jimmy tremblay-Bernier 86fbe09b20 initial commit
2022-03-12 20:32:56 -05:00

29 lines
445 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CastleVillage1Map : AbstractMap
{
public override void OnMapLoaded()
{
return;
}
public override void OnMapUnloaded()
{
return;
}
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}