wip visual
This commit is contained in:
parent
aea0ed7270
commit
9843650fb3
@ -117,24 +117,24 @@ Material:
|
|||||||
- _Surface: 0
|
- _Surface: 0
|
||||||
- _WorkflowMode: 1
|
- _WorkflowMode: 1
|
||||||
- _ZWrite: 1
|
- _ZWrite: 1
|
||||||
- u_bend: 3.09
|
- u_bend: 4
|
||||||
- u_blue_offset_y: 0.002
|
- u_blue_offset_y: 0.0022
|
||||||
- u_green_offset_y: 0
|
- u_green_offset_y: 0
|
||||||
- u_noise_amount: 0.012
|
- u_noise_amount: 0.01
|
||||||
- u_noise_size: 170
|
- u_noise_size: 417
|
||||||
- u_red_offset_y: -0.002
|
- u_red_offset_y: -0.0021
|
||||||
- u_scanlin_transparence1: 0.021
|
- u_scanlin_transparence1: 0.011
|
||||||
- u_scanlin_transparence2: 0.031
|
- u_scanlin_transparence2: 0.021
|
||||||
- u_scanline_amount: 0.047
|
- u_scanline_amount: 0.047
|
||||||
- u_scanline_size_1: 277
|
- u_scanline_size_1: 277
|
||||||
- u_scanline_size_2: 521
|
- u_scanline_size_2: 521
|
||||||
- u_scanline_speed_1: 94.13
|
- u_scanline_speed_1: 94.13
|
||||||
- u_scanline_speed_2: 30
|
- u_scanline_speed_2: 30
|
||||||
- u_space_bend: 2.135
|
- u_space_bend: 2.14
|
||||||
- u_time: 15.95
|
- u_time: 15.95
|
||||||
- u_vignette_edge_round: 7.8
|
- u_vignette_edge_round: 6
|
||||||
- u_vignette_size: 1.82
|
- u_vignette_size: 1.8
|
||||||
- u_vignette_smoothness: 0.56
|
- u_vignette_smoothness: 0.26
|
||||||
m_Colors:
|
m_Colors:
|
||||||
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
|
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
|||||||
@ -77,8 +77,8 @@ MonoBehaviour:
|
|||||||
m_fontMaterials: []
|
m_fontMaterials: []
|
||||||
m_fontColor32:
|
m_fontColor32:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
rgba: 4291166124
|
rgba: 4294967295
|
||||||
m_fontColor: {r: 0.67358494, g: 1, b: 0.7738154, a: 1}
|
m_fontColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
m_enableVertexGradient: 0
|
m_enableVertexGradient: 0
|
||||||
m_colorMode: 3
|
m_colorMode: 3
|
||||||
m_fontColorGradient:
|
m_fontColorGradient:
|
||||||
@ -95,7 +95,7 @@ MonoBehaviour:
|
|||||||
m_faceColor:
|
m_faceColor:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
rgba: 4294967295
|
rgba: 4294967295
|
||||||
m_fontSize: 10.05
|
m_fontSize: 23.25
|
||||||
m_fontSizeBase: 24
|
m_fontSizeBase: 24
|
||||||
m_fontWeight: 400
|
m_fontWeight: 400
|
||||||
m_enableAutoSizing: 1
|
m_enableAutoSizing: 1
|
||||||
@ -199,15 +199,15 @@ MonoBehaviour:
|
|||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
m_Material: {fileID: 0}
|
m_Material: {fileID: 0}
|
||||||
m_Color: {r: 0.31014594, g: 0.6792453, b: 0.5950109, a: 1}
|
m_Color: {r: 0.60248095, g: 0.9716981, b: 0.5353506, a: 1}
|
||||||
m_RaycastTarget: 1
|
m_RaycastTarget: 1
|
||||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
m_Maskable: 1
|
m_Maskable: 1
|
||||||
m_OnCullStateChanged:
|
m_OnCullStateChanged:
|
||||||
m_PersistentCalls:
|
m_PersistentCalls:
|
||||||
m_Calls: []
|
m_Calls: []
|
||||||
m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
|
m_Sprite: {fileID: 21300000, guid: 116e65d2b34493c439f545f71aa487b5, type: 3}
|
||||||
m_Type: 1
|
m_Type: 0
|
||||||
m_PreserveAspect: 0
|
m_PreserveAspect: 0
|
||||||
m_FillCenter: 1
|
m_FillCenter: 1
|
||||||
m_FillMethod: 4
|
m_FillMethod: 4
|
||||||
@ -215,7 +215,7 @@ MonoBehaviour:
|
|||||||
m_FillClockwise: 1
|
m_FillClockwise: 1
|
||||||
m_FillOrigin: 0
|
m_FillOrigin: 0
|
||||||
m_UseSpriteMesh: 0
|
m_UseSpriteMesh: 0
|
||||||
m_PixelsPerUnitMultiplier: 1
|
m_PixelsPerUnitMultiplier: 8.2
|
||||||
--- !u!114 &5917528464644539590
|
--- !u!114 &5917528464644539590
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -237,10 +237,10 @@ MonoBehaviour:
|
|||||||
m_SelectOnRight: {fileID: 0}
|
m_SelectOnRight: {fileID: 0}
|
||||||
m_Transition: 1
|
m_Transition: 1
|
||||||
m_Colors:
|
m_Colors:
|
||||||
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
|
m_NormalColor: {r: 0.7830189, g: 0.7830189, b: 0.7830189, a: 1}
|
||||||
m_HighlightedColor: {r: 0.5377358, g: 0.5377358, b: 0.5377358, a: 1}
|
m_HighlightedColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
m_PressedColor: {r: 0.5754717, g: 0.3441972, b: 0.3441972, a: 1}
|
m_PressedColor: {r: 1, g: 0.57924527, b: 0.57924527, a: 1}
|
||||||
m_SelectedColor: {r: 0.5283019, g: 0.5283019, b: 0.5283019, a: 1}
|
m_SelectedColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
||||||
m_ColorMultiplier: 1
|
m_ColorMultiplier: 1
|
||||||
m_FadeDuration: 0.1
|
m_FadeDuration: 0.1
|
||||||
|
|||||||
@ -237,6 +237,21 @@ PrefabInstance:
|
|||||||
propertyPath: m_Name
|
propertyPath: m_Name
|
||||||
value: Button-Quit
|
value: Button-Quit
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5917528464644539590, guid: 0bdc45a9254ade843b7ba60aaab62301,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Mode
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5917528464644539590, guid: 0bdc45a9254ade843b7ba60aaab62301,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName
|
||||||
|
value: Quit
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5917528464644539590, guid: 0bdc45a9254ade843b7ba60aaab62301,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_TargetAssemblyTypeName
|
||||||
|
value: ButtonAction, Assembly-CSharp
|
||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 5917528464644539591, guid: 0bdc45a9254ade843b7ba60aaab62301,
|
- target: {fileID: 5917528464644539591, guid: 0bdc45a9254ade843b7ba60aaab62301,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_Pivot.x
|
propertyPath: m_Pivot.x
|
||||||
@ -342,6 +357,31 @@ PrefabInstance:
|
|||||||
propertyPath: m_LocalEulerAnglesHint.z
|
propertyPath: m_LocalEulerAnglesHint.z
|
||||||
value: 0
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5917528464644539593, guid: 0bdc45a9254ade843b7ba60aaab62301,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_UseSpriteMesh
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5917528464644539593, guid: 0bdc45a9254ade843b7ba60aaab62301,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_RaycastPadding.w
|
||||||
|
value: 4.03
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5917528464644539593, guid: 0bdc45a9254ade843b7ba60aaab62301,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_RaycastPadding.x
|
||||||
|
value: -2.02
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5917528464644539593, guid: 0bdc45a9254ade843b7ba60aaab62301,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_RaycastPadding.y
|
||||||
|
value: -4.73
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5917528464644539593, guid: 0bdc45a9254ade843b7ba60aaab62301,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_RaycastPadding.z
|
||||||
|
value: 0.99
|
||||||
|
objectReference: {fileID: 0}
|
||||||
m_RemovedComponents: []
|
m_RemovedComponents: []
|
||||||
m_SourcePrefab: {fileID: 100100000, guid: 0bdc45a9254ade843b7ba60aaab62301, type: 3}
|
m_SourcePrefab: {fileID: 100100000, guid: 0bdc45a9254ade843b7ba60aaab62301, type: 3}
|
||||||
--- !u!224 &129620053 stripped
|
--- !u!224 &129620053 stripped
|
||||||
@ -592,7 +632,7 @@ RectTransform:
|
|||||||
- {fileID: 815245103}
|
- {fileID: 815245103}
|
||||||
- {fileID: 129620053}
|
- {fileID: 129620053}
|
||||||
m_Father: {fileID: 753457328}
|
m_Father: {fileID: 753457328}
|
||||||
m_RootOrder: 2
|
m_RootOrder: 3
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 0, y: 0}
|
m_AnchorMin: {x: 0, y: 0}
|
||||||
m_AnchorMax: {x: 0, y: 0}
|
m_AnchorMax: {x: 0, y: 0}
|
||||||
@ -617,7 +657,7 @@ MonoBehaviour:
|
|||||||
m_Top: 20
|
m_Top: 20
|
||||||
m_Bottom: 28
|
m_Bottom: 28
|
||||||
m_ChildAlignment: 4
|
m_ChildAlignment: 4
|
||||||
m_Spacing: 19.62
|
m_Spacing: 25
|
||||||
m_ChildForceExpandWidth: 1
|
m_ChildForceExpandWidth: 1
|
||||||
m_ChildForceExpandHeight: 1
|
m_ChildForceExpandHeight: 1
|
||||||
m_ChildControlWidth: 1
|
m_ChildControlWidth: 1
|
||||||
@ -738,6 +778,7 @@ RectTransform:
|
|||||||
m_LocalScale: {x: 0, y: 0, z: 0}
|
m_LocalScale: {x: 0, y: 0, z: 0}
|
||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children:
|
m_Children:
|
||||||
|
- {fileID: 1079852939}
|
||||||
- {fileID: 1451380980}
|
- {fileID: 1451380980}
|
||||||
- {fileID: 1281004661}
|
- {fileID: 1281004661}
|
||||||
- {fileID: 574174949}
|
- {fileID: 574174949}
|
||||||
@ -835,8 +876,8 @@ MonoBehaviour:
|
|||||||
m_fontMaterials: []
|
m_fontMaterials: []
|
||||||
m_fontColor32:
|
m_fontColor32:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
rgba: 4285573976
|
rgba: 4294967295
|
||||||
m_fontColor: {r: 0.3437522, g: 0.6698113, b: 0.43886983, a: 1}
|
m_fontColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
m_enableVertexGradient: 0
|
m_enableVertexGradient: 0
|
||||||
m_colorMode: 3
|
m_colorMode: 3
|
||||||
m_fontColorGradient:
|
m_fontColorGradient:
|
||||||
@ -925,6 +966,11 @@ PrefabInstance:
|
|||||||
propertyPath: m_Name
|
propertyPath: m_Name
|
||||||
value: Button-Options
|
value: Button-Options
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5917528464644539588, guid: 0bdc45a9254ade843b7ba60aaab62301,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_IsActive
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 5917528464644539590, guid: 0bdc45a9254ade843b7ba60aaab62301,
|
- target: {fileID: 5917528464644539590, guid: 0bdc45a9254ade843b7ba60aaab62301,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.size
|
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.size
|
||||||
@ -978,7 +1024,7 @@ PrefabInstance:
|
|||||||
- target: {fileID: 5917528464644539591, guid: 0bdc45a9254ade843b7ba60aaab62301,
|
- target: {fileID: 5917528464644539591, guid: 0bdc45a9254ade843b7ba60aaab62301,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_AnchorMax.y
|
propertyPath: m_AnchorMax.y
|
||||||
value: 0
|
value: 1
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 5917528464644539591, guid: 0bdc45a9254ade843b7ba60aaab62301,
|
- target: {fileID: 5917528464644539591, guid: 0bdc45a9254ade843b7ba60aaab62301,
|
||||||
type: 3}
|
type: 3}
|
||||||
@ -988,17 +1034,17 @@ PrefabInstance:
|
|||||||
- target: {fileID: 5917528464644539591, guid: 0bdc45a9254ade843b7ba60aaab62301,
|
- target: {fileID: 5917528464644539591, guid: 0bdc45a9254ade843b7ba60aaab62301,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_AnchorMin.y
|
propertyPath: m_AnchorMin.y
|
||||||
value: 0
|
value: 1
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 5917528464644539591, guid: 0bdc45a9254ade843b7ba60aaab62301,
|
- target: {fileID: 5917528464644539591, guid: 0bdc45a9254ade843b7ba60aaab62301,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_SizeDelta.x
|
propertyPath: m_SizeDelta.x
|
||||||
value: 0
|
value: 91.09
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 5917528464644539591, guid: 0bdc45a9254ade843b7ba60aaab62301,
|
- target: {fileID: 5917528464644539591, guid: 0bdc45a9254ade843b7ba60aaab62301,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_SizeDelta.y
|
propertyPath: m_SizeDelta.y
|
||||||
value: 0
|
value: 15.2666645
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 5917528464644539591, guid: 0bdc45a9254ade843b7ba60aaab62301,
|
- target: {fileID: 5917528464644539591, guid: 0bdc45a9254ade843b7ba60aaab62301,
|
||||||
type: 3}
|
type: 3}
|
||||||
@ -1038,12 +1084,12 @@ PrefabInstance:
|
|||||||
- target: {fileID: 5917528464644539591, guid: 0bdc45a9254ade843b7ba60aaab62301,
|
- target: {fileID: 5917528464644539591, guid: 0bdc45a9254ade843b7ba60aaab62301,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_AnchoredPosition.x
|
propertyPath: m_AnchoredPosition.x
|
||||||
value: 0
|
value: 68
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 5917528464644539591, guid: 0bdc45a9254ade843b7ba60aaab62301,
|
- target: {fileID: 5917528464644539591, guid: 0bdc45a9254ade843b7ba60aaab62301,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_AnchoredPosition.y
|
propertyPath: m_AnchoredPosition.y
|
||||||
value: 0
|
value: -70.15333
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 5917528464644539591, guid: 0bdc45a9254ade843b7ba60aaab62301,
|
- target: {fileID: 5917528464644539591, guid: 0bdc45a9254ade843b7ba60aaab62301,
|
||||||
type: 3}
|
type: 3}
|
||||||
@ -1080,6 +1126,82 @@ MonoBehaviour:
|
|||||||
m_Script: {fileID: 11500000, guid: 5383d580c7e5c0d41a73c7791506ead1, type: 3}
|
m_Script: {fileID: 11500000, guid: 5383d580c7e5c0d41a73c7791506ead1, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
|
--- !u!1 &1079852938
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 1079852939}
|
||||||
|
- component: {fileID: 1079852941}
|
||||||
|
- component: {fileID: 1079852940}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Background2
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &1079852939
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1079852938}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 753457328}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0, y: 0}
|
||||||
|
m_AnchorMax: {x: 1, y: 1}
|
||||||
|
m_AnchoredPosition: {x: 0, y: 0}
|
||||||
|
m_SizeDelta: {x: 0, y: 0}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!114 &1079852940
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1079852938}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_Sprite: {fileID: 21300000, guid: f101856c7df715742a264dc02c835fb4, type: 3}
|
||||||
|
m_Type: 0
|
||||||
|
m_PreserveAspect: 0
|
||||||
|
m_FillCenter: 1
|
||||||
|
m_FillMethod: 4
|
||||||
|
m_FillAmount: 1
|
||||||
|
m_FillClockwise: 1
|
||||||
|
m_FillOrigin: 0
|
||||||
|
m_UseSpriteMesh: 0
|
||||||
|
m_PixelsPerUnitMultiplier: 10
|
||||||
|
--- !u!222 &1079852941
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1079852938}
|
||||||
|
m_CullTransparentMesh: 1
|
||||||
--- !u!1 &1281004660
|
--- !u!1 &1281004660
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -1111,12 +1233,12 @@ RectTransform:
|
|||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 753457328}
|
m_Father: {fileID: 753457328}
|
||||||
m_RootOrder: 1
|
m_RootOrder: 2
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 1, y: 1}
|
m_AnchorMin: {x: 1, y: 1}
|
||||||
m_AnchorMax: {x: 1, y: 1}
|
m_AnchorMax: {x: 1, y: 1}
|
||||||
m_AnchoredPosition: {x: -77.453, y: -53.481995}
|
m_AnchoredPosition: {x: -91.338, y: -53.481995}
|
||||||
m_SizeDelta: {x: 154.907, y: 106.963}
|
m_SizeDelta: {x: 127.138, y: 106.963}
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
--- !u!114 &1281004662
|
--- !u!114 &1281004662
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
@ -1138,7 +1260,7 @@ MonoBehaviour:
|
|||||||
m_OnCullStateChanged:
|
m_OnCullStateChanged:
|
||||||
m_PersistentCalls:
|
m_PersistentCalls:
|
||||||
m_Calls: []
|
m_Calls: []
|
||||||
m_text: Stretch Graplin
|
m_text: '[Graplin Jeff]'
|
||||||
m_isRightToLeft: 0
|
m_isRightToLeft: 0
|
||||||
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
|
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
|
||||||
m_sharedMaterial: {fileID: 2100000, guid: e73a58f6e2794ae7b1b7e50b7fb811b0, type: 2}
|
m_sharedMaterial: {fileID: 2100000, guid: e73a58f6e2794ae7b1b7e50b7fb811b0, type: 2}
|
||||||
@ -1172,7 +1294,7 @@ MonoBehaviour:
|
|||||||
m_fontSizeMin: 18
|
m_fontSizeMin: 18
|
||||||
m_fontSizeMax: 72
|
m_fontSizeMax: 72
|
||||||
m_fontStyle: 0
|
m_fontStyle: 0
|
||||||
m_HorizontalAlignment: 1
|
m_HorizontalAlignment: 4
|
||||||
m_VerticalAlignment: 1024
|
m_VerticalAlignment: 1024
|
||||||
m_textAlignment: 65535
|
m_textAlignment: 65535
|
||||||
m_characterSpacing: 0
|
m_characterSpacing: 0
|
||||||
@ -1238,7 +1360,7 @@ GameObject:
|
|||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 0
|
||||||
m_IsActive: 1
|
m_IsActive: 0
|
||||||
--- !u!224 &1451380980
|
--- !u!224 &1451380980
|
||||||
RectTransform:
|
RectTransform:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -1252,7 +1374,7 @@ RectTransform:
|
|||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 753457328}
|
m_Father: {fileID: 753457328}
|
||||||
m_RootOrder: 0
|
m_RootOrder: 1
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 0, y: 0}
|
m_AnchorMin: {x: 0, y: 0}
|
||||||
m_AnchorMax: {x: 1, y: 1}
|
m_AnchorMax: {x: 1, y: 1}
|
||||||
@ -1337,12 +1459,12 @@ RectTransform:
|
|||||||
- {fileID: 779369316}
|
- {fileID: 779369316}
|
||||||
- {fileID: 973613}
|
- {fileID: 973613}
|
||||||
m_Father: {fileID: 753457328}
|
m_Father: {fileID: 753457328}
|
||||||
m_RootOrder: 3
|
m_RootOrder: 4
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 0, y: 0}
|
m_AnchorMin: {x: 0, y: 0}
|
||||||
m_AnchorMax: {x: 1, y: 1}
|
m_AnchorMax: {x: 1, y: 1}
|
||||||
m_AnchoredPosition: {x: 82.547, y: -53.407013}
|
m_AnchoredPosition: {x: 78.414, y: -48.979}
|
||||||
m_SizeDelta: {x: -165.09, y: -106.81}
|
m_SizeDelta: {x: -173.356, y: -115.666}
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
--- !u!114 &1703051055
|
--- !u!114 &1703051055
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
@ -1661,5 +1783,25 @@ PrefabInstance:
|
|||||||
propertyPath: m_LocalEulerAnglesHint.z
|
propertyPath: m_LocalEulerAnglesHint.z
|
||||||
value: 0
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5917528464644539593, guid: 0bdc45a9254ade843b7ba60aaab62301,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_RaycastPadding.w
|
||||||
|
value: -1.64
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5917528464644539593, guid: 0bdc45a9254ade843b7ba60aaab62301,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_RaycastPadding.x
|
||||||
|
value: -5.02
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5917528464644539593, guid: 0bdc45a9254ade843b7ba60aaab62301,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_RaycastPadding.y
|
||||||
|
value: -1.41
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5917528464644539593, guid: 0bdc45a9254ade843b7ba60aaab62301,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_RaycastPadding.z
|
||||||
|
value: 0.13
|
||||||
|
objectReference: {fileID: 0}
|
||||||
m_RemovedComponents: []
|
m_RemovedComponents: []
|
||||||
m_SourcePrefab: {fileID: 100100000, guid: 0bdc45a9254ade843b7ba60aaab62301, type: 3}
|
m_SourcePrefab: {fileID: 100100000, guid: 0bdc45a9254ade843b7ba60aaab62301, type: 3}
|
||||||
|
|||||||
@ -1,16 +1,12 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using Unity.VisualScripting;
|
|
||||||
using UnityEditor;
|
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.SceneManagement;
|
using UnityEngine.SceneManagement;
|
||||||
|
|
||||||
public class ButtonAction : MonoBehaviour
|
public class ButtonAction : MonoBehaviour
|
||||||
{
|
{
|
||||||
public void LoadScene(SceneAsset sceneAsset)
|
public void LoadScene(String sceneName)
|
||||||
{
|
{
|
||||||
SceneManager.LoadScene(sceneAsset.name);
|
SceneManager.LoadScene(sceneName);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OpenOption()
|
public void OpenOption()
|
||||||
|
|||||||
@ -1,356 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using UnityEngine;
|
|
||||||
using UnityEngine.EventSystems;
|
|
||||||
using UnityEngine.Serialization;
|
|
||||||
using UnityEngine.UI;
|
|
||||||
|
|
||||||
public class GraphicRaycasterBend : GraphicRaycaster
|
|
||||||
{
|
|
||||||
Vector2 Bend(Vector2 uv, float bend)
|
|
||||||
{
|
|
||||||
uv -= new Vector2(0.5f, 0.5f);
|
|
||||||
uv *= new Vector2(2, 2);
|
|
||||||
|
|
||||||
uv.x *= (float)(1 + Math.Pow(Math.Abs(uv.y) / bend, 2));
|
|
||||||
uv.y *= (float)(1 + Math.Pow(Math.Abs(uv.x) / bend, 2));
|
|
||||||
|
|
||||||
uv /= new Vector2(2.107f, 2.107f);
|
|
||||||
return uv + new Vector2(0.5f, 0.5f);
|
|
||||||
}
|
|
||||||
|
|
||||||
private Canvas m_Canvas;
|
|
||||||
|
|
||||||
private Canvas canvas
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
if (m_Canvas != null)
|
|
||||||
return m_Canvas;
|
|
||||||
|
|
||||||
m_Canvas = GetComponent<Canvas>();
|
|
||||||
return m_Canvas;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
[NonSerialized] private List<Graphic> m_RaycastResults = new List<Graphic>();
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Perform the raycast against the list of graphics associated with the Canvas.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="eventData">Current event data</param>
|
|
||||||
/// <param name="resultAppendList">List of hit objects to append new results to.</param>
|
|
||||||
public override void Raycast(PointerEventData eventData, List<RaycastResult> resultAppendList)
|
|
||||||
{
|
|
||||||
if (canvas == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
var canvasGraphics = GraphicRegistry.GetRaycastableGraphicsForCanvas(canvas);
|
|
||||||
if (canvasGraphics == null || canvasGraphics.Count == 0)
|
|
||||||
return;
|
|
||||||
|
|
||||||
int displayIndex;
|
|
||||||
var currentEventCamera = eventCamera; // Property can call Camera.main, so cache the reference
|
|
||||||
|
|
||||||
if (canvas.renderMode == RenderMode.ScreenSpaceOverlay || currentEventCamera == null)
|
|
||||||
displayIndex = canvas.targetDisplay;
|
|
||||||
else
|
|
||||||
displayIndex = currentEventCamera.targetDisplay;
|
|
||||||
|
|
||||||
var eventPosition = RelativeMouseAtScaled(eventData.position);
|
|
||||||
if (eventPosition != Vector3.zero)
|
|
||||||
{
|
|
||||||
// We support multiple display and display identification based on event position.
|
|
||||||
|
|
||||||
int eventDisplayIndex = (int)eventPosition.z;
|
|
||||||
|
|
||||||
// Discard events that are not part of this display so the user does not interact with multiple displays at once.
|
|
||||||
if (eventDisplayIndex != displayIndex)
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// The multiple display system is not supported on all platforms, when it is not supported the returned position
|
|
||||||
// will be all zeros so when the returned index is 0 we will default to the event data to be safe.
|
|
||||||
eventPosition = eventData.position;
|
|
||||||
|
|
||||||
#if UNITY_EDITOR
|
|
||||||
if (Display.activeEditorGameViewTarget != displayIndex)
|
|
||||||
return;
|
|
||||||
eventPosition.z = Display.activeEditorGameViewTarget;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// We dont really know in which display the event occured. We will process the event assuming it occured in our display.
|
|
||||||
}
|
|
||||||
|
|
||||||
// Convert to view space
|
|
||||||
Vector2 pos;
|
|
||||||
if (currentEventCamera == null)
|
|
||||||
{
|
|
||||||
// Multiple display support only when not the main display. For display 0 the reported
|
|
||||||
// resolution is always the desktops resolution since its part of the display API,
|
|
||||||
// so we use the standard none multiple display method. (case 741751)
|
|
||||||
float w = Screen.width;
|
|
||||||
float h = Screen.height;
|
|
||||||
if (displayIndex > 0 && displayIndex < Display.displays.Length)
|
|
||||||
{
|
|
||||||
w = Display.displays[displayIndex].systemWidth;
|
|
||||||
h = Display.displays[displayIndex].systemHeight;
|
|
||||||
}
|
|
||||||
|
|
||||||
pos = new Vector2(eventPosition.x / w, eventPosition.y / h);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
pos = currentEventCamera.ScreenToViewportPoint(eventPosition);
|
|
||||||
|
|
||||||
// If it's outside the camera's viewport, do nothing
|
|
||||||
if (pos.x < 0f || pos.x > 1f || pos.y < 0f || pos.y > 1f)
|
|
||||||
return;
|
|
||||||
|
|
||||||
pos = Bend(pos, 3.03f);
|
|
||||||
|
|
||||||
float hitDistance = float.MaxValue;
|
|
||||||
|
|
||||||
Ray ray = new Ray();
|
|
||||||
|
|
||||||
if (currentEventCamera != null)
|
|
||||||
ray = currentEventCamera.ScreenPointToRay(eventPosition);
|
|
||||||
|
|
||||||
if (canvas.renderMode != RenderMode.ScreenSpaceOverlay && blockingObjects != BlockingObjects.None)
|
|
||||||
{
|
|
||||||
float distanceToClipPlane = 100.0f;
|
|
||||||
|
|
||||||
if (currentEventCamera != null)
|
|
||||||
{
|
|
||||||
float projectionDirection = ray.direction.z;
|
|
||||||
distanceToClipPlane = Mathf.Approximately(0.0f, projectionDirection)
|
|
||||||
? Mathf.Infinity
|
|
||||||
: Mathf.Abs((currentEventCamera.farClipPlane - currentEventCamera.nearClipPlane) /
|
|
||||||
projectionDirection);
|
|
||||||
}
|
|
||||||
#if PACKAGE_PHYSICS
|
|
||||||
if (blockingObjects == BlockingObjects.ThreeD || blockingObjects == BlockingObjects.All)
|
|
||||||
{
|
|
||||||
if (ReflectionMethodsCache.Singleton.raycast3D != null)
|
|
||||||
{
|
|
||||||
var hits =
|
|
||||||
ReflectionMethodsCache.Singleton.raycast3DAll(ray, distanceToClipPlane, (int)m_BlockingMask);
|
|
||||||
if (hits.Length > 0)
|
|
||||||
hitDistance = hits[0].distance;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
#if PACKAGE_PHYSICS2D
|
|
||||||
if (blockingObjects == BlockingObjects.TwoD || blockingObjects == BlockingObjects.All)
|
|
||||||
{
|
|
||||||
if (ReflectionMethodsCache.Singleton.raycast2D != null)
|
|
||||||
{
|
|
||||||
var hits =
|
|
||||||
ReflectionMethodsCache.Singleton.getRayIntersectionAll(ray, distanceToClipPlane, (int)m_BlockingMask);
|
|
||||||
if (hits.Length > 0)
|
|
||||||
hitDistance = hits[0].distance;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
m_RaycastResults.Clear();
|
|
||||||
|
|
||||||
Raycast(canvas, currentEventCamera, eventPosition, canvasGraphics, m_RaycastResults);
|
|
||||||
|
|
||||||
int totalCount = m_RaycastResults.Count;
|
|
||||||
for (var index = 0; index < totalCount; index++)
|
|
||||||
{
|
|
||||||
var go = m_RaycastResults[index].gameObject;
|
|
||||||
bool appendGraphic = true;
|
|
||||||
|
|
||||||
if (ignoreReversedGraphics)
|
|
||||||
{
|
|
||||||
if (currentEventCamera == null)
|
|
||||||
{
|
|
||||||
// If we dont have a camera we know that we should always be facing forward
|
|
||||||
var dir = go.transform.rotation * Vector3.forward;
|
|
||||||
appendGraphic = Vector3.Dot(Vector3.forward, dir) > 0;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// If we have a camera compare the direction against the cameras forward.
|
|
||||||
var cameraForward = currentEventCamera.transform.rotation * Vector3.forward *
|
|
||||||
currentEventCamera.nearClipPlane;
|
|
||||||
appendGraphic =
|
|
||||||
Vector3.Dot(go.transform.position - currentEventCamera.transform.position - cameraForward,
|
|
||||||
go.transform.forward) >= 0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (appendGraphic)
|
|
||||||
{
|
|
||||||
float distance = 0;
|
|
||||||
Transform trans = go.transform;
|
|
||||||
Vector3 transForward = trans.forward;
|
|
||||||
|
|
||||||
if (currentEventCamera == null || canvas.renderMode == RenderMode.ScreenSpaceOverlay)
|
|
||||||
distance = 0;
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// http://geomalgorithms.com/a06-_intersect-2.html
|
|
||||||
distance = (Vector3.Dot(transForward, trans.position - ray.origin) /
|
|
||||||
Vector3.Dot(transForward, ray.direction));
|
|
||||||
|
|
||||||
// Check to see if the go is behind the camera.
|
|
||||||
if (distance < 0)
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (distance >= hitDistance)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
var castResult = new RaycastResult
|
|
||||||
{
|
|
||||||
gameObject = go,
|
|
||||||
module = this,
|
|
||||||
distance = distance,
|
|
||||||
screenPosition = eventPosition,
|
|
||||||
displayIndex = displayIndex,
|
|
||||||
index = resultAppendList.Count,
|
|
||||||
depth = m_RaycastResults[index].depth,
|
|
||||||
sortingLayer = canvas.sortingLayerID,
|
|
||||||
sortingOrder = canvas.sortingOrder,
|
|
||||||
worldPosition = ray.origin + ray.direction * distance,
|
|
||||||
worldNormal = -transForward
|
|
||||||
};
|
|
||||||
resultAppendList.Add(castResult);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private static Vector3 RelativeMouseAtScaled(Vector2 position)
|
|
||||||
{
|
|
||||||
#if !UNITY_EDITOR && !UNITY_WSA
|
|
||||||
// If the main display is now the same resolution as the system then we need to scale the mouse position. (case 1141732)
|
|
||||||
if (Display.main.renderingWidth != Display.main.systemWidth || Display.main.renderingHeight != Display.main.systemHeight)
|
|
||||||
{
|
|
||||||
// The system will add padding when in full-screen and using a non-native aspect ratio. (case UUM-7893)
|
|
||||||
// For example Rendering 1920x1080 with a systeem resolution of 3440x1440 would create black bars on each side that are 330 pixels wide.
|
|
||||||
// we need to account for this or it will offset our coordinates when we are not on the main display.
|
|
||||||
var systemAspectRatio = Display.main.systemWidth / (float)Display.main.systemHeight;
|
|
||||||
|
|
||||||
var sizePlusPadding = new Vector2(Display.main.renderingWidth, Display.main.renderingHeight);
|
|
||||||
var padding = Vector2.zero;
|
|
||||||
if (Screen.fullScreen)
|
|
||||||
{
|
|
||||||
var aspectRatio = Screen.width / (float)Screen.height;
|
|
||||||
if (Display.main.systemHeight * aspectRatio < Display.main.systemWidth)
|
|
||||||
{
|
|
||||||
// Horizontal padding
|
|
||||||
sizePlusPadding.x = Display.main.renderingHeight * systemAspectRatio;
|
|
||||||
padding.x = (sizePlusPadding.x - Display.main.renderingWidth) * 0.5f;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// Vertical padding
|
|
||||||
sizePlusPadding.y = Display.main.renderingWidth / systemAspectRatio;
|
|
||||||
padding.y = (sizePlusPadding.y - Display.main.renderingHeight) * 0.5f;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
var sizePlusPositivePadding = sizePlusPadding - padding;
|
|
||||||
|
|
||||||
// If we are not inside of the main display then we must adjust the mouse position so it is scaled by
|
|
||||||
// the main display and adjusted for any padding that may have been added due to different aspect ratios.
|
|
||||||
if (position.y < -padding.y || position.y > sizePlusPositivePadding.y ||
|
|
||||||
position.x < -padding.x || position.x > sizePlusPositivePadding.x)
|
|
||||||
{
|
|
||||||
var adjustedPosition = position;
|
|
||||||
|
|
||||||
if (!Screen.fullScreen)
|
|
||||||
{
|
|
||||||
// When in windowed mode, the window will be centered with the 0,0 coordinate at the top left, we need to adjust so it is relative to the screen instead.
|
|
||||||
adjustedPosition.x -= (Display.main.renderingWidth - Display.main.systemWidth) * 0.5f;
|
|
||||||
adjustedPosition.y -= (Display.main.renderingHeight - Display.main.systemHeight) * 0.5f;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// Scale the mouse position to account for the black bars when in a non-native aspect ratio.
|
|
||||||
adjustedPosition += padding;
|
|
||||||
adjustedPosition.x *= Display.main.systemWidth / sizePlusPadding.x;
|
|
||||||
adjustedPosition.y *= Display.main.systemHeight / sizePlusPadding.y;
|
|
||||||
}
|
|
||||||
|
|
||||||
var relativePos = Display.RelativeMouseAt(adjustedPosition);
|
|
||||||
|
|
||||||
// If we are not on the main display then return the adjusted position.
|
|
||||||
if (relativePos.z != 0)
|
|
||||||
return relativePos;
|
|
||||||
}
|
|
||||||
|
|
||||||
// We are using the main display.
|
|
||||||
return new Vector3(position.x, position.y, 0);
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
return Display.RelativeMouseAt(position);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The camera that will generate rays for this raycaster.
|
|
||||||
/// </summary>
|
|
||||||
/// <returns>
|
|
||||||
/// - Null if Camera mode is ScreenSpaceOverlay or ScreenSpaceCamera and has no camera.
|
|
||||||
/// - canvas.worldCanvas if not null
|
|
||||||
/// - Camera.main.
|
|
||||||
/// </returns>
|
|
||||||
public override Camera eventCamera
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
var canvas = this.canvas;
|
|
||||||
var renderMode = canvas.renderMode;
|
|
||||||
if (renderMode == RenderMode.ScreenSpaceOverlay
|
|
||||||
|| (renderMode == RenderMode.ScreenSpaceCamera && canvas.worldCamera == null))
|
|
||||||
return null;
|
|
||||||
|
|
||||||
return canvas.worldCamera ?? Camera.main;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Perform a raycast into the screen and collect all graphics underneath it.
|
|
||||||
/// </summary>
|
|
||||||
[NonSerialized] static readonly List<Graphic> s_SortedGraphics = new List<Graphic>();
|
|
||||||
|
|
||||||
private static void Raycast(Canvas canvas, Camera eventCamera, Vector2 pointerPosition,
|
|
||||||
IList<Graphic> foundGraphics, List<Graphic> results)
|
|
||||||
{
|
|
||||||
// Necessary for the event system
|
|
||||||
int totalCount = foundGraphics.Count;
|
|
||||||
for (int i = 0; i < totalCount; ++i)
|
|
||||||
{
|
|
||||||
Graphic graphic = foundGraphics[i];
|
|
||||||
|
|
||||||
// -1 means it hasn't been processed by the canvas, which means it isn't actually drawn
|
|
||||||
if (!graphic.raycastTarget || graphic.canvasRenderer.cull || graphic.depth == -1)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
if (!RectTransformUtility.RectangleContainsScreenPoint(graphic.rectTransform, pointerPosition, eventCamera,
|
|
||||||
graphic.raycastPadding))
|
|
||||||
continue;
|
|
||||||
|
|
||||||
if (eventCamera != null && eventCamera.WorldToScreenPoint(graphic.rectTransform.position).z >
|
|
||||||
eventCamera.farClipPlane)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
if (graphic.Raycast(pointerPosition, eventCamera))
|
|
||||||
{
|
|
||||||
s_SortedGraphics.Add(graphic);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
s_SortedGraphics.Sort((g1, g2) => g2.depth.CompareTo(g1.depth));
|
|
||||||
totalCount = s_SortedGraphics.Count;
|
|
||||||
for (int i = 0; i < totalCount; ++i)
|
|
||||||
results.Add(s_SortedGraphics[i]);
|
|
||||||
|
|
||||||
s_SortedGraphics.Clear();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@ -1,11 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: c1e09fff2a59d384da651e8d0ddfd50c
|
|
||||||
MonoImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 2
|
|
||||||
defaultReferences: []
|
|
||||||
executionOrder: 0
|
|
||||||
icon: {instanceID: 0}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@ -116,12 +116,17 @@ namespace Shaders
|
|||||||
GetType().Name);
|
GetType().Name);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
#if UNITY_WEBGL
|
||||||
|
blitPass.Setup(src, dest);
|
||||||
|
renderer.EnqueuePass(blitPass);
|
||||||
|
#endif
|
||||||
|
#if UNITY_EDITOR
|
||||||
if (Application.isPlaying || settings.alwaysRender)
|
if (Application.isPlaying || settings.alwaysRender)
|
||||||
{
|
{
|
||||||
blitPass.Setup(src, dest);
|
blitPass.Setup(src, dest);
|
||||||
renderer.EnqueuePass(blitPass);
|
renderer.EnqueuePass(blitPass);
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -6,10 +6,10 @@ Shader "CRTShader"
|
|||||||
u_time("Time",float) = 0.5
|
u_time("Time",float) = 0.5
|
||||||
u_bend("Bend",range(0.5, 10.0)) = 0.5
|
u_bend("Bend",range(0.5, 10.0)) = 0.5
|
||||||
u_space_bend("Space Bend",range(1.5, 2.5)) = 2.5
|
u_space_bend("Space Bend",range(1.5, 2.5)) = 2.5
|
||||||
u_scanlin_transparence1("Scanline 1 Transparence",range(0, 1)) = 0.5
|
u_scanlin_transparence1("Scanline 1 Transparence",range(0, 0.5)) = 0.5
|
||||||
u_scanline_size_1("Scanline Size 1",range(0, 750)) = 0.5
|
u_scanline_size_1("Scanline Size 1",range(0, 750)) = 0.5
|
||||||
u_scanline_speed_1("Scanline Speed 1",float) = 0.5
|
u_scanline_speed_1("Scanline Speed 1",float) = 0.5
|
||||||
u_scanlin_transparence2("Scanline 2 Transparence",range(0, 1)) = 0.5
|
u_scanlin_transparence2("Scanline 2 Transparence",range(0, 0.5)) = 0.5
|
||||||
u_scanline_size_2("Scanline Size 2",range(0, 750)) = 0.5
|
u_scanline_size_2("Scanline Size 2",range(0, 750)) = 0.5
|
||||||
u_scanline_speed_2("Scanline Speed 2",float) = 0.5
|
u_scanline_speed_2("Scanline Speed 2",float) = 0.5
|
||||||
u_scanline_amount("Scanline Amount",range(0, 1)) = 0.5
|
u_scanline_amount("Scanline Amount",range(0, 1)) = 0.5
|
||||||
@ -17,7 +17,7 @@ Shader "CRTShader"
|
|||||||
u_vignette_smoothness("Vignette Smoothness",range(0, 2)) = 0.5
|
u_vignette_smoothness("Vignette Smoothness",range(0, 2)) = 0.5
|
||||||
u_vignette_edge_round("Vignette Edge Round",range(0, 100)) = 0.5
|
u_vignette_edge_round("Vignette Edge Round",range(0, 100)) = 0.5
|
||||||
u_noise_size("Noise Size",range(0, 500 )) = 0.5
|
u_noise_size("Noise Size",range(0, 500 )) = 0.5
|
||||||
u_noise_amount("Noise Amount",range(0, 0.3)) = 0.5
|
u_noise_amount("Noise Amount",range(0, 0.15)) = 0.5
|
||||||
u_red_offset_y("Red Offset",range(-0.01,0.01)) = 0
|
u_red_offset_y("Red Offset",range(-0.01,0.01)) = 0
|
||||||
u_green_offset_y("Green Offset",range(-0.01,0.01)) = 0
|
u_green_offset_y("Green Offset",range(-0.01,0.01)) = 0
|
||||||
u_blue_offset_y("Blue Offset",range(-0.01,0.01)) = 0
|
u_blue_offset_y("Blue Offset",range(-0.01,0.01)) = 0
|
||||||
|
|||||||
BIN
Assets/Sprites/MenuBackGround2.png
Normal file
BIN
Assets/Sprites/MenuBackGround2.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 1.2 MiB |
147
Assets/Sprites/MenuBackGround2.png.meta
Normal file
147
Assets/Sprites/MenuBackGround2.png.meta
Normal file
@ -0,0 +1,147 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f101856c7df715742a264dc02c835fb4
|
||||||
|
TextureImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 12
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 1
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
vTOnly: 0
|
||||||
|
ignoreMasterTextureLimit: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: 1
|
||||||
|
aniso: 1
|
||||||
|
mipBias: 0
|
||||||
|
wrapU: 0
|
||||||
|
wrapV: 0
|
||||||
|
wrapW: 0
|
||||||
|
nPOTScale: 0
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 1
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 0
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 8
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
flipbookRows: 1
|
||||||
|
flipbookColumns: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
cookieLightType: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Server
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: WebGL
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Windows Store Apps
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
nameFileIdTable: {}
|
||||||
|
spritePackingTag:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
pSDShowRemoveMatteOption: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
Binary file not shown.
|
Before Width: | Height: | Size: 618 B After Width: | Height: | Size: 547 B |
@ -44,7 +44,7 @@ TextureImporter:
|
|||||||
compressionQuality: 50
|
compressionQuality: 50
|
||||||
spriteMode: 1
|
spriteMode: 1
|
||||||
spriteExtrude: 1
|
spriteExtrude: 1
|
||||||
spriteMeshType: 1
|
spriteMeshType: 0
|
||||||
alignment: 0
|
alignment: 0
|
||||||
spritePivot: {x: 0.5, y: 0.5}
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
spritePixelsToUnits: 32
|
spritePixelsToUnits: 32
|
||||||
|
|||||||
@ -5,12 +5,12 @@ EditorBuildSettings:
|
|||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_Scenes:
|
m_Scenes:
|
||||||
- enabled: 1
|
|
||||||
path: Assets/Scenes/SampleScene.unity
|
|
||||||
guid: 99c9720ab356a0642a771bea13969a05
|
|
||||||
- enabled: 1
|
- enabled: 1
|
||||||
path: Assets/Scenes/MainMenu.unity
|
path: Assets/Scenes/MainMenu.unity
|
||||||
guid: af63aef6e17277b44ade3df35992db53
|
guid: af63aef6e17277b44ade3df35992db53
|
||||||
|
- enabled: 1
|
||||||
|
path: Assets/Scenes/LevelDesign.unity
|
||||||
|
guid: 4b213b8915c09ca49873cfadc143c61b
|
||||||
m_configObjects:
|
m_configObjects:
|
||||||
com.unity.input.settings: {fileID: 11400000, guid: 83b4255e269437642ad0474a7bdb56b5,
|
com.unity.input.settings: {fileID: 11400000, guid: 83b4255e269437642ad0474a7bdb56b5,
|
||||||
type: 2}
|
type: 2}
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user