jimmy tremblay-Bernier 86fbe09b20 initial commit
2022-03-12 20:32:56 -05:00

24 lines
715 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class MainMenuUI : MonoBehaviour
{
public Button playBtn;
public Button trainingBtn;
public Button exitBtn;
private UIMenuManager uiManager;
// Start is called before the first frame update
void Start()
{
uiManager = GameObject.FindGameObjectWithTag("GameController")?.GetComponent<UIMenuManager>();
playBtn.onClick.AddListener(() => uiManager.SetGameMode(GameManager.GameMode.Defend));
trainingBtn.onClick.AddListener(() => uiManager.SetGameMode(GameManager.GameMode.Training));
exitBtn.onClick.AddListener(() => Application.Quit());
}
}