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &484822
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 152510}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 488444}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13739628
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 152510}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300058, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 412108}
  - {fileID: 453136}
  - {fileID: 463762}
  - {fileID: 461602}
  - {fileID: 424822}
  - {fileID: 489506}
  - {fileID: 416714}
  - {fileID: 454960}
  - {fileID: 468682}
  - {fileID: 474296}
  - {fileID: 434552}
  - {fileID: 455384}
  - {fileID: 443364}
  - {fileID: 403316}
  - {fileID: 492538}
  - {fileID: 489986}
  - {fileID: 457884}
  - {fileID: 412038}
  - {fileID: 445732}
  - {fileID: 470286}
  - {fileID: 494968}
  - {fileID: 452208}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 412108}
  m_AABB:
    m_Center: {x: -0.36837792, y: 0.0000017285347, z: 0.0016335845}
    m_Extent: {x: 1.4135954, y: 1.6845057, z: 0.35555044}
  m_DirtyAABB: 0
--- !u!1 &153592
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 416714}
  m_Layer: 0
  m_Name: LowerLeg_Right_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &416714
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 153592}
  serializedVersion: 2
  m_LocalRotation: {x: -0.70410997, y: -0.000030960506, z: 0.00005181963, w: 0.71009094}
  m_LocalPosition: {x: 0.374522, y: 3.907985e-16, z: -1.0987456e-12}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 454960}
  m_Father: {fileID: 489506}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &153670
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 491238}
  - component: {fileID: 13789556}
  m_Layer: 0
  m_Name: SF_Character_PeasantWoman_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &491238
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 153670}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 488444}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13789556
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 153670}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300004, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 412108}
  - {fileID: 453136}
  - {fileID: 463762}
  - {fileID: 461602}
  - {fileID: 424822}
  - {fileID: 489506}
  - {fileID: 416714}
  - {fileID: 454960}
  - {fileID: 468682}
  - {fileID: 474296}
  - {fileID: 434552}
  - {fileID: 455384}
  - {fileID: 443364}
  - {fileID: 403316}
  - {fileID: 492538}
  - {fileID: 489986}
  - {fileID: 457884}
  - {fileID: 412038}
  - {fileID: 445732}
  - {fileID: 470286}
  - {fileID: 494968}
  - {fileID: 452208}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 412108}
  m_AABB:
    m_Center: {x: -0.36836308, y: 0.0000017285347, z: -0.07679981}
    m_Extent: {x: 1.4136102, y: 1.6845057, z: 0.4339838}
  m_DirtyAABB: 0
--- !u!1 &153974
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 468682}
  m_Layer: 0
  m_Name: Toe_Right_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &468682
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 153974}
  serializedVersion: 2
  m_LocalRotation: {x: -1.4507248e-14, y: -3.2915254e-17, z: -1.151941e-16, w: 1}
  m_LocalPosition: {x: -0.000003490797, y: 0.1497333, z: -0.21969701}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 454960}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &155534
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 412108}
  m_Layer: 0
  m_Name: Hips_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &412108
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 155534}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
  m_LocalPosition: {x: 3.6272008e-16, y: 1.0449876, z: -6.2692085e-18}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 474296}
  - {fileID: 453136}
  - {fileID: 489506}
  m_Father: {fileID: 488444}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &156384
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 463762}
  m_Layer: 0
  m_Name: LowerLeg_Left_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &463762
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 156384}
  serializedVersion: 2
  m_LocalRotation: {x: -0.7075902, y: 0.0000064468913, z: -0.0000061459123, w: 0.706623}
  m_LocalPosition: {x: -0.37452164, y: 1.0658141e-16, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 461602}
  m_Father: {fileID: 453136}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &157056
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 432120}
  - component: {fileID: 13744262}
  m_Layer: 0
  m_Name: SF_Character_Doctor
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &432120
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 157056}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 488444}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13744262
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 157056}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300032, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 412108}
  - {fileID: 453136}
  - {fileID: 463762}
  - {fileID: 461602}
  - {fileID: 424822}
  - {fileID: 489506}
  - {fileID: 416714}
  - {fileID: 454960}
  - {fileID: 468682}
  - {fileID: 474296}
  - {fileID: 434552}
  - {fileID: 455384}
  - {fileID: 443364}
  - {fileID: 403316}
  - {fileID: 492538}
  - {fileID: 489986}
  - {fileID: 457884}
  - {fileID: 412038}
  - {fileID: 445732}
  - {fileID: 470286}
  - {fileID: 494968}
  - {fileID: 452208}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 412108}
  m_AABB:
    m_Center: {x: -0.45776647, y: 0.0000017285347, z: 0.1727438}
    m_Extent: {x: 1.5030136, y: 1.6845057, z: 0.70769745}
  m_DirtyAABB: 0
--- !u!1 &159446
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 434552}
  m_Layer: 0
  m_Name: Spine_jnt 1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &434552
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 159446}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -1.6102571e-15, w: 1}
  m_LocalPosition: {x: -0.3360725, y: 3.7261742e-16, z: 2.3643465e-18}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 455384}
  m_Father: {fileID: 474296}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &161092
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 480874}
  - component: {fileID: 13722316}
  m_Layer: 0
  m_Name: SF_Character_Knight_ShieldMaiden
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &480874
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 161092}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 488444}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13722316
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 161092}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300022, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 412108}
  - {fileID: 453136}
  - {fileID: 463762}
  - {fileID: 461602}
  - {fileID: 424822}
  - {fileID: 489506}
  - {fileID: 416714}
  - {fileID: 454960}
  - {fileID: 468682}
  - {fileID: 474296}
  - {fileID: 434552}
  - {fileID: 455384}
  - {fileID: 443364}
  - {fileID: 403316}
  - {fileID: 492538}
  - {fileID: 489986}
  - {fileID: 457884}
  - {fileID: 412038}
  - {fileID: 445732}
  - {fileID: 470286}
  - {fileID: 494968}
  - {fileID: 452208}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 412108}
  m_AABB:
    m_Center: {x: -0.36837792, y: 0.0000017285347, z: -0.07679981}
    m_Extent: {x: 1.4135954, y: 1.6845057, z: 0.4339838}
  m_DirtyAABB: 0
--- !u!1 &162202
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 478510}
  - component: {fileID: 13745036}
  m_Layer: 0
  m_Name: SF_Character_Goblin_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &478510
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 162202}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 488444}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13745036
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 162202}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300048, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 412108}
  - {fileID: 453136}
  - {fileID: 463762}
  - {fileID: 461602}
  - {fileID: 424822}
  - {fileID: 489506}
  - {fileID: 416714}
  - {fileID: 454960}
  - {fileID: 468682}
  - {fileID: 474296}
  - {fileID: 434552}
  - {fileID: 455384}
  - {fileID: 443364}
  - {fileID: 403316}
  - {fileID: 492538}
  - {fileID: 489986}
  - {fileID: 457884}
  - {fileID: 412038}
  - {fileID: 445732}
  - {fileID: 470286}
  - {fileID: 494968}
  - {fileID: 452208}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 412108}
  m_AABB:
    m_Center: {x: -0.4306066, y: 0.0000017285347, z: -0.09426141}
    m_Extent: {x: 1.4758241, y: 1.6845057, z: 0.4514454}
  m_DirtyAABB: 0
--- !u!1 &164408
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 478246}
  - component: {fileID: 13761422}
  m_Layer: 0
  m_Name: SF_Character_Knight_Heavy_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &478246
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 164408}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 488444}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13761422
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 164408}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300012, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 412108}
  - {fileID: 453136}
  - {fileID: 463762}
  - {fileID: 461602}
  - {fileID: 424822}
  - {fileID: 489506}
  - {fileID: 416714}
  - {fileID: 454960}
  - {fileID: 468682}
  - {fileID: 474296}
  - {fileID: 434552}
  - {fileID: 455384}
  - {fileID: 443364}
  - {fileID: 403316}
  - {fileID: 492538}
  - {fileID: 489986}
  - {fileID: 457884}
  - {fileID: 412038}
  - {fileID: 445732}
  - {fileID: 470286}
  - {fileID: 494968}
  - {fileID: 452208}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 412108}
  m_AABB:
    m_Center: {x: -0.4018681, y: -0.000000059604645, z: -0.031657904}
    m_Extent: {x: 1.4470856, y: 1.6845057, z: 0.41517398}
  m_DirtyAABB: 0
--- !u!1 &165346
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 470286}
  m_Layer: 0
  m_Name: Hand_Left_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &470286
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 165346}
  serializedVersion: 2
  m_LocalRotation: {x: -1.7658669e-13, y: 1, z: -7.2736614e-16, w: -2.2836195e-15}
  m_LocalPosition: {x: 0.4403, y: 0, z: 4.781051e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 445732}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &165406
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 408186}
  - component: {fileID: 13779068}
  m_Layer: 0
  m_Name: SF_Character_PeasantMan_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &408186
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 165406}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 488444}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13779068
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 165406}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300042, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 412108}
  - {fileID: 453136}
  - {fileID: 463762}
  - {fileID: 461602}
  - {fileID: 424822}
  - {fileID: 489506}
  - {fileID: 416714}
  - {fileID: 454960}
  - {fileID: 468682}
  - {fileID: 474296}
  - {fileID: 434552}
  - {fileID: 455384}
  - {fileID: 443364}
  - {fileID: 403316}
  - {fileID: 492538}
  - {fileID: 489986}
  - {fileID: 457884}
  - {fileID: 412038}
  - {fileID: 445732}
  - {fileID: 470286}
  - {fileID: 494968}
  - {fileID: 452208}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 412108}
  m_AABB:
    m_Center: {x: -0.4306066, y: 0.0000017285347, z: -0.09426141}
    m_Extent: {x: 1.4758241, y: 1.6845057, z: 0.4514454}
  m_DirtyAABB: 0
--- !u!1 &165870
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 453136}
  m_Layer: 0
  m_Name: UpperLeg_Left_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &453136
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 165870}
  serializedVersion: 2
  m_LocalRotation: {x: -0.011695495, y: -0.00040235353, z: 0.9999314, w: 0.00046159793}
  m_LocalPosition: {x: 0.12891708, y: -0.221588, z: -0.017863873}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 463762}
  m_Father: {fileID: 412108}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &165892
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 473996}
  - component: {fileID: 13757762}
  m_Layer: 0
  m_Name: SF_Character_GoblinFemale
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &473996
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 165892}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 488444}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13757762
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 165892}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300044, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 412108}
  - {fileID: 453136}
  - {fileID: 463762}
  - {fileID: 461602}
  - {fileID: 424822}
  - {fileID: 489506}
  - {fileID: 416714}
  - {fileID: 454960}
  - {fileID: 468682}
  - {fileID: 474296}
  - {fileID: 434552}
  - {fileID: 455384}
  - {fileID: 443364}
  - {fileID: 403316}
  - {fileID: 492538}
  - {fileID: 489986}
  - {fileID: 457884}
  - {fileID: 412038}
  - {fileID: 445732}
  - {fileID: 470286}
  - {fileID: 494968}
  - {fileID: 452208}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 412108}
  m_AABB:
    m_Center: {x: -0.5170263, y: 0.0000017285347, z: -0.1174562}
    m_Extent: {x: 1.5622438, y: 1.6845057, z: 0.50131994}
  m_DirtyAABB: 0
--- !u!1 &169738
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 424074}
  - component: {fileID: 13759694}
  m_Layer: 0
  m_Name: SF_Character_Knight_Gladiator_Closed
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &424074
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 169738}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 488444}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13759694
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 169738}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300016, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 412108}
  - {fileID: 453136}
  - {fileID: 463762}
  - {fileID: 461602}
  - {fileID: 424822}
  - {fileID: 489506}
  - {fileID: 416714}
  - {fileID: 454960}
  - {fileID: 468682}
  - {fileID: 474296}
  - {fileID: 434552}
  - {fileID: 455384}
  - {fileID: 443364}
  - {fileID: 403316}
  - {fileID: 492538}
  - {fileID: 489986}
  - {fileID: 457884}
  - {fileID: 412038}
  - {fileID: 445732}
  - {fileID: 470286}
  - {fileID: 494968}
  - {fileID: 452208}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 412108}
  m_AABB:
    m_Center: {x: -0.5728538, y: 0.0000017285347, z: -0.0058504343}
    m_Extent: {x: 1.6180713, y: 1.6845057, z: 0.5785147}
  m_DirtyAABB: 0
--- !u!1 &170796
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 457884}
  m_Layer: 0
  m_Name: Shoulder_Left_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &457884
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 170796}
  serializedVersion: 2
  m_LocalRotation: {x: -0.7071068, y: 0.7071068, z: 4.3352284e-17, w: -4.3243328e-17}
  m_LocalPosition: {x: -0.21910845, y: -0.27274165, z: 0.0076430403}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 412038}
  m_Father: {fileID: 455384}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &171334
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 494968}
  m_Layer: 0
  m_Name: Neck_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &494968
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 171334}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -1.6653345e-15, w: 1}
  m_LocalPosition: {x: -0.22895189, y: 4.2216863e-16, z: 5.667284e-19}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 452208}
  m_Father: {fileID: 455384}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &178662
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 486638}
  - component: {fileID: 13753622}
  m_Layer: 0
  m_Name: SF_Character_Knight_Heavy_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &486638
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 178662}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 488444}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13753622
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 178662}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300020, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 412108}
  - {fileID: 453136}
  - {fileID: 463762}
  - {fileID: 461602}
  - {fileID: 424822}
  - {fileID: 489506}
  - {fileID: 416714}
  - {fileID: 454960}
  - {fileID: 468682}
  - {fileID: 474296}
  - {fileID: 434552}
  - {fileID: 455384}
  - {fileID: 443364}
  - {fileID: 403316}
  - {fileID: 492538}
  - {fileID: 489986}
  - {fileID: 457884}
  - {fileID: 412038}
  - {fileID: 445732}
  - {fileID: 470286}
  - {fileID: 494968}
  - {fileID: 452208}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 412108}
  m_AABB:
    m_Center: {x: -0.38908124, y: 0.0000017285347, z: 0.047105044}
    m_Extent: {x: 1.4342988, y: 1.6845057, z: 0.61169136}
  m_DirtyAABB: 0
--- !u!1 &181086
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 452208}
  m_Layer: 0
  m_Name: Head_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &452208
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 181086}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.08167417, y: -5.9802247e-16, z: -5.667284e-19}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 494968}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &182962
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 413544}
  - component: {fileID: 13734848}
  m_Layer: 0
  m_Name: SF_Character_Knight_TinMan
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &413544
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 182962}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -5.684342e-16, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 488444}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13734848
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 182962}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300028, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 412108}
  - {fileID: 453136}
  - {fileID: 463762}
  - {fileID: 461602}
  - {fileID: 424822}
  - {fileID: 489506}
  - {fileID: 416714}
  - {fileID: 454960}
  - {fileID: 468682}
  - {fileID: 474296}
  - {fileID: 434552}
  - {fileID: 455384}
  - {fileID: 443364}
  - {fileID: 403316}
  - {fileID: 492538}
  - {fileID: 489986}
  - {fileID: 457884}
  - {fileID: 412038}
  - {fileID: 445732}
  - {fileID: 470286}
  - {fileID: 494968}
  - {fileID: 452208}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 412108}
  m_AABB:
    m_Center: {x: -0.4169625, y: 0.0000017285347, z: -0.038381875}
    m_Extent: {x: 1.46218, y: 1.6845057, z: 0.41990885}
  m_DirtyAABB: 0
--- !u!1 &183186
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 412618}
  - component: {fileID: 13745442}
  m_Layer: 0
  m_Name: SF_Character_Princess
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &412618
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 183186}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 488444}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13745442
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 183186}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300006, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 412108}
  - {fileID: 453136}
  - {fileID: 463762}
  - {fileID: 461602}
  - {fileID: 424822}
  - {fileID: 489506}
  - {fileID: 416714}
  - {fileID: 454960}
  - {fileID: 468682}
  - {fileID: 474296}
  - {fileID: 434552}
  - {fileID: 455384}
  - {fileID: 443364}
  - {fileID: 403316}
  - {fileID: 492538}
  - {fileID: 489986}
  - {fileID: 457884}
  - {fileID: 412038}
  - {fileID: 445732}
  - {fileID: 470286}
  - {fileID: 494968}
  - {fileID: 452208}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 412108}
  m_AABB:
    m_Center: {x: -0.36836308, y: 0.0000017285347, z: -0.07679981}
    m_Extent: {x: 1.4136102, y: 1.6845057, z: 0.4339838}
  m_DirtyAABB: 0
--- !u!1 &183308
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 438500}
  - component: {fileID: 13713166}
  m_Layer: 0
  m_Name: SF_Character_Undead_Footman_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &438500
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 183308}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 488444}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13713166
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 183308}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300068, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 412108}
  - {fileID: 453136}
  - {fileID: 463762}
  - {fileID: 461602}
  - {fileID: 424822}
  - {fileID: 489506}
  - {fileID: 416714}
  - {fileID: 454960}
  - {fileID: 468682}
  - {fileID: 474296}
  - {fileID: 434552}
  - {fileID: 455384}
  - {fileID: 443364}
  - {fileID: 403316}
  - {fileID: 492538}
  - {fileID: 489986}
  - {fileID: 457884}
  - {fileID: 412038}
  - {fileID: 445732}
  - {fileID: 470286}
  - {fileID: 494968}
  - {fileID: 452208}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 412108}
  m_AABB:
    m_Center: {x: -0.36837786, y: -0.000021994114, z: 0.0016335845}
    m_Extent: {x: 1.4135954, y: 1.685184, z: 0.33469206}
  m_DirtyAABB: 0
--- !u!1 &186440
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 428896}
  - component: {fileID: 13740888}
  m_Layer: 0
  m_Name: SF_Character_Elf_Female
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &428896
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 186440}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 488444}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13740888
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 186440}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300056, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 412108}
  - {fileID: 453136}
  - {fileID: 463762}
  - {fileID: 461602}
  - {fileID: 424822}
  - {fileID: 489506}
  - {fileID: 416714}
  - {fileID: 454960}
  - {fileID: 468682}
  - {fileID: 474296}
  - {fileID: 434552}
  - {fileID: 455384}
  - {fileID: 443364}
  - {fileID: 403316}
  - {fileID: 492538}
  - {fileID: 489986}
  - {fileID: 457884}
  - {fileID: 412038}
  - {fileID: 445732}
  - {fileID: 470286}
  - {fileID: 494968}
  - {fileID: 452208}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 412108}
  m_AABB:
    m_Center: {x: -0.36836308, y: 0.0000017285347, z: 0.0016335845}
    m_Extent: {x: 1.4136102, y: 1.6845057, z: 0.35555044}
  m_DirtyAABB: 0
--- !u!1 &189260
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 494418}
  - component: {fileID: 13740746}
  m_Layer: 0
  m_Name: SF_Character_Undead_Footman_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &494418
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 189260}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 488444}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13740746
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 189260}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300070, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 412108}
  - {fileID: 453136}
  - {fileID: 463762}
  - {fileID: 461602}
  - {fileID: 424822}
  - {fileID: 489506}
  - {fileID: 416714}
  - {fileID: 454960}
  - {fileID: 468682}
  - {fileID: 474296}
  - {fileID: 434552}
  - {fileID: 455384}
  - {fileID: 443364}
  - {fileID: 403316}
  - {fileID: 492538}
  - {fileID: 489986}
  - {fileID: 457884}
  - {fileID: 412038}
  - {fileID: 445732}
  - {fileID: 470286}
  - {fileID: 494968}
  - {fileID: 452208}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 412108}
  m_AABB:
    m_Center: {x: -0.4306066, y: -0.000021994114, z: -0.09426141}
    m_Extent: {x: 1.4758241, y: 1.685184, z: 0.4514454}
  m_DirtyAABB: 0
--- !u!1 &190262
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 496110}
  - component: {fileID: 13740414}
  m_Layer: 0
  m_Name: SF_Character_GoblinKing
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &496110
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 190262}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 488444}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13740414
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 190262}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300054, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 412108}
  - {fileID: 453136}
  - {fileID: 463762}
  - {fileID: 461602}
  - {fileID: 424822}
  - {fileID: 489506}
  - {fileID: 416714}
  - {fileID: 454960}
  - {fileID: 468682}
  - {fileID: 474296}
  - {fileID: 434552}
  - {fileID: 455384}
  - {fileID: 443364}
  - {fileID: 403316}
  - {fileID: 492538}
  - {fileID: 489986}
  - {fileID: 457884}
  - {fileID: 412038}
  - {fileID: 445732}
  - {fileID: 470286}
  - {fileID: 494968}
  - {fileID: 452208}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 412108}
  m_AABB:
    m_Center: {x: -0.5909207, y: 0.0000017285347, z: 0.019636571}
    m_Extent: {x: 1.6361382, y: 1.6845057, z: 0.41552085}
  m_DirtyAABB: 0
--- !u!1 &193408
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 418580}
  - component: {fileID: 13705966}
  m_Layer: 0
  m_Name: SF_Character_Bartender
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &418580
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 193408}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 488444}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13705966
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 193408}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300000, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 412108}
  - {fileID: 453136}
  - {fileID: 463762}
  - {fileID: 461602}
  - {fileID: 424822}
  - {fileID: 489506}
  - {fileID: 416714}
  - {fileID: 454960}
  - {fileID: 468682}
  - {fileID: 474296}
  - {fileID: 434552}
  - {fileID: 455384}
  - {fileID: 443364}
  - {fileID: 403316}
  - {fileID: 492538}
  - {fileID: 489986}
  - {fileID: 457884}
  - {fileID: 412038}
  - {fileID: 445732}
  - {fileID: 470286}
  - {fileID: 494968}
  - {fileID: 452208}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 412108}
  m_AABB:
    m_Center: {x: -0.36271477, y: -0.000000059604645, z: 0.01499404}
    m_Extent: {x: 1.4135954, y: 1.6845057, z: 0.3689109}
  m_DirtyAABB: 0
--- !u!1 &194504
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 445732}
  m_Layer: 0
  m_Name: Forearm_Left_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &445732
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 194504}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 1.540744e-33, z: -2.3869795e-15, w: 1}
  m_LocalPosition: {x: 0.471188, y: -2.842171e-16, z: 5.1165055e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 470286}
  m_Father: {fileID: 412038}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &194902
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 417104}
  - component: {fileID: 13793128}
  m_Layer: 0
  m_Name: SF_Character_Wizard
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &417104
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 194902}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 488444}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13793128
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 194902}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300038, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 412108}
  - {fileID: 453136}
  - {fileID: 463762}
  - {fileID: 461602}
  - {fileID: 424822}
  - {fileID: 489506}
  - {fileID: 416714}
  - {fileID: 454960}
  - {fileID: 468682}
  - {fileID: 474296}
  - {fileID: 434552}
  - {fileID: 455384}
  - {fileID: 443364}
  - {fileID: 403316}
  - {fileID: 492538}
  - {fileID: 489986}
  - {fileID: 457884}
  - {fileID: 412038}
  - {fileID: 445732}
  - {fileID: 470286}
  - {fileID: 494968}
  - {fileID: 452208}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 412108}
  m_AABB:
    m_Center: {x: -0.56524974, y: 0.0000017285347, z: 0}
    m_Extent: {x: 1.610497, y: 1.6845057, z: 0.5324963}
  m_DirtyAABB: 0
--- !u!1 &196586
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 463422}
  - component: {fileID: 13766192}
  m_Layer: 0
  m_Name: SF_Character_GoblinWitchDoctor
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &463422
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 196586}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 488444}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13766192
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 196586}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300050, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 412108}
  - {fileID: 453136}
  - {fileID: 463762}
  - {fileID: 461602}
  - {fileID: 424822}
  - {fileID: 489506}
  - {fileID: 416714}
  - {fileID: 454960}
  - {fileID: 468682}
  - {fileID: 474296}
  - {fileID: 434552}
  - {fileID: 455384}
  - {fileID: 443364}
  - {fileID: 403316}
  - {fileID: 492538}
  - {fileID: 489986}
  - {fileID: 457884}
  - {fileID: 412038}
  - {fileID: 445732}
  - {fileID: 470286}
  - {fileID: 494968}
  - {fileID: 452208}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 412108}
  m_AABB:
    m_Center: {x: -0.4691975, y: 0.0000017285347, z: 0.020793766}
    m_Extent: {x: 1.514415, y: 1.6845057, z: 0.37471062}
  m_DirtyAABB: 0
--- !u!1 &198168
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 454960}
  m_Layer: 0
  m_Name: Foot_Right_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &454960
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 198168}
  serializedVersion: 2
  m_LocalRotation: {x: 0.4958342, y: 0.5067274, z: -0.49273258, w: 0.50456953}
  m_LocalPosition: {x: 0.388744, y: 8.197104e-12, z: -3.6907612e-11}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 468682}
  m_Father: {fileID: 416714}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &198240
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 480008}
  - component: {fileID: 13734284}
  m_Layer: 0
  m_Name: SF_Character_Elf_King
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &480008
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 198240}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 488444}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13734284
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 198240}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300060, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 412108}
  - {fileID: 453136}
  - {fileID: 463762}
  - {fileID: 461602}
  - {fileID: 424822}
  - {fileID: 489506}
  - {fileID: 416714}
  - {fileID: 454960}
  - {fileID: 468682}
  - {fileID: 474296}
  - {fileID: 434552}
  - {fileID: 455384}
  - {fileID: 443364}
  - {fileID: 403316}
  - {fileID: 492538}
  - {fileID: 489986}
  - {fileID: 457884}
  - {fileID: 412038}
  - {fileID: 445732}
  - {fileID: 470286}
  - {fileID: 494968}
  - {fileID: 452208}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 412108}
  m_AABB:
    m_Center: {x: -0.5221031, y: 0.0000017285347, z: 0.007363558}
    m_Extent: {x: 1.5673206, y: 1.6845057, z: 0.3995734}
  m_DirtyAABB: 0
--- !u!1 &198348
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 402168}
  - component: {fileID: 13706250}
  m_Layer: 0
  m_Name: SF_Character_Knight_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &402168
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 198348}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 488444}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13706250
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 198348}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300034, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 412108}
  - {fileID: 453136}
  - {fileID: 463762}
  - {fileID: 461602}
  - {fileID: 424822}
  - {fileID: 489506}
  - {fileID: 416714}
  - {fileID: 454960}
  - {fileID: 468682}
  - {fileID: 474296}
  - {fileID: 434552}
  - {fileID: 455384}
  - {fileID: 443364}
  - {fileID: 403316}
  - {fileID: 492538}
  - {fileID: 489986}
  - {fileID: 457884}
  - {fileID: 412038}
  - {fileID: 445732}
  - {fileID: 470286}
  - {fileID: 494968}
  - {fileID: 452208}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 412108}
  m_AABB:
    m_Center: {x: -0.44430542, y: 0.0000017285347, z: 0.0045427084}
    m_Extent: {x: 1.4895229, y: 1.6845057, z: 0.628245}
  m_DirtyAABB: 0
