unity-runner/examples/build-game.yaml
2025-05-14 09:36:37 +10:00

72 lines
2.9 KiB
YAML

name: Build
on:
push: [ main ]
jobs:
build:
runs-on: ubuntu-latest # This is a label, just says what runners we could use.
strategy:
matrix:
version:
- 6000.0.35f1
platform:
- { target: Android, image: android, file: app.apk }
- { target: WebGL, image: webgl, file: site }
- { target: Win64, image: windows-mono, file: app.exe }
- { target: StandaloneOSX, image: mac-mono, file: app, profile: "Assets/Settings/Build Profiles/macOS-mono.asset" }
container:
image: ${{ secrets.DOCKER_REGISTRY }}/unityci/editor:ubuntu-${{ matrix.version }}-${{ matrix.platform.image }}-runner
credentials:
username: ${{ secrets.DOCKER_USERNAME }}
password: ${{ secrets.DOCKER_PASSWORD }}
options: --workdir=/workspace --rm --memory=16G
env:
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
UNITY_VERSION: ${{ matrix.version }}
BUILD_TARGET: ${{ matrix.platform.target }}
BUILD_NAME: ${{ matrix.platform.target}}
BUILD_PATH: build/${{ matrix.platform.target }}
BUILD_FILE: ${{ matrix.platform.file }}
BUILD_PROFILE: ${{ matrix.platform.profile || '' }}
PROJECT_PATH: .
GITHUB_WORKSPACE: ${{ gitea.workspace }}
SKIP_ACTIVATION: false
MANUAL_EXIT: false
ENABLE_GPU: false
VERSION: 0.0.129
ANDROID_VERSION_CODE: 129
ANDROID_EXPORT_TYPE: androidPackage
ANDROID_SYMBOL_TYPE: none
RUN_AS_HOST_USER: false
GRADLE_OPTS: "-Dorg.gradle.daemon=false -Dorg.gradle.logging.level=info"
CUSTOM_PARAMETERS: -nographics ${{ matrix.platform.parameters || '' }}
steps:
- uses: actions/checkout@v4
- name: Unity License Conversion # This is a WIP. I am trying to make this a /activate.sh or just straight in /entrypoint.sh
run: |
if [ -z "$UNITY_SERIAL" ] && [ ! -z "$UNITY_LICENSE" ]; then
echo "Extracting serial from license file"
UNITY_SERIAL=$(echo "$UNITY_LICENSE" | grep -oP '(?<=<DeveloperData Value=")[^"]+' || echo "")
if [ ! -z "$UNITY_SERIAL" ]; then
echo "Found serial in license file"
fi
echo "$UNITY_SERIAL" | base64 -d >/tmp/serial_decoded
UNITY_SERIAL=$(dd if=/tmp/serial_decoded bs=1 skip=4 2>/dev/null)
rm /tmp/serial_decoded
fi
echo "Setting environment"
echo "UNITY_SERIAL=$UNITY_SERIAL" >> $GITHUB_ENV
- name: Build Project
run: /entrypoint.sh
- uses: christopherhx/gitea-upload-artifact@v4 # Gitea is bugged prior to 1.24, you need to use this uploader.
with:
name: ${{ matrix.platform.target }}
path: build/${{ matrix.platform.target }}