using System; using MedievalParty.Core; using UnityEngine; namespace MedievalParty.Lobby { public class LobbyManager: MonoBehaviour { private void Start() { UI_LobbySection.Instance.onSoloTrigger += (_, _) => Debug.Log("Solo"); UI_LobbySection.Instance.onStartTrigger += (_, _) => { SceneLoader.LoadScene(SceneLoader.SceneName.TestScene); }; } } }