11 lines
285 B
C#
11 lines
285 B
C#
using System.Collections.Generic;
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using UnityEngine;
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namespace MedievalParty.Entity
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{
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[CreateAssetMenu(menuName = "ScriptableObjects/Entities/List", fileName = "Character")]
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public class EntityListSO: ScriptableObject
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{
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public List<EntitySO> Characters;
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}
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} |