- Imported a lot of assets to create the world (will need to be cleaned later on) - Imported all the packages needed and wanted for the project - Configure the loading pipeline for the game using SOAP scriptable objects events - Added the scenes to the build - Partially converted the assets to URP
22 lines
782 B
Plaintext
22 lines
782 B
Plaintext
{
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"GlobalObjectId_V1-2-3bf465def37a9c2498c60aa5fd951a92-320152711-0": {
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"GameObjectId": "GlobalObjectId_V1-2-3bf465def37a9c2498c60aa5fd951a92-320152711-0",
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"SectionColorRed": 0.77,
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"SectionColorGreen": 0.0,
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"SectionColorBlue": 0.77,
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"SectionAltColorRed": 0.77,
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"SectionAltColorGreen": 0.0,
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"SectionAltColorBlue": 0.77,
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"RemoveSectionDuringBuild": false
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},
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"GlobalObjectId_V1-2-3bf465def37a9c2498c60aa5fd951a92-181845377-0": {
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"GameObjectId": "GlobalObjectId_V1-2-3bf465def37a9c2498c60aa5fd951a92-181845377-0",
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"SectionColorRed": 0.76,
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"SectionColorGreen": 0.56,
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"SectionColorBlue": 0.3,
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"SectionAltColorRed": 0.76,
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"SectionAltColorGreen": 0.56,
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"SectionAltColorBlue": 0.3,
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"RemoveSectionDuringBuild": false
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}
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} |