Add input for regular attack

This commit is contained in:
Samir Badi 2023-11-02 09:15:38 -04:00
parent 709e2ccfda
commit 9809f68561
3 changed files with 73 additions and 1 deletions

View File

@ -53,6 +53,15 @@ public partial class @GameInputs: IInputActionCollection2, IDisposable
""processors"": """",
""interactions"": ""Press"",
""initialStateCheck"": false
},
{
""name"": ""RegularAttack"",
""type"": ""Button"",
""id"": ""1b63c7a8-b38a-4050-86f5-db04b5c6d21c"",
""expectedControlType"": ""Button"",
""processors"": """",
""interactions"": ""Press"",
""initialStateCheck"": false
}
],
""bindings"": [
@ -165,6 +174,28 @@ public partial class @GameInputs: IInputActionCollection2, IDisposable
""action"": ""ChangeCharacter"",
""isComposite"": false,
""isPartOfComposite"": false
},
{
""name"": """",
""id"": ""e06101a4-1362-4374-9fdf-ae2d6d579159"",
""path"": ""<Mouse>/leftButton"",
""interactions"": """",
""processors"": """",
""groups"": """",
""action"": ""RegularAttack"",
""isComposite"": false,
""isPartOfComposite"": false
},
{
""name"": """",
""id"": ""69b0ae90-0790-4ed6-a21f-020bda1bcf93"",
""path"": ""<Gamepad>/rightTrigger"",
""interactions"": """",
""processors"": """",
""groups"": """",
""action"": ""RegularAttack"",
""isComposite"": false,
""isPartOfComposite"": false
}
]
}
@ -176,6 +207,7 @@ public partial class @GameInputs: IInputActionCollection2, IDisposable
m_Player_Movement = m_Player.FindAction("Movement", throwIfNotFound: true);
m_Player_Jump = m_Player.FindAction("Jump", throwIfNotFound: true);
m_Player_ChangeCharacter = m_Player.FindAction("ChangeCharacter", throwIfNotFound: true);
m_Player_RegularAttack = m_Player.FindAction("RegularAttack", throwIfNotFound: true);
}
public void Dispose()
@ -240,6 +272,7 @@ public partial class @GameInputs: IInputActionCollection2, IDisposable
private readonly InputAction m_Player_Movement;
private readonly InputAction m_Player_Jump;
private readonly InputAction m_Player_ChangeCharacter;
private readonly InputAction m_Player_RegularAttack;
public struct PlayerActions
{
private @GameInputs m_Wrapper;
@ -247,6 +280,7 @@ public partial class @GameInputs: IInputActionCollection2, IDisposable
public InputAction @Movement => m_Wrapper.m_Player_Movement;
public InputAction @Jump => m_Wrapper.m_Player_Jump;
public InputAction @ChangeCharacter => m_Wrapper.m_Player_ChangeCharacter;
public InputAction @RegularAttack => m_Wrapper.m_Player_RegularAttack;
public InputActionMap Get() { return m_Wrapper.m_Player; }
public void Enable() { Get().Enable(); }
public void Disable() { Get().Disable(); }
@ -265,6 +299,9 @@ public partial class @GameInputs: IInputActionCollection2, IDisposable
@ChangeCharacter.started += instance.OnChangeCharacter;
@ChangeCharacter.performed += instance.OnChangeCharacter;
@ChangeCharacter.canceled += instance.OnChangeCharacter;
@RegularAttack.started += instance.OnRegularAttack;
@RegularAttack.performed += instance.OnRegularAttack;
@RegularAttack.canceled += instance.OnRegularAttack;
}
private void UnregisterCallbacks(IPlayerActions instance)
@ -278,6 +315,9 @@ public partial class @GameInputs: IInputActionCollection2, IDisposable
@ChangeCharacter.started -= instance.OnChangeCharacter;
@ChangeCharacter.performed -= instance.OnChangeCharacter;
@ChangeCharacter.canceled -= instance.OnChangeCharacter;
@RegularAttack.started -= instance.OnRegularAttack;
@RegularAttack.performed -= instance.OnRegularAttack;
@RegularAttack.canceled -= instance.OnRegularAttack;
}
public void RemoveCallbacks(IPlayerActions instance)
@ -300,5 +340,6 @@ public partial class @GameInputs: IInputActionCollection2, IDisposable
void OnMovement(InputAction.CallbackContext context);
void OnJump(InputAction.CallbackContext context);
void OnChangeCharacter(InputAction.CallbackContext context);
void OnRegularAttack(InputAction.CallbackContext context);
}
}

View File

@ -31,6 +31,15 @@
"processors": "",
"interactions": "Press",
"initialStateCheck": false
},
{
"name": "RegularAttack",
"type": "Button",
"id": "1b63c7a8-b38a-4050-86f5-db04b5c6d21c",
"expectedControlType": "Button",
"processors": "",
"interactions": "Press",
"initialStateCheck": false
}
],
"bindings": [
@ -143,6 +152,28 @@
"action": "ChangeCharacter",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "e06101a4-1362-4374-9fdf-ae2d6d579159",
"path": "<Mouse>/leftButton",
"interactions": "",
"processors": "",
"groups": "",
"action": "RegularAttack",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "69b0ae90-0790-4ed6-a21f-020bda1bcf93",
"path": "<Gamepad>/rightTrigger",
"interactions": "",
"processors": "",
"groups": "",
"action": "RegularAttack",
"isComposite": false,
"isPartOfComposite": false
}
]
}