Jimmy Tremblay-Bernier d480e58ec3 Project created and bunch of setup
- Imported a lot of assets to create the world (will need to be cleaned later on)
- Imported all the packages needed and wanted for the project
- Configure the loading pipeline for the game using SOAP scriptable objects events
- Added the scenes to the build
- Partially converted the assets to URP
2023-10-13 15:56:32 -04:00

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{
"name": "com.obvious.soap",
"version": "2.2.1",
"displayName": "Soap - ScriptableObject Architecture",
"description": "Soap helps you gain speed and keep a clean architecture in your game development by leveraging the power of ScriptableObject.",
"unity": "2019.4",
"keywords": [
"ScriptableObject","Architecture","Dependencies"
],
"author": {
"name": "Obvious Games",
"email": "obviousgame.contact@gmail.com",
"url": "https://sites.google.com/view/obviousgame"
},
"documentationUrl": "https://drive.google.com/file/d/15quBiCzdHTZEV1e1JMIXQV1hLOHs0xg7/view?usp=sharing",
"hideInEditor" : "false"
}