unity-runner/.gitea/workflows/create-image.yaml
2025-09-20 12:55:40 +10:00

87 lines
2.5 KiB
YAML

name: 🤓 Individual Runners
on:
push:
branches: [main]
paths:
- versions.txt
- dockerfiles/runner.dockerfile
- .gitea/workflows/create-runner.yaml
workflow_dispatch:
inputs:
unity_version:
description: 'Unity Version'
required: false
default: '6000.0.35f1'
type: string
platform:
description: 'Platform'
required: false
default: 'all'
type: choice
options:
- all
- webgl
- android
- ios
- mac-mono
- windows-mono
- linux-il2cpp
jobs:
build-docker:
runs-on: ubuntu-latest
env:
DOCKER_REGISTRY: docker.lakes.house/
UNITY_VERSION: ${{ github.event.inputs.unity_version }}
GAMECI_OS: ubuntu
GAMECI_VERSION: 3
strategy:
matrix:
platform:
- webgl
- android
- ios
- mac-mono
- windows-mono
- linux-il2cpp
name: Build 🐳 ${{ matrix.platform }}
if: ${{ github.event.inputs.platform == 'all' || github.event.inputs.platform == '' || github.event.inputs.platform == matrix.platform }}
steps:
- uses: actions/checkout@v4
- name: Login to Docker Registry
uses: docker/login-action@v3
with:
registry: ${{ env.DOCKER_REGISTRY }}
username: ${{ secrets.DOCKER_USERNAME }}
password: ${{ secrets.DOCKER_PASSWORD }}
- name: Get Unity Version
if: ${{ github.event.inputs.unity_version == '' }}
run: |
VERSION=$(head -n 1 versions.txt)
echo "UNITY_VERSION=$VERSION" >> $GITHUB_ENV
echo "Unity Version: $VERSION"
- name: Docker Build
run: .gitea/workflows/scripts/build-runner-image.sh
id: build-image
env:
UNITY_VERSION: ${{ env.UNITY_VERSION }}
UNITY_MODULES: ${{ matrix.platform }}
GAMECI_VERSION: ${{ env.GAMECI_VERSION }}
GAMECI_OS: ${{ env.GAMECI_OS }}
IMAGE: ${{ env.DOCKER_REGISTRY }}unityci/editor
TAG: ${{ env.GAMECI_OS }}-${{ env.UNITY_VERSION }}-${{ matrix.platform }}-runner
- name: Docker Push
run: |
echo "Pushing Docker Image ${{ steps.build-image.outputs.FULL_IMAGE }}"
echo "- Image: ${{ steps.build-image.outputs.IMAGE }}"
echo "- Tag: ${{ steps.build-image.outputs.TAG }}"
docker push ${{ steps.build-image.outputs.FULL_IMAGE }}