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a/Assets/AssetStoreImports/PolygonFantasyKingdom/Prefabs/FX_Prefabs/FX_Fog_Big_01.prefab b/Assets/AssetStoreImports/PolygonFantasyKingdom/Prefabs/FX_Prefabs/FX_Fog_Big_01.prefab index 1381d85c..c39d06c6 100644 --- a/Assets/AssetStoreImports/PolygonFantasyKingdom/Prefabs/FX_Prefabs/FX_Fog_Big_01.prefab +++ b/Assets/AssetStoreImports/PolygonFantasyKingdom/Prefabs/FX_Prefabs/FX_Fog_Big_01.prefab @@ -25,13 +25,12 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1555337515650044} - serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!198 &198226666434556616 ParticleSystem: @@ -40,19 +39,19 @@ ParticleSystem: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1555337515650044} - serializedVersion: 8 + serializedVersion: 7 lengthInSec: 1 simulationSpeed: 1 stopAction: 0 cullingMode: 3 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} - emitterVelocityMode: 1 looping: 1 prewarm: 1 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 1 + useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 @@ -215,7 +214,6 @@ ParticleSystem: atime6: 0 atime7: 0 m_Mode: 0 - m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: @@ -245,7 +243,6 @@ ParticleSystem: atime6: 0 atime7: 0 m_Mode: 0 - m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: @@ -459,9 +456,7 @@ ParticleSystem: m_PostInfinity: 2 m_RotationOrder: 0 randomizeRotationDirection: 1 - gravitySource: 0 maxNumParticles: 500 - customEmitterVelocity: {x: 0, y: 0, z: 0} size3D: 0 rotation3D: 0 gravityModifier: @@ -1184,7 +1179,6 @@ ParticleSystem: atime6: 0 atime7: 0 m_Mode: 0 - m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 3 minGradient: @@ -1214,7 +1208,6 @@ ParticleSystem: atime6: 0 atime7: 0 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0 - m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: @@ -4013,7 +3999,6 @@ ParticleSystem: atime6: 0 atime7: 0 m_Mode: 0 - m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: @@ -4043,7 +4028,6 @@ ParticleSystem: atime6: 0 atime7: 0 m_Mode: 0 - m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color @@ -4297,7 +4281,6 @@ ParticleSystem: atime6: 0 atime7: 0 m_Mode: 0 - m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: @@ -4327,7 +4310,6 @@ ParticleSystem: atime6: 0 atime7: 0 m_Mode: 0 - m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color @@ -4559,7 +4541,6 @@ ParticleSystemRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -4568,7 +4549,7 @@ ParticleSystemRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 9dfc825aed78fcd4ba02077103263b40, type: 2} + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -4590,7 +4571,6 @@ ParticleSystemRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 4 - m_MeshDistribution: 0 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 @@ -4603,21 +4583,15 @@ ParticleSystemRenderer: m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} + m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_FreeformStretching: 0 m_RotateWithStretchDirection: 1 - m_UseCustomVertexStreams: 0 m_VertexStreams: 0001030405 - m_UseCustomTrailVertexStreams: 0 - m_TrailVertexStreams: 00010304 m_Mesh: {fileID: -7325507364035141583, guid: cd7b5e540c1d2734699278278b7a56f3, type: 3} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} - m_MeshWeighting: 1 - m_MeshWeighting1: 1 - m_MeshWeighting2: 1 - m_MeshWeighting3: 1 m_MaskInteraction: 0 diff --git a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Bard.mat b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Bard.mat index cecb1b51..067195b3 100644 --- a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Bard.mat +++ b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Bard.mat @@ -50,7 +50,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: 07587d6a84cb6bc42868f4107c6b164e, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: diff --git a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Bartender.mat b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Bartender.mat index 4e8dd07c..47ebbda7 100644 --- a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Bartender.mat +++ b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Bartender.mat @@ -63,7 +63,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: 08b2ac251b99c7a498f6859e2000d4e5, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: diff --git a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Doctor.mat b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Doctor.mat index b99f37ce..66157f34 100644 --- a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Doctor.mat +++ b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Doctor.mat @@ -50,7 +50,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: 9f07534f6bb882a409b6365d50ee2127, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: diff --git a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Elf.mat b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Elf.mat index 3eb6e9b1..ec90b65d 100644 --- a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Elf.mat +++ b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Elf.mat @@ -50,7 +50,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: 1048be66e85697d4fa5d46a2380f688d, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: diff --git a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Elf_Assassin.mat b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Elf_Assassin.mat index 21b99eef..a96401df 100644 --- a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Elf_Assassin.mat +++ b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Elf_Assassin.mat @@ -50,7 +50,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: d3de0e72cc53be44384f5a74581eea2b, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: diff --git a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Elf_Female.mat b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Elf_Female.mat index 3eab473a..684334ca 100644 --- a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Elf_Female.mat +++ b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Elf_Female.mat @@ -50,7 +50,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: 98cf3250d96197d4d8188a96526fffc1, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: diff --git a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Elf_King.mat b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Elf_King.mat index a98cfd97..390656aa 100644 --- a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Elf_King.mat +++ b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Elf_King.mat @@ -63,7 +63,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: fa895ec98559bf74683791bfd60437c5, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: diff --git a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Elf_Knight.mat b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Elf_Knight.mat index 624ebb79..37c031e1 100644 --- a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Elf_Knight.mat +++ b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Elf_Knight.mat @@ -50,7 +50,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: 702a5f16e82b55243880bcd7699e74d7, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: diff --git a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Executioner.mat b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Executioner.mat index ca7af094..8f702bf8 100644 --- a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Executioner.mat +++ b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Executioner.mat @@ -50,7 +50,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: 094d9e3590a4d424ebb5a2a5eacd32e1, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: diff --git a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_GoblinFemale.mat b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_GoblinFemale.mat index 923f1c50..8ef58d9d 100644 --- a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_GoblinFemale.mat +++ b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_GoblinFemale.mat @@ -63,7 +63,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: 1c731a2a18823d8469f88cb7c795949d, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: diff --git a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_GoblinHunter.mat b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_GoblinHunter.mat index 7440986b..90e120eb 100644 --- a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_GoblinHunter.mat +++ b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_GoblinHunter.mat @@ -63,7 +63,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: 10f16c850a3aaca41a050cf9bec551f5, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: diff --git a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_GoblinKing.mat b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_GoblinKing.mat index fb440c0b..b58c0b6b 100644 --- a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_GoblinKing.mat +++ b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_GoblinKing.mat @@ -50,7 +50,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: 5bd707c213921fb46bcb53c9e3cefb74, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: diff --git a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_GoblinWarrior.mat b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_GoblinWarrior.mat index a8cec776..6afe62c2 100644 --- a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_GoblinWarrior.mat +++ b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_GoblinWarrior.mat @@ -50,7 +50,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: 28ba06fa272d6eb4593515d1eade3716, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: diff --git a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_GoblinWitchDoctor.mat b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_GoblinWitchDoctor.mat index b76e7353..a2a86573 100644 --- a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_GoblinWitchDoctor.mat +++ b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_GoblinWitchDoctor.mat @@ -50,7 +50,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: ca9e8bd50bb0d1042950b5b9ccf84e9f, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: diff --git a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Goblin_01.mat b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Goblin_01.mat index 3fc6d59f..c2b44850 100644 --- a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Goblin_01.mat +++ b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Goblin_01.mat @@ -63,7 +63,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: ade15b0c84001c440b8fb39ad93c97c0, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: diff --git a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Jester.mat b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Jester.mat index 080e52c5..12c9b448 100644 --- a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Jester.mat +++ b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Jester.mat @@ -63,7 +63,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: 99d9316d3e07cc8458ff29473241e4fc, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: diff --git a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_King.mat b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_King.mat index 5ca81dc3..275cc825 100644 --- a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_King.mat +++ b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_King.mat @@ -63,7 +63,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: d53cdf5a35d161b4c9b9f93ccf19136b, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: diff --git a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_01.mat b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_01.mat index 266ceb03..74e04f11 100644 --- a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_01.mat +++ b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_01.mat @@ -50,7 +50,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: 5c02dc2a7418ac948849c2dc815fd17b, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: diff --git a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_02.mat b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_02.mat index 01c04679..e95643d7 100644 --- a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_02.mat +++ b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_02.mat @@ -50,7 +50,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: 64eeac2fe7aa8ac4196231559926e9c9, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: diff --git a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_03.mat b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_03.mat index 75f5b203..6028348d 100644 --- a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_03.mat +++ b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_03.mat @@ -50,7 +50,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: 4a8665bf40b1a04499b5466d345fdb04, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: diff --git a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_Dark.mat b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_Dark.mat index f61b7780..2e338d94 100644 --- a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_Dark.mat +++ b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_Dark.mat @@ -63,7 +63,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: ed19eac4e05d36d4593d7fc435c79e6c, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: diff --git a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_Gladiator_Closed.mat b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_Gladiator_Closed.mat index 453ef5db..0a36c07b 100644 --- a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_Gladiator_Closed.mat +++ b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_Gladiator_Closed.mat @@ -50,7 +50,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: 2a380d2975672db419b51d429b2b69ca, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: diff --git a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_Gladiator_Open.mat b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_Gladiator_Open.mat index 8a334869..beca8427 100644 --- a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_Gladiator_Open.mat +++ b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_Gladiator_Open.mat @@ -50,7 +50,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: 2a380d2975672db419b51d429b2b69ca, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: diff --git a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_Heavy_01.mat b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_Heavy_01.mat index 525ea1cd..d3d7454f 100644 --- a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_Heavy_01.mat +++ b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_Heavy_01.mat @@ -63,7 +63,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: 975cc94aebca64540a4b4a802d809acc, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: diff --git a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_Heavy_02.mat b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_Heavy_02.mat index b7ddf627..0200a3fc 100644 --- a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_Heavy_02.mat +++ b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_Heavy_02.mat @@ -63,7 +63,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: 2b3535199d7e3e44cae5461b2cb5c091, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: diff --git a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_Hood.mat b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_Hood.mat index 4be381de..f33b9f31 100644 --- a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_Hood.mat +++ b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_Hood.mat @@ -50,7 +50,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: a245a7f19327f3e46a38af84e7b5aeea, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: diff --git a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_ShieldMaiden.mat b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_ShieldMaiden.mat index 1c404506..96bbbee3 100644 --- a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_ShieldMaiden.mat +++ b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_ShieldMaiden.mat @@ -63,7 +63,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: a666c1512d81bc549a2ac400bd083323, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: diff --git a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_Templar.mat b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_Templar.mat index 71be14cd..98fb7262 100644 --- a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_Templar.mat +++ b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_Templar.mat @@ -50,7 +50,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: b0eea7fdcb3960d43b1a2da790993d25, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: diff --git a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_TinMan.mat b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_TinMan.mat index d631d197..b4432a48 100644 --- a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_TinMan.mat +++ b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Knight_TinMan.mat @@ -63,7 +63,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: 46b3299015da70d4facb3b0d57a5ee29, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: diff --git a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_PeasantMan_01.mat b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_PeasantMan_01.mat index 4794ab3e..fd335dab 100644 --- a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_PeasantMan_01.mat +++ b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_PeasantMan_01.mat @@ -50,7 +50,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: 9eb48c8bca6b25a45a6ddf1547be1911, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: diff --git a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_PeasantWoman_01.mat b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_PeasantWoman_01.mat index 07e80d1e..f51992c5 100644 --- a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_PeasantWoman_01.mat +++ b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_PeasantWoman_01.mat @@ -63,7 +63,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: 9851dda6aef924a45b6879f0a180a578, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: diff --git a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Princess.mat b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Princess.mat index 46a5d5fa..8d660ae3 100644 --- a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Princess.mat +++ b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Princess.mat @@ -50,7 +50,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: 290f32aab8f9b724889c6a51b0e8ce44, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: diff --git a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Undead_Footman_01.mat b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Undead_Footman_01.mat index 956c60e6..4445a921 100644 --- a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Undead_Footman_01.mat +++ b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Undead_Footman_01.mat @@ -50,7 +50,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: f30bedfb80d44824c9e9355e182cd66a, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: diff --git a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Undead_Footman_02.mat b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Undead_Footman_02.mat index d3b59fc0..20023519 100644 --- a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Undead_Footman_02.mat +++ b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Undead_Footman_02.mat @@ -63,7 +63,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: 0cea13ee3e6182d44801d986dae21757, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: diff --git a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Undead_Heavy.mat b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Undead_Heavy.mat index 58317965..389f15f2 100644 --- a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Undead_Heavy.mat +++ b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Undead_Heavy.mat @@ -63,7 +63,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: f085aa40484113c43ae289a45ba05e6a, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: diff --git a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Undead_King.mat b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Undead_King.mat index dc2e0632..df2040ff 100644 --- a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Undead_King.mat +++ b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Undead_King.mat @@ -63,7 +63,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: 5a93dffa8762bd842a649c8d05179fb8, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: diff --git a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Undead_Rogue.mat b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Undead_Rogue.mat index 2bd6b93d..00ddc9bc 100644 --- a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Undead_Rogue.mat +++ b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Undead_Rogue.mat @@ -50,7 +50,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: fb670845c87b7674ba2548102378ebab, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: diff --git a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Undead_Skeleton.mat b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Undead_Skeleton.mat index e87baacb..f9e78cd4 100644 --- a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Undead_Skeleton.mat +++ b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Undead_Skeleton.mat @@ -63,7 +63,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: 04646defa5452214386d7151bb24f25a, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: diff --git a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Wizard.mat b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Wizard.mat index 3ef3a660..6a31760f 100644 --- a/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Wizard.mat +++ b/Assets/AssetStoreImports/SimpleFantasy/Materials/SF_Character_Wizard.mat @@ -63,7 +63,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: 6e641774d19ba834a9e05d29d8c43cce, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: diff --git a/Assets/InputActions/CommonInput.inputactions b/Assets/InputActions/CommonInput.inputactions index 774eddf9..e18154d4 100644 --- a/Assets/InputActions/CommonInput.inputactions +++ b/Assets/InputActions/CommonInput.inputactions @@ -13,6 +13,15 @@ "processors": "", "interactions": "", "initialStateCheck": false + }, + { + "name": "Leave", + "type": "Button", + "id": "88da1d38-5a3e-41ab-a9b5-a3edc5961cc4", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false } ], "bindings": [ @@ -37,6 +46,28 @@ "action": "Join", "isComposite": false, "isPartOfComposite": false + }, + { + "name": "", + "id": "b38c5aaa-31ba-4881-b6c9-a2316c144b2d", + "path": "/escape", + "interactions": "", + "processors": "", + "groups": "", + "action": "Leave", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "d299d569-1411-4225-9e9a-4cf409d0099f", + "path": "/buttonEast", + "interactions": "", + "processors": "", + "groups": "", + "action": "Leave", + "isComposite": false, + "isPartOfComposite": false } ] } diff --git a/Assets/InputActions/GameMovementsPlayer.inputactions b/Assets/InputActions/GameMovementsPlayer.inputactions index a7656f2e..9b639af1 100644 --- a/Assets/InputActions/GameMovementsPlayer.inputactions +++ b/Assets/InputActions/GameMovementsPlayer.inputactions @@ -112,7 +112,7 @@ "id": "9beb090b-30ca-46dc-9c63-1263a838b831", "path": "/leftStick", "interactions": "", - "processors": "", + "processors": "StickDeadzone", "groups": "", "action": "Move", "isComposite": false, diff --git a/Assets/InputActions/MenuAction.inputactions b/Assets/InputActions/MenuAction.inputactions new file mode 100644 index 00000000..e9446409 --- /dev/null +++ b/Assets/InputActions/MenuAction.inputactions @@ -0,0 +1,478 @@ +{ + "name": "MenuAction", + "maps": [ + { + "name": "UI", + "id": "b09148e9-0b57-4148-8746-d1091bfacb07", + "actions": [ + { + "name": "Navigate", + "type": "PassThrough", + "id": "ffa6b8b4-fa50-48b9-96af-ec59310f6d28", + "expectedControlType": "Vector2", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "Submit", + "type": "Button", + "id": "a9318b5d-9735-4b11-af5b-c0ec4b81227b", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "Cancel", + "type": "Button", + "id": "fa403788-6d28-4d52-93e9-85c8500afb23", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "Point", + "type": "PassThrough", + "id": "a828c579-c3a0-424f-ad74-60817074c445", + "expectedControlType": "Vector2", + "processors": "", + "interactions": "", + "initialStateCheck": true + }, + { + "name": "Click", + "type": "PassThrough", + "id": "e5b30eb2-9563-4650-8f81-3e24de15ba50", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": true + }, + { + "name": "ScrollWheel", + "type": "PassThrough", + "id": "76b82f2f-ca38-4d29-a3b9-649b5d315dc1", + "expectedControlType": "Vector2", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "MiddleClick", + "type": "PassThrough", + "id": "29da0889-1b86-4a29-b3ac-ac9463844320", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "RightClick", + "type": "PassThrough", + "id": "f8907efb-8184-4101-8033-0b77a2a3807b", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "TrackedDevicePosition", + "type": "PassThrough", + "id": "31154736-cb24-4290-b235-83e63c7de4e6", + "expectedControlType": "Vector3", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "TrackedDeviceOrientation", + "type": "PassThrough", + "id": "48610c96-b138-4669-b8bc-fcdd6a286428", + "expectedControlType": "Quaternion", + "processors": "", + "interactions": "", + "initialStateCheck": false + } + ], + "bindings": [ + { + "name": "Gamepad", + "id": "ceafc05d-da69-4c1b-b19a-bf41417c76d3", + "path": "2DVector", + "interactions": "", + "processors": "", + "groups": "", + "action": "Navigate", + "isComposite": true, + "isPartOfComposite": false + }, + { + "name": "up", + "id": "1e9116db-a552-4cbe-960e-5cf22361970e", + "path": "/leftStick/up", + "interactions": "", + "processors": "", + "groups": ";Gamepad", + "action": "Navigate", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "down", + "id": "e9b603bb-6c14-4aa3-ae84-e708851763d2", + "path": "/leftStick/down", + "interactions": "", + "processors": "", + "groups": ";Gamepad", + "action": "Navigate", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "left", + "id": "09027866-45b6-4f9c-bb13-b0f011e9d527", + "path": "/leftStick/left", + 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+ "id": "9d04a4a5-27c3-4806-8379-377ec6ad5833", + "path": "/devicePosition", + "interactions": "", + "processors": "", + "groups": "XR", + "action": "TrackedDevicePosition", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "cef400c6-07f1-4ddd-bdd3-f7d7ed0e5731", + "path": "/deviceRotation", + "interactions": "", + "processors": "", + "groups": "XR", + "action": "TrackedDeviceOrientation", + "isComposite": false, + "isPartOfComposite": false + } + ] + } + ], + "controlSchemes": [] +} \ No newline at end of file diff --git a/Assets/InputActions/MenuAction.inputactions.meta b/Assets/InputActions/MenuAction.inputactions.meta new file mode 100644 index 00000000..35ce7566 --- /dev/null +++ b/Assets/InputActions/MenuAction.inputactions.meta @@ -0,0 +1,14 @@ +fileFormatVersion: 2 +guid: fc72a38d4c24cef4aa58efe7751aae2f +ScriptedImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 2 + userData: + assetBundleName: + assetBundleVariant: + script: {fileID: 11500000, guid: 8404be70184654265930450def6a9037, type: 3} + generateWrapperCode: 0 + wrapperCodePath: + wrapperClassName: + wrapperCodeNamespace: diff --git a/Assets/MenuInputManager.cs b/Assets/MenuInputManager.cs new file mode 100644 index 00000000..a0d8256e --- /dev/null +++ b/Assets/MenuInputManager.cs @@ -0,0 +1,84 @@ +using System.Collections; +using System.Collections.Generic; +using Conjure.Input; +using Sirenix.OdinInspector; +using UnityEngine; +using UnityEngine.InputSystem; +using UnityEngine.InputSystem.UI; +using UnityEngine.InputSystem.Utilities; +using InputDevice = UnityEngine.InputSystem.InputDevice; + +public class MenuInputManager : SerializedMonoBehaviour +{ + [SerializeField, Required] private InputSystemUIInputModule inputSystemUIInputModule; + [SerializeField, Required] private InputServerReference inputServerReference; + + // Start is called before the first frame update + void Start() + { + inputSystemUIInputModule.actionsAsset.devices = new ReadOnlyArray(); + } + + public void OnJoin(int playerSeat) + { + if (inputSystemUIInputModule.actionsAsset.devices == null) + { + return; + } + + InputManagerServer inputManagerServer = inputServerReference.Value.GetComponent(); + + List devices = + new List(inputSystemUIInputModule.actionsAsset.devices.Value.ToArray()); + + PlayerEnum player = inputManagerServer.GetPlayerFromInt(playerSeat); + + // shouldn't be reachable + if (player == PlayerEnum.None) + { + return; + } + + InputDevice currentDevice = FindDeviceById(inputManagerServer.GetDeviceIdFromPlayerEnum(player)); + + // shouldn't be reachable + if (currentDevice is not null) + { + devices.Add(currentDevice); + } + + inputSystemUIInputModule.actionsAsset.devices = new ReadOnlyArray(devices.ToArray()); + } + + public void OnLeave(int playerSeat) + { + if (inputSystemUIInputModule.actionsAsset.devices == null) + { + return; + } + + InputManagerServer inputManagerServer = inputServerReference.Value.GetComponent(); + + if (playerSeat == 0 && inputManagerServer.GetNumberPlayers() == 0) + { + inputSystemUIInputModule.actionsAsset.devices = new ReadOnlyArray(); + return; + } + + InputDevice currentDevice = FindDeviceById(inputManagerServer.GetDeviceIdFromPlayerEnum(PlayerEnum.Player1)); + inputSystemUIInputModule.actionsAsset.devices = new ReadOnlyArray(new []{currentDevice}); + } + + private InputDevice FindDeviceById(int deviceId) + { + foreach (InputDevice currentDevice in InputSystem.devices) + { + if (currentDevice.deviceId == deviceId) + { + return currentDevice; + } + } + + return null; + } +} \ No newline at end of file diff --git a/Assets/MenuInputManager.cs.meta b/Assets/MenuInputManager.cs.meta new file mode 100644 index 00000000..b615a118 --- /dev/null +++ b/Assets/MenuInputManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 9b392db362d011a4b85688f36004f32d +MonoImporter: + externalObjects: {} + serializedVersion: 2 + 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a/Assets/ScriptableObjects/PlayerTwoReferences.asset.meta b/Assets/ScriptableObjects/References/PlayerTwoReferences.asset.meta similarity index 100% rename from Assets/ScriptableObjects/PlayerTwoReferences.asset.meta rename to Assets/ScriptableObjects/References/PlayerTwoReferences.asset.meta diff --git a/Assets/ScriptableObjects/References/test.meta b/Assets/ScriptableObjects/References/test.meta new file mode 100644 index 00000000..4fabd036 --- /dev/null +++ b/Assets/ScriptableObjects/References/test.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: c9d8574ce6c180c47a5ae5323d94fd68 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ScriptableObjects/References/test/InputServerReferenceTest.asset b/Assets/ScriptableObjects/References/test/InputServerReferenceTest.asset new file mode 100644 index 00000000..c6ae584a --- /dev/null +++ b/Assets/ScriptableObjects/References/test/InputServerReferenceTest.asset @@ -0,0 +1,27 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: bed557fc1c2943c4b0496bee1e0613e8, type: 3} + m_Name: InputServerReferenceTest + m_EditorClassIdentifier: + serializationData: + SerializedFormat: 2 + SerializedBytes: + ReferencedUnityObjects: + - {fileID: 0} + SerializedBytesString: + Prefab: {fileID: 0} + PrefabModificationsReferencedUnityObjects: [] + PrefabModifications: [] + SerializationNodes: + - Name: Value + Entry: 10 + Data: 0 diff --git a/Assets/ScriptableObjects/References/test/InputServerReferenceTest.asset.meta b/Assets/ScriptableObjects/References/test/InputServerReferenceTest.asset.meta new file mode 100644 index 00000000..d8de0dc6 --- /dev/null +++ b/Assets/ScriptableObjects/References/test/InputServerReferenceTest.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 15678ef55255b5c419b90b6a40ece789 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Conjure/GameData.meta b/Assets/Scripts/Conjure/GameData.meta new file mode 100644 index 00000000..3c651c8b --- /dev/null +++ b/Assets/Scripts/Conjure/GameData.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 0a5321b3559146898dca0163b822f5f5 +timeCreated: 1698451958 \ No newline at end of file diff --git a/Assets/Scripts/Conjure/GameData/CharacterData.cs b/Assets/Scripts/Conjure/GameData/CharacterData.cs new file mode 100644 index 00000000..a370b185 --- /dev/null +++ b/Assets/Scripts/Conjure/GameData/CharacterData.cs @@ -0,0 +1,11 @@ +using Sirenix.OdinInspector; +using UnityEngine; + +namespace Conjure.GameData +{ + [CreateAssetMenu(fileName = "CharacterData", menuName = "scriptableobjects/character/CharacterData", order = 0)] + public class CharacterData : SerializedScriptableObject + { + + } +} \ No newline at end of file diff --git a/Assets/Scripts/Conjure/GameData/CharacterData.cs.meta b/Assets/Scripts/Conjure/GameData/CharacterData.cs.meta new file mode 100644 index 00000000..05a66305 --- /dev/null +++ b/Assets/Scripts/Conjure/GameData/CharacterData.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 2c75f873045b47bd964b07babce5cbe7 +timeCreated: 1698451979 \ No newline at end of file diff --git a/Assets/Scripts/Conjure/GameInitialization/SetupGameScene.cs b/Assets/Scripts/Conjure/GameInitialization/SetupGameScene.cs new file mode 100644 index 00000000..1cf90774 --- /dev/null +++ b/Assets/Scripts/Conjure/GameInitialization/SetupGameScene.cs @@ -0,0 +1,18 @@ +using System; +using Conjure.Input; +using Sirenix.OdinInspector; +using UnityEngine; +using UnityEngine.Serialization; + +namespace Conjure.GameInitialization +{ + public class SetupGameScene: SerializedMonoBehaviour + { + [SerializeField] private InputInstancier inputInstancier; + + private void Start() + { + inputInstancier.PrepareInputClients(); + } + } +} \ No newline at end of file diff --git a/Assets/Scripts/Conjure/GameInitialization/SetupGameScene.cs.meta b/Assets/Scripts/Conjure/GameInitialization/SetupGameScene.cs.meta new file mode 100644 index 00000000..5496ac88 --- /dev/null +++ b/Assets/Scripts/Conjure/GameInitialization/SetupGameScene.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 9ce38d43c44b43698881c174101e2052 +timeCreated: 1698434176 \ No newline at end of file diff --git a/Assets/Scripts/Conjure/Input/CharacterMovements.cs b/Assets/Scripts/Conjure/Input/CharacterMovements.cs index 263391a3..47c93b61 100644 --- a/Assets/Scripts/Conjure/Input/CharacterMovements.cs +++ b/Assets/Scripts/Conjure/Input/CharacterMovements.cs @@ -11,36 +11,57 @@ namespace Conjure.Input [SerializeField] private Vector3Variable playerMoveDirection; [Required] [SerializeField] private FloatVariable movementSpeed; + [SerializeField, Required] private Animator animator; + + [SerializeField, ReadOnly, FoldoutGroup("Debug")] private Vector3 direction = Vector3.zero; + [SerializeField, ReadOnly, FoldoutGroup("Debug")] private Rigidbody RB; + private static readonly int Moving = Animator.StringToHash("Moving"); - [BoxGroup("Debug")] - [ReadOnly] - [SerializeField] private Vector3 direction = Vector3.zero; - - [BoxGroup("Debug")] - [ReadOnly] - [SerializeField] private CharacterController CC; - // Start is called before the first frame update void Start() { - CC = GetComponent(); - if (!TryGetComponent(out CC)) + //CC = GetComponent(); + if (!TryGetComponent(out RB)) { - throw new NullReferenceException($"A character controller should be available on this GameObject: {transform.name}"); + throw new NullReferenceException($"A Rigidbody should be available on this GameObject: {transform.name}"); } + + if (animator == null) + { + throw new NullReferenceException($"An Animator should be available on this GameObject: {transform.name}"); + } + playerMoveDirection.OnValueChanged += UpdateDirection; } - private void Update() + private void FixedUpdate() { - CC.Move(direction * (Time.deltaTime * movementSpeed.Value)); + RB.velocity = direction * movementSpeed.Value; } private void UpdateDirection(Vector3 newDirection) { + float movementMagnitude = newDirection.magnitude; + animator.SetBool(Moving, movementMagnitude > 0); + + if (movementMagnitude != 0) + { + AssignNewRotation(newDirection); + } + direction = newDirection; } + private void AssignNewRotation(Vector3 newDirection) + { + Vector3 rotation = new Vector3(0, Vector3.Angle(newDirection, Vector3.right), 0); + if (newDirection.z > 0) + { + rotation.y *= -1; + } + transform.localRotation = Quaternion.Euler(rotation); + } + private void OnDestroy() { playerMoveDirection.OnValueChanged -= UpdateDirection; diff --git a/Assets/Scripts/Conjure/Input/GameJoiner.cs b/Assets/Scripts/Conjure/Input/GameJoiner.cs new file mode 100644 index 00000000..db853673 --- /dev/null +++ b/Assets/Scripts/Conjure/Input/GameJoiner.cs @@ -0,0 +1,71 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using Conjure.Input; +using Obvious.Soap; +using Obvious.Soap.Attributes; +using Sirenix.OdinInspector; +using UnityEngine; +using UnityEngine.InputSystem; + +public class GameJoiner : SerializedMonoBehaviour +{ + [Required, SerializeField] + private ScriptableEventInt onJoinEvent; + [Required, SerializeField] + private ScriptableEventInt onLeaveEvent; + + [SerializeField, Required] + private InputServerReference inputManagerGameobjectReference; + + private InputManagerServer _inputManagerServer; + + private void Awake() + { + if (inputManagerGameobjectReference.Value is not null) + { + _inputManagerServer = inputManagerGameobjectReference.Value.GetComponent(); + } + + if (_inputManagerServer is null) + { + throw new NullReferenceException( + $"The gameobject referenced by {inputManagerGameobjectReference.name} should have a InputManagerServer Component attached"); + } + } + + public void Join(InputAction.CallbackContext context) + { + InputDevice device = context.control.device; + + // CHECK IF MAPPED TO A PLAYER + if (_inputManagerServer.GetPlayerFromDeviceId(device.deviceId) != PlayerEnum.None) + { + return; + } + + // TRY TO REGISTER IF THERE'S A SLOT FREE + PlayerEnum player = _inputManagerServer.RegisterDevice(device.deviceId); + if (player == PlayerEnum.None) + { + return; + } + + onJoinEvent.Raise((int)player); + } + + + public void Leave(InputAction.CallbackContext context) + { + InputDevice device = context.control.device; + PlayerEnum player = _inputManagerServer.GetPlayerFromDeviceId(device.deviceId); + + if (player == PlayerEnum.None) + { + return; + } + _inputManagerServer.UnregisterDevice(device.deviceId); + + onLeaveEvent.Raise((int)player); + } +} diff --git a/Assets/Scripts/Conjure/Input/GameJoiner.cs.meta b/Assets/Scripts/Conjure/Input/GameJoiner.cs.meta new file mode 100644 index 00000000..8ac2a0ad --- /dev/null +++ b/Assets/Scripts/Conjure/Input/GameJoiner.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: b1fdee8860daeac42a2c016509592bd4 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Conjure/Input/InputInstancier.cs b/Assets/Scripts/Conjure/Input/InputInstancier.cs index 9fd5a61a..b363340d 100644 --- a/Assets/Scripts/Conjure/Input/InputInstancier.cs +++ b/Assets/Scripts/Conjure/Input/InputInstancier.cs @@ -1,47 +1,97 @@ using System; +using System.Collections.Generic; +using Obvious.Soap; using Sirenix.OdinInspector; using UnityEngine; using UnityEngine.InputSystem; +using UnityEngine.SceneManagement; namespace Conjure.Input { + struct PlayerDevice + { + public PlayerEnum Player; + public int DeviceId; + } + public class InputInstancier : SerializedMonoBehaviour { - [Required] - [SerializeField] - private InputManagerServer inputManagerServer; + [SerializeField, Required] private InputActionAsset sharedInput; + [SerializeField, Required] private InputVariablePlayersReference inputVariablePlayersReference; + [SerializeField, Required] private InputServerReference inputManagerGameobjectReference; - [SerializeField] private InputActionAsset sharedInput; - [SerializeField] private InputVariablePlayersReference inputVariablePlayersReference; + [SerializeField, FoldoutGroup("Debug"), ReadOnly] + private InputManagerServer _inputManagerServer; - public void Join(InputAction.CallbackContext context) + private void Awake() { - InputDevice device = context.control.device; - - if (inputManagerServer.GetPlayerFromDeviceId(device.deviceId) != PlayerEnum.None){ - return; - } - - // CHECK IF THERE'S A SLOT FREE - PlayerEnum player = inputManagerServer.RegisterDevice(device.deviceId); - if (player == PlayerEnum.None) + if (inputManagerGameobjectReference.Value is not null) { - return; + _inputManagerServer = inputManagerGameobjectReference.Value.GetComponent(); } - // COPY AND INIT THE INPUT ACTION - string inputAssetAsJson = sharedInput.ToJson(); - InputActionAsset sharedInputCopy = InputActionAsset.FromJson(inputAssetAsJson); - sharedInputCopy.devices = new []{ device }; - sharedInputCopy.Enable(); + if (_inputManagerServer is null) + { + throw new NullReferenceException( + $"The gameobject referenced by {inputManagerGameobjectReference.name} should have a InputManagerServer Component attached"); + } + + } + + public void PrepareInputClients() + { + // Get Devices + foreach (PlayerDevice playerDevice in GetDevices()) + { + // For each devices, create a player input client + InputDevice device = GetDeviceFromId(playerDevice.DeviceId); + + if (device is null) + { + continue; + } + + // COPY AND INIT THE INPUT ACTION + string inputAssetAsJson = sharedInput.ToJson(); + InputActionAsset sharedInputCopy = InputActionAsset.FromJson(inputAssetAsJson); + sharedInputCopy.devices = new []{ device }; + sharedInputCopy.Enable(); - // CREATE AN OBJECT TO HOLD THE COMPONENT - GameObject managerClient = new GameObject(); - managerClient.transform.name = $"Input Manager Client Device {device.deviceId}"; - managerClient.AddComponent().Constructor(sharedInputCopy, inputVariablePlayersReference, player); - DontDestroyOnLoad(managerClient); - + // CREATE AN OBJECT TO HOLD THE COMPONENT + GameObject managerClient = new GameObject(); + managerClient.transform.name = $"Input Manager Client Device {playerDevice.DeviceId}"; + managerClient.AddComponent().Constructor(sharedInputCopy, inputVariablePlayersReference, playerDevice.Player); + } } + private List GetDevices() + { + List deviceList = new List(); + + int devicePlayerOne = _inputManagerServer.GetDeviceIdFromPlayerEnum(PlayerEnum.Player1); + if (devicePlayerOne != -1) + { + deviceList.Add(new PlayerDevice(){Player = PlayerEnum.Player1, DeviceId = devicePlayerOne}); + } + + int devicePlayerTwo = _inputManagerServer.GetDeviceIdFromPlayerEnum(PlayerEnum.Player2); + if (devicePlayerTwo != -1) + { + deviceList.Add(new PlayerDevice(){Player = PlayerEnum.Player2, DeviceId = devicePlayerTwo}); + } + + return deviceList; + } + + private InputDevice GetDeviceFromId(int deviceId) + { + foreach (InputDevice inputDevice in InputSystem.devices) + { + if (inputDevice.deviceId == deviceId) + return inputDevice; + } + + return null; + } } } \ No newline at end of file diff --git a/Assets/Scripts/Conjure/Input/InputManagerClient.cs b/Assets/Scripts/Conjure/Input/InputManagerClient.cs index 12edf9e8..0b03eb4c 100644 --- a/Assets/Scripts/Conjure/Input/InputManagerClient.cs +++ b/Assets/Scripts/Conjure/Input/InputManagerClient.cs @@ -7,10 +7,16 @@ namespace Conjure.Input { public class InputManagerClient: SerializedMonoBehaviour { + [SerializeField, FoldoutGroup("Debug"), ReadOnly] private InputVariablePlayersReference _inputVariablePlayersReference; + [SerializeField, FoldoutGroup("Debug"), ReadOnly] private InputActionAsset _inputActionAsset; + [SerializeField, FoldoutGroup("Debug"), ReadOnly] private PlayerEnum _player; + [SerializeField, FoldoutGroup("Debug"), ReadOnly] private InputAction _moveAction; + [SerializeField, FoldoutGroup("Debug"), ReadOnly] + private InputAction _primaryAction; public void Constructor(InputActionAsset inputActionAsset, InputVariablePlayersReference inputVariablePlayersReference, PlayerEnum player) { @@ -27,6 +33,9 @@ namespace Conjure.Input _moveAction.started += OnMove; _moveAction.performed += OnMove; _moveAction.canceled += OnMove; + + _primaryAction = _inputActionAsset.FindAction("PrimaryAction"); + _primaryAction.started += OnPrimaryAction; } private void OnMove(InputAction.CallbackContext context) @@ -40,6 +49,19 @@ namespace Conjure.Input _inputVariablePlayersReference.GetReferenceByPlayerEnum(_player).MovementDirectionVariable.Value = new Vector3(direction.x, 0, direction.y); } + private void OnPrimaryAction(InputAction.CallbackContext context) + { + if (_player == PlayerEnum.None) + { + return; + } + + if (context.action.ReadValue().Equals(1f)) + { + _inputVariablePlayersReference.GetReferenceByPlayerEnum(_player).PrimaryButton.Raise(); + } + } + private void OnDestroy() { _moveAction.started -= OnMove; diff --git a/Assets/Scripts/Conjure/Input/InputManagerServer.cs b/Assets/Scripts/Conjure/Input/InputManagerServer.cs index 63bc98dd..851bedc9 100644 --- a/Assets/Scripts/Conjure/Input/InputManagerServer.cs +++ b/Assets/Scripts/Conjure/Input/InputManagerServer.cs @@ -1,4 +1,7 @@ -using System.Collections.Generic; +using System; +using System.Collections.Generic; +using Obvious.Soap; +using Obvious.Soap.Attributes; using Sirenix.OdinInspector; using UnityEngine; @@ -9,12 +12,12 @@ namespace Conjure.Input private const int None = (int)PlayerEnum.None; [SerializeField] private Dictionary playerIdDictionary = new Dictionary(); + [SerializeField, Required] private InputServerReference scriptableReference; private int _numberPlayer = 0; - InputManagerServer() + private void Awake() { - playerIdDictionary[PlayerEnum.Player1] = (int)PlayerEnum.None; - playerIdDictionary[PlayerEnum.Player2] = (int)PlayerEnum.None; + scriptableReference.Value = gameObject; } public PlayerEnum RegisterDevice(int deviceId) @@ -44,19 +47,25 @@ namespace Conjure.Input // TODO refactor this when I get time so it's not a if else doing the same thing at different index if (playerIdDictionary.ContainsKey(PlayerEnum.Player1) && playerIdDictionary[PlayerEnum.Player1] == deviceId) { - playerIdDictionary[PlayerEnum.Player1] = None; + playerIdDictionary.Remove(PlayerEnum.Player1); + // Promote Player 2 as player 1 if the player 1 leaves while there's 2 players + if (playerIdDictionary.ContainsKey(PlayerEnum.Player2)) + { + playerIdDictionary[PlayerEnum.Player1] = playerIdDictionary[PlayerEnum.Player2]; + playerIdDictionary.Remove(PlayerEnum.Player2); + } _numberPlayer--; } else if (playerIdDictionary.ContainsKey(PlayerEnum.Player2) && playerIdDictionary[PlayerEnum.Player2] == deviceId) { - playerIdDictionary[PlayerEnum.Player2] = None; + playerIdDictionary.Remove(PlayerEnum.Player2); _numberPlayer--; } } public int GetDeviceIdFromPlayerEnum(PlayerEnum player) { - if (player == PlayerEnum.None) + if (!playerIdDictionary.ContainsKey(player) || player == PlayerEnum.None) { return None; } @@ -64,6 +73,19 @@ namespace Conjure.Input return playerIdDictionary[player]; } + public PlayerEnum GetPlayerFromInt(int playerId) + { + switch (playerId) + { + case 0: + return PlayerEnum.Player1; + case 1: + return PlayerEnum.Player2; + default: + return PlayerEnum.None; + } + } + public int GetNumberPlayers() { return _numberPlayer; diff --git a/Assets/Scripts/Conjure/Input/InputServerReference.cs b/Assets/Scripts/Conjure/Input/InputServerReference.cs new file mode 100644 index 00000000..8cc392a2 --- /dev/null +++ b/Assets/Scripts/Conjure/Input/InputServerReference.cs @@ -0,0 +1,13 @@ +using Obvious.Soap; +using Sirenix.OdinInspector; +using UnityEngine; + +namespace Conjure.Input +{ + [CreateAssetMenu(fileName = "InputServerReference", menuName = "ScriptableObjects/inputs/InputServerReference", order = 0)] + public class InputServerReference : SerializedScriptableObject + { + [SerializeField] + public GameObject Value { get; set; } + } +} \ No newline at end of file diff --git a/Assets/Scripts/Conjure/Input/InputServerReference.cs.meta b/Assets/Scripts/Conjure/Input/InputServerReference.cs.meta new file mode 100644 index 00000000..2b8a30a1 --- /dev/null +++ b/Assets/Scripts/Conjure/Input/InputServerReference.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: bed557fc1c2943c4b0496bee1e0613e8 +timeCreated: 1698436502 \ No newline at end of file diff --git a/Assets/Scripts/Conjure/Input/InputVariableReference.cs b/Assets/Scripts/Conjure/Input/InputVariableReference.cs index 4a6c96f8..5ddf53fc 100644 --- a/Assets/Scripts/Conjure/Input/InputVariableReference.cs +++ b/Assets/Scripts/Conjure/Input/InputVariableReference.cs @@ -9,5 +9,7 @@ namespace Conjure.Input { [SerializeField] public Vector3Variable MovementDirectionVariable { get; private set; } + [SerializeField, Required] + public ScriptableEventNoParam PrimaryButton { get; private set; } } } \ No newline at end of file diff --git a/Assets/Scripts/Conjure/Input/onLeaveEvent.asset b/Assets/Scripts/Conjure/Input/onLeaveEvent.asset new file mode 100644 index 00000000..d8f8e411 --- /dev/null +++ b/Assets/Scripts/Conjure/Input/onLeaveEvent.asset @@ -0,0 +1,16 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ed2a53a13d3e4066b3ccfe94e017a207, type: 3} + m_Name: onLeaveEvent + m_EditorClassIdentifier: + _debugLogEnabled: 0 + _debugValue: 0 diff --git a/Assets/Scripts/Conjure/Input/onLeaveEvent.asset.meta b/Assets/Scripts/Conjure/Input/onLeaveEvent.asset.meta new file mode 100644 index 00000000..a7760842 --- /dev/null +++ b/Assets/Scripts/Conjure/Input/onLeaveEvent.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 61292351fb9916c42bef4160a8a1370a +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/InputManager.cs b/Assets/Scripts/Conjure/InputManager.cs similarity index 100% rename from Assets/InputManager.cs rename to Assets/Scripts/Conjure/InputManager.cs diff --git a/Assets/InputManager.cs.meta b/Assets/Scripts/Conjure/InputManager.cs.meta similarity index 100% rename from Assets/InputManager.cs.meta rename to Assets/Scripts/Conjure/InputManager.cs.meta diff --git a/Assets/Scripts/Conjure/Interraction.meta b/Assets/Scripts/Conjure/Interraction.meta new file mode 100644 index 00000000..06136b59 --- /dev/null +++ b/Assets/Scripts/Conjure/Interraction.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 6e72443692f949b8acb3e5ef92158a77 +timeCreated: 1698450735 \ No newline at end of file diff --git a/Assets/Scripts/Conjure/Interraction/IInteractable.cs b/Assets/Scripts/Conjure/Interraction/IInteractable.cs new file mode 100644 index 00000000..c81a5bb0 --- /dev/null +++ b/Assets/Scripts/Conjure/Interraction/IInteractable.cs @@ -0,0 +1,9 @@ +namespace Conjure.Interraction +{ + public interface IInteractable + { + public void InterractEnter(PlayerInterraction playerInterraction); + public void Interract(PlayerInterraction playerInterraction); + public void InterractLeave(PlayerInterraction playerInterraction); + } +} \ No newline at end of file diff --git a/Assets/Scripts/Conjure/Interraction/IInteractable.cs.meta b/Assets/Scripts/Conjure/Interraction/IInteractable.cs.meta new file mode 100644 index 00000000..60d255a5 --- /dev/null +++ b/Assets/Scripts/Conjure/Interraction/IInteractable.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 1c3e9eb92aa74f8dad9ac706f623055c +timeCreated: 1698450753 \ No newline at end of file diff --git a/Assets/Scripts/Conjure/Interraction/PlayerInterraction.cs b/Assets/Scripts/Conjure/Interraction/PlayerInterraction.cs new file mode 100644 index 00000000..cf5624a6 --- /dev/null +++ b/Assets/Scripts/Conjure/Interraction/PlayerInterraction.cs @@ -0,0 +1,105 @@ +using System; +using Conjure.GameData; +using Conjure.Items; +using Obvious.Soap; +using Sirenix.OdinInspector; +using UnityEngine; +using UnityEngine.Serialization; + +namespace Conjure.Interraction +{ + + public class PlayerInterraction : SerializedMonoBehaviour + { + [SerializeField, Required] private CharacterData characterData; + [SerializeField, Required] private GameObject grabingParent; + [SerializeField, FoldoutGroup("Debug")] private GameObject holdedObject = null; + [SerializeField, FoldoutGroup("Debug")] private IInteractable _interractable = null; + + public void SetInterractable(IInteractable interactable) + { + if (_interractable != null) + { + return; + } + _interractable = interactable; + } + + public void UnsetInterractable(IInteractable interactable) + { + if (_interractable == null || _interractable != interactable) + { + return; + } + + _interractable = null; + } + + public bool Grab(GameObject objectToGrab) + { + if (holdedObject != null) + { + return false; + } + + holdedObject = objectToGrab; + holdedObject.transform.parent = grabingParent.transform; + holdedObject.transform.position = grabingParent.transform.position; + + if (holdedObject.TryGetComponent(out Rigidbody holdedRb)) + { + holdedRb.velocity = Vector3.zero; + holdedRb.isKinematic = true; + holdedRb.detectCollisions = false; + } + + return true; + } + + public bool Drop(GameObject objectToDrop) + { + if (holdedObject == null || holdedObject != objectToDrop) + { + return false; + } + + if (holdedObject.TryGetComponent(out Rigidbody holdedRb)) + { + holdedRb.isKinematic = false; + holdedRb.detectCollisions = true; + + } + + holdedObject.transform.parent = null; + holdedObject = null; + + return true; + } + + private void OnTriggerEnter(Collider other) + { + InterractableElement interactable; + if (other.gameObject.TryGetComponent(out interactable)) + { + interactable.InterractEnter(this); + } + } + + public void OnInterract() + { + if (_interractable != null) + { + _interractable.Interract(this); + } + } + + private void OnTriggerLeave(Collider other) + { + InterractableElement interactable; + if (other.gameObject.TryGetComponent(out interactable)) + { + interactable.InterractLeave(this); + } + } + } +} \ No newline at end of file diff --git a/Assets/Scripts/Conjure/Interraction/PlayerInterraction.cs.meta b/Assets/Scripts/Conjure/Interraction/PlayerInterraction.cs.meta new file mode 100644 index 00000000..262b22dc --- /dev/null +++ b/Assets/Scripts/Conjure/Interraction/PlayerInterraction.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: f526a8d268b34a5d83ae44825b0dd053 +timeCreated: 1698451759 \ No newline at end of file diff --git a/Assets/Scripts/Conjure/Items.meta b/Assets/Scripts/Conjure/Items.meta new file mode 100644 index 00000000..59177bd4 --- /dev/null +++ b/Assets/Scripts/Conjure/Items.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: acac7f0068cf3824db0d9e3674708084 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Conjure/Items/InterractableElement.cs b/Assets/Scripts/Conjure/Items/InterractableElement.cs new file mode 100644 index 00000000..7dfacf0f --- /dev/null +++ b/Assets/Scripts/Conjure/Items/InterractableElement.cs @@ -0,0 +1,14 @@ +using Conjure.Interraction; +using Sirenix.OdinInspector; +using UnityEngine; + +namespace Conjure.Items +{ + public abstract class InterractableElement : SerializedMonoBehaviour, IInteractable + { + public abstract void InterractEnter(PlayerInterraction playerInterraction); + + public abstract void Interract(PlayerInterraction playerInterraction); + public abstract void InterractLeave(PlayerInterraction playerInterraction); + } +} \ No newline at end of file diff --git a/Assets/Scripts/Conjure/Items/InterractableElement.cs.meta b/Assets/Scripts/Conjure/Items/InterractableElement.cs.meta new file mode 100644 index 00000000..e1503720 --- /dev/null +++ b/Assets/Scripts/Conjure/Items/InterractableElement.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 26f19c6222ef4e8085ef6933dd978aae +timeCreated: 1698453048 \ No newline at end of file diff --git a/Assets/Scripts/Conjure/Items/Item.cs b/Assets/Scripts/Conjure/Items/Item.cs new file mode 100644 index 00000000..c0ac36fa --- /dev/null +++ b/Assets/Scripts/Conjure/Items/Item.cs @@ -0,0 +1,48 @@ +using Conjure.Interraction; +using UnityEngine; + +namespace Conjure.Items +{ + public class Item : InterractableElement + { + private bool _isHolded = false; + public override void InterractEnter(PlayerInterraction playerInterraction) + { + playerInterraction.SetInterractable(this); + } + + public override void Interract(PlayerInterraction playerInterraction) + { + if (_isHolded) + { + AskToBeReleased(playerInterraction); + return; + } + + AskToBeGrabbed(playerInterraction); + } + + public override void InterractLeave(PlayerInterraction playerInterraction) + { + playerInterraction.UnsetInterractable(this); + } + + private void AskToBeGrabbed(PlayerInterraction playerInterraction) + { + bool isActionSuccess = playerInterraction.Grab(gameObject); + if (isActionSuccess) + { + _isHolded = true; + } + } + + private void AskToBeReleased(PlayerInterraction playerInterraction) + { + bool isActionSuccess = playerInterraction.Drop(gameObject); + if (isActionSuccess) + { + _isHolded = false; + } + } + } +} \ No newline at end of file diff --git a/Assets/Scripts/Conjure/Items/Item.cs.meta b/Assets/Scripts/Conjure/Items/Item.cs.meta new file mode 100644 index 00000000..649f1c18 --- /dev/null +++ b/Assets/Scripts/Conjure/Items/Item.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 3302dcb07ade9554cb9510ae5d5e0f1b +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Conjure/SceneNavigation.cs b/Assets/Scripts/Conjure/SceneNavigation.cs new file mode 100644 index 00000000..19daf345 --- /dev/null +++ b/Assets/Scripts/Conjure/SceneNavigation.cs @@ -0,0 +1,20 @@ +using Sirenix.OdinInspector; +using UnityEditor; +using UnityEngine; +using UnityEngine.SceneManagement; + +namespace Conjure +{ + public class SceneNavigation : SerializedMonoBehaviour + { + public static void Quit() + { + Application.Quit(); + } + + public static void StartGame(SceneAsset scene) + { + SceneManager.LoadScene(scene.name); + } + } +} diff --git a/Assets/Scripts/Conjure/SceneNavigation.cs.meta b/Assets/Scripts/Conjure/SceneNavigation.cs.meta new file mode 100644 index 00000000..d2b1782b --- /dev/null +++ b/Assets/Scripts/Conjure/SceneNavigation.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: e023f2fb7720ac4488b35aa0eab03f1a +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Packages/manifest.json b/Packages/manifest.json index 08374553..c704f5c2 100644 --- a/Packages/manifest.json +++ b/Packages/manifest.json @@ -3,6 +3,7 @@ "com.unity.cinemachine": "2.9.7", "com.unity.collab-proxy": "2.1.0", "com.unity.connect.share": "4.2.3", + "com.unity.feature.characters-animation": "1.0.0", "com.unity.feature.development": "1.0.1", "com.unity.ide.rider": "3.0.26", "com.unity.ide.visualstudio": "2.0.21", diff --git a/Packages/packages-lock.json b/Packages/packages-lock.json index c02cca0c..e349389d 100644 --- a/Packages/packages-lock.json +++ b/Packages/packages-lock.json @@ -1,5 +1,12 @@ { "dependencies": { + "com.autodesk.fbx": { + "version": "4.2.1", + "depth": 2, + "source": "registry", + "dependencies": {}, + "url": "https://packages.unity.com" + }, "com.unity.addressables": { "version": "1.21.18", "depth": 1, @@ -14,6 +21,16 @@ }, "url": "https://packages.unity.com" }, + "com.unity.animation.rigging": { + "version": "1.2.1", + "depth": 1, + "source": "registry", + "dependencies": { + "com.unity.burst": "1.4.1", + "com.unity.test-framework": "1.1.24" + }, + "url": "https://packages.unity.com" + }, "com.unity.burst": { "version": "1.8.9", "depth": 1, @@ -74,6 +91,17 @@ "dependencies": {}, "url": "https://packages.unity.com" }, + "com.unity.feature.characters-animation": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.animation.rigging": "1.2.1", + "com.unity.timeline": "1.7.5", + "com.unity.cinemachine": "2.9.5", + "com.unity.formats.fbx": "4.2.1" + } + }, "com.unity.feature.development": { "version": "1.0.1", "depth": 0, @@ -88,6 +116,16 @@ "com.unity.testtools.codecoverage": "1.2.4" } }, + "com.unity.formats.fbx": { + "version": "4.2.1", + "depth": 1, + "source": "registry", + "dependencies": { + "com.unity.timeline": "1.7.1", + "com.autodesk.fbx": "4.2.1" + }, + "url": "https://packages.unity.com" + }, "com.unity.ide.rider": { "version": "3.0.26", "depth": 0, diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset index 75578e5f..7388ae57 100644 --- a/ProjectSettings/EditorBuildSettings.asset +++ b/ProjectSettings/EditorBuildSettings.asset @@ -11,6 +11,9 @@ EditorBuildSettings: - enabled: 1 path: Assets/Scenes/MainMenu.unity guid: c71ef66ffab2d95479284caa29000a51 + - enabled: 1 + path: Assets/Scenes/GameLevels/Level1.unity + guid: a8881575ffff7b64dac12cdf05a8b5b4 m_configObjects: com.unity.input.settings: {fileID: 11400000, guid: 703ed2b2580950b4fbefb5f940f960e8, type: 2}