jimmy tremblay-Bernier 86fbe09b20 initial commit
2022-03-12 20:32:56 -05:00

18 lines
361 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Waypoints : MonoBehaviour
{
public static Transform[] points;
void Awake()
{
points = new Transform[transform.childCount];
for (int i = 0; i < points.Length; i++)
{
points[i] = transform.GetChild(i);
}
}
}