21 lines
427 B
C#

using System;
using Obvious.Soap;
using Sirenix.OdinInspector;
using UnityEditor;
using UnityEngine;
using UnityEngine.SceneManagement;
namespace Conjure.GameInitialization
{
public class FirstSceneSelector : SerializedMonoBehaviour
{
[Required]
[SerializeField] private String scene;
public void LoadFirstScene()
{
SceneManager.LoadScene(scene);
}
}
}