jimmy tremblay-Bernier 86fbe09b20 initial commit
2022-03-12 20:32:56 -05:00

15 lines
267 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DecalDestroyer : MonoBehaviour {
public float lifeTime = 5.0f;
private IEnumerator Start()
{
yield return new WaitForSeconds(lifeTime);
Destroy(gameObject);
}
}