jimmy tremblay-Bernier 86fbe09b20 initial commit
2022-03-12 20:32:56 -05:00

30 lines
722 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Valve.VR.InteractionSystem;
public class ShowControllers : MonoBehaviour
{
public bool showController = false;
// Update is called once per frame
void Update()
{
foreach(var hand in Player.instance.hands)
{
if (showController)
{
hand.ShowController();
hand.SetSkeletonRangeOfMotion(Valve.VR.EVRSkeletalMotionRange.WithController);
}
else
{
hand.HideController();
hand.SetSkeletonRangeOfMotion(Valve.VR.EVRSkeletalMotionRange.WithoutController);
}
}
}
}