MedievalParty/Assets/Scripts/Core/CharacterSO.cs
2025-10-02 16:27:11 -04:00

10 lines
242 B
C#

using UnityEngine;
namespace MedievalParty.Core
{
[CreateAssetMenu(menuName = "ScriptableObjects/Characters/Info", fileName = "Character")]
public class CharacterSO: ScriptableObject
{
public GameObject visual;
}
}