MedievalParty/Assets/Scripts/Core/CharacterListSO.cs
2025-10-02 16:27:11 -04:00

11 lines
291 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace MedievalParty.Core
{
[CreateAssetMenu(menuName = "ScriptableObjects/Characters/List", fileName = "Character")]
public class CharacterListSO: ScriptableObject
{
public List<CharacterSO> Characters;
}
}