overmelted/ProjectSettings/TagManager.asset
Jimmy Tremblay-Bernier d480e58ec3 Project created and bunch of setup
- Imported a lot of assets to create the world (will need to be cleaned later on)
- Imported all the packages needed and wanted for the project
- Configure the loading pipeline for the game using SOAP scriptable objects events
- Added the scenes to the build
- Partially converted the assets to URP
2023-10-13 15:56:32 -04:00

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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!78 &1
TagManager:
serializedVersion: 2
tags: []
layers:
- Default
- TransparentFX
- Ignore Raycast
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- Water
- UI
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m_SortingLayers:
- name: Default
uniqueID: 0
locked: 0