forked from Conjure-Tools/unity-runner
cleaned things up
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49
.gitea/workflows/build-all-images.yaml
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49
.gitea/workflows/build-all-images.yaml
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name: Create Images
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on:
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workflow_dispatch:
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jobs:
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get-versions:
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runs-on: ubuntu-latest
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outputs:
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versions: ${{ steps.get-versions.outputs.versions }}
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steps:
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- name: Get Unity Versions
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id: get-versions
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run: |
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VERSIONS=$(head -n -1 versions.txt | tr '\n' ',')
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echo "::set-output name=versions::$VERSIONS"
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build-docker:
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needs: get-versions
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runs-on: ubuntu-latest
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env:
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GAMECI_VERSION: 3
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PLATFORM: linux/amd64
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DOCKER_REGISTRY: docker.lakes.house
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strategy:
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matrix:
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platform:
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- webgl
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- android
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version: ${{ fromJson(needs.get-versions.outputs.versions) }}
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steps:
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- uses: actions/checkout@v4
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- name: Login to Docker Registry
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uses: docker/login-action@v3
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with:
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registry: ${{ env.DOCKER_REGISTRY }}
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username: ${{ secrets.DOCKER_USERNAME }}
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password: ${{ secrets.DOCKER_PASSWORD }}
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- name: Build Docker Image
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run: ./scripts/build-image.sh
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env:
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UNITY_VERSION: ${{ matrix.version }}
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UNITY_PLATFORM: ${{ matrix.platform }}
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GAMECI_VERSION: ${{ env.GAMECI_VERSION }}
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- name: Push Docker Image
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if: ${{ false }}
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@ -5,6 +5,8 @@ on:
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push:
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push:
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branches:
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branches:
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- main
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- main
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paths:
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- 'versions.txt'
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jobs:
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jobs:
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build-docker:
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build-docker:
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@ -19,8 +21,7 @@ jobs:
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platform:
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platform:
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- webgl
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- webgl
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- android
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- android
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version:
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- 6000.0.35f1
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steps:
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steps:
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- uses: actions/checkout@v4
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- uses: actions/checkout@v4
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- name: Login to Docker Registry
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- name: Login to Docker Registry
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@ -30,19 +31,18 @@ jobs:
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username: ${{ secrets.DOCKER_USERNAME }}
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username: ${{ secrets.DOCKER_USERNAME }}
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password: ${{ secrets.DOCKER_PASSWORD }}
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password: ${{ secrets.DOCKER_PASSWORD }}
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- name: Build Docker Image
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- name: Get Unity Version
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id: get-unity-version
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run: |
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run: |
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BASE_IMAGE=unityci/editor:ubuntu-${UNITY_VERSION}-${UNITY_PLATFORM}-${GAME_CI_VERSION}
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VERSION=$(head -n 1 versions.txt)
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TAG=${{ env.DOCKER_REGISTRY }}/unityci/editor:ubuntu-${UNITY_VERSION}-${UNITY_PLATFORM}-runner
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echo "UNITY_VERSION=$VERSION" >> $GITHUB_ENV
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docker build \
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--platform ${PLATFORM} \
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--build-arg GAME_CI_UNITY_EDITOR_IMAGE=${BASE_IMAGE} \
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-t ${TAG} \
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Dockerfiles/UnityEditor.Dockerfile
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- name: Build Docker Image
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run: ./scripts/build-image.sh
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env:
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env:
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UNITY_VERSION: ${{ matrix.version }}
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UNITY_VERSION: ${{ env.UNITY_VERSION }}
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UNITY_PLATFORM: ${{ matrix.platform }}
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UNITY_PLATFORM: ${{ matrix.platform }}
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GAMECI_VERSION: ${{ env.GAMECI_VERSION }}
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- name: Push Docker Image
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if: ${{ false }}
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@ -1,6 +1,6 @@
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ARG GAME_CI_UNITY_EDITOR_IMAGE=unityci/editor
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ARG BASE_IMAGE=unityci/editor
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FROM $GAME_CI_UNITY_EDITOR_IMAGE
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FROM $BASE_IMAGE
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# Setup Dependants
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# Setup Dependants
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RUN apt-get update && \
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RUN apt-get update && \
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@ -1,6 +0,0 @@
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images:
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versions:
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- 6000.0.35f1
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modules:
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- android
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- webgl
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51
scripts/build-image.sh
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51
scripts/build-image.sh
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#!/bin/sh
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# Ensure UNITY_VERSION is set, pull from arguments if not
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if [ -z "${UNITY_VERSION}" ]; then
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if [ -n "$1" ]; then
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UNITY_VERSION=$1
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else
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echo "Error: UNITY_VERSION is not set."
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exit 1
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fi
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fi
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# Ensure UNITY_PLATFORM is set, pull from arguments if not
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if [ -z "${UNITY_PLATFORM}" ]; then
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if [ -n "$2" ]; then
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UNITY_PLATFORM=$2
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else
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echo "Error: UNITY_PLATFORM is not set."
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exit 1
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fi
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fi
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# Ensure GAME_CI_VERSION is set, default to 3 if not
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if [ -z "${GAMECI_VERSION}" ]; then
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GAMECI_VERSION=3
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fi
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BASE_IMAGE=unityci/editor:ubuntu-${UNITY_VERSION}-${UNITY_PLATFORM}-${GAMECI_VERSION}
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TAG=ubuntu-${UNITY_VERSION}-${UNITY_PLATFORM}-runner
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echo "Base Image: ${BASE_IMAGE}"
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echo "Tag: ${TAG}"
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echo "Image: ${IMAGE_NAME}:${TAG}"
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docker build \
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--platform ${PLATFORM} \
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--build-arg BASE_IMAGE=${BASE_IMAGE} \
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-t ${IMAGE_NAME}:${TAG} \
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${DOCKER_BUILD_ARGS} \
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Dockerfiles/Runner.Dockerfile
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if [ $? -ne 0 ]; then
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echo "Error: Docker build failed."
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exit 1
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fi
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# Export IMAGE_NAME and TAG for GitHub Actions
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if [ -n "$GITHUB_ENV" ]; then
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echo "IMAGE_NAME=${IMAGE_NAME}" >> $GITHUB_ENV
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echo "TAG=${TAG}" >> $GITHUB_ENV
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fi
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``
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2
versions.txt
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2
versions.txt
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@ -0,0 +1,2 @@
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6000.0.35f1
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-- list of versions with the latest being on top
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