jimmy tremblay-Bernier c1bf5a4ca1 initial commit
2022-03-12 22:04:30 -04:00

14 lines
374 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName = "StoreObject", menuName = "StoreObject", order = 4)]
public class StoreObject : ScriptableObject
{
public GameObject storePrefab;
public GameObject productUIPrefab;
[SerializeField]
public List<ProductObject> products = new List<ProductObject>();
}