2023-11-02 10:09:02 -04:00

13 lines
408 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CharacterObject : MonoBehaviour
{
[SerializeField] private Transform horizontalShootingPoint;
[SerializeField] private Transform verticalShootingPoint;
public Transform GetHorizontalShootingPoint() => horizontalShootingPoint;
public Transform GetVerticalShootingPoint() => verticalShootingPoint;
}