This commit is contained in:
louishorlaville 2022-10-29 17:06:11 -04:00
commit 4b36c99d8e
77 changed files with 49456 additions and 35 deletions

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[SerializeField] [SerializeField]
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private Vector3 EulerRot; private Vector3 EulerRot;
[SerializeField] //[SerializeField]
private List<Rigidbody> bodies; //private List<Rigidbody> bodies;
private Rigidbody rb; private Rigidbody rb;
// Start is called before the first frame update // Start is called before the first frame update
void Start() void Start()
{ {
bodies.AddRange(GetComponentsInChildren<Rigidbody>()); //bodies.AddRange(GetComponentsInChildren<Rigidbody>());
rb = GetComponent<Rigidbody>(); rb = GetComponent<Rigidbody>();
EulerRot = rotSpeed; EulerRot = rotSpeed;
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Endzone : MonoBehaviour
{
private void OnTriggerEnter(Collider other) {
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class GameController : MonoBehaviour
{
private static GameController instance;
[SerializeField]
private string startScene, mainScene, endScene;
public static GameController Instance{
get{
if(instance is null)Debug.LogError("Game controller is null");
return instance;
}
}
private void Awake() {
instance = this;
DontDestroyOnLoad(this.gameObject);
}
public void StartGame(){
SceneManager.LoadScene(mainScene);
}
public void EndGame(){
Debug.Log("Game is over");
SceneManager.LoadScene(endScene);
}
public void QuitGame(){
Application.Quit();
}
public void Options(){
Debug.Log("Clicked options");
}
public void MainMenu(){
SceneManager.LoadScene(startScene);
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 8b3e93e82b846d740a6f1fa8aa6d17e8
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,55 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ObjSpawner : MonoBehaviour
{
[SerializeField]
private GameObject objPrefab;
[SerializeField]
private float spawnRate;
[SerializeField]
private int amount;
[SerializeField]
private List<GameObject> pool;
private int index = 0;
private int firstIndex = 0;
// Start is called before the first frame update
void Start()
{
for (int i = 0; i < amount; i++)
{
GameObject obj = Instantiate(objPrefab, this.transform);
obj.SetActive(false);
pool.Add(obj);
}
//TODO add trigger start
InvokeRepeating("Spawn",0, spawnRate);
}
private void Spawn(){
if(index < amount){
pool[index].transform.position = transform.position;
pool[index].transform.rotation = transform.rotation;
Rigidbody rb = pool[index].GetComponent<Rigidbody>();
if(rb != null){
rb.velocity = Vector3.zero;
rb.angularVelocity = Vector3.zero;
}
pool[index].SetActive(true);
index++;
}else{
pool[firstIndex].SetActive(false);
index = firstIndex;
firstIndex = firstIndex+1%pool.Count-1;
Spawn();
}
}
// Update is called once per frame
void Update()
{
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 2383af188ea82654ca888af5ecda1e2f
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
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View File

@ -1,6 +1,7 @@
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;
using UnityEngine.Events;
public class TriggerZone : MonoBehaviour public class TriggerZone : MonoBehaviour
{ {
@ -8,11 +9,15 @@ public class TriggerZone : MonoBehaviour
private Triggerable linkedObj; private Triggerable linkedObj;
[SerializeField] [SerializeField]
private bool onEnter = true, onStay = false, OnExit = false; private bool onEnter = true, onStay = false, OnExit = false;
public UnityEvent enterEvent;
public UnityEvent stayEvent;
public UnityEvent exitEvent;
// Start is called before the first frame update // Start is called before the first frame update
private void OnTriggerEnter(Collider other) { private void OnTriggerEnter(Collider other) {
if(!onEnter)return; if(!onEnter)return;
if(other.gameObject.tag.Equals("Player")){ if(other.gameObject.tag.Equals("Player")){
linkedObj.TriggerEvent(); linkedObj.TriggerEvent();
enterEvent?.Invoke();
} }
} }
@ -20,6 +25,7 @@ public class TriggerZone : MonoBehaviour
if(!onStay)return; if(!onStay)return;
if(other.gameObject.tag.Equals("Player")){ if(other.gameObject.tag.Equals("Player")){
linkedObj.TriggerEvent(); linkedObj.TriggerEvent();
stayEvent?.Invoke();
} }
} }
@ -27,6 +33,7 @@ public class TriggerZone : MonoBehaviour
if(!OnExit)return; if(!OnExit)return;
if(other.gameObject.tag.Equals("Player")){ if(other.gameObject.tag.Equals("Player")){
linkedObj.TriggerEvent(); linkedObj.TriggerEvent();
exitEvent?.Invoke();
} }
} }
} }

View File

@ -6,8 +6,20 @@ EditorBuildSettings:
serializedVersion: 2 serializedVersion: 2
m_Scenes: m_Scenes:
- enabled: 1 - enabled: 1
path: Assets/Scenes/SampleScene.unity path: Assets/Scenes/MainMenu.unity
guid: 99c9720ab356a0642a771bea13969a05 guid: af63aef6e17277b44ade3df35992db53
- enabled: 1
path: Assets/Scenes/Dev.unity
guid: 739ca6d2c9f3b5b4a8885b94cf11f074
- enabled: 1
path: Assets/Scenes/GameLogic.unity
guid: 6c735b8f44735c84789efdc5bc7c8d2d
- enabled: 1
path: Assets/Scenes/ThanksScene.unity
guid: b3991f64db889b744ba3668a4998424e
- enabled: 1
path: Assets/Scenes/LevelDesign.unity
guid: 4b213b8915c09ca49873cfadc143c61b
m_configObjects: m_configObjects:
com.unity.input.settings: {fileID: 11400000, guid: 83b4255e269437642ad0474a7bdb56b5, com.unity.input.settings: {fileID: 11400000, guid: 83b4255e269437642ad0474a7bdb56b5,
type: 2} type: 2}