projetrunandgun/Assets/HealthBar.cs
Patience Zampasi 084dcf9903 Added MainMenu + PauseMenu + Settings
Need to fix PauseMenu when load fist level because it's always displayed
Need to find a way to access to DontDestroyOnLoad Objects to get back Settings Menu
2024-02-06 23:55:01 +01:00

27 lines
389 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class HealthBar : MonoBehaviour
{
public Slider slider;
void Start()
{
slider.value = float.MaxValue;
}
public void SetMaxHealth(int health)
{
slider.maxValue = health;
slider.value = health;
}
public void SetHealth(int health)
{
slider.value = health;
}
}