Merge in CEGJ/32bit_jam_conjure from GameLogic to Dev
* commit '7e32d6c205e1d0a3dd65ae3f459a86dade0e0c9f':
Full loop from main menu to levels to end scene
Scene setup
Can go from main menu to game and end game
singleton game controller
Merge in CEGJ/32bit_jam_conjure from grappling to Dev
* commit 'b2c581a8d53e5c8fa516a7c77953a0dc6dbf9e37':
save scene
Can move up and down on rope Change boosting technique
new test area
Change hit marker to a ui element
Rope lerps to grapple point
Can grapple objects with rigidbodies
Added grapple layer mask
Added follow camera
Grapple moves player and is represented
Base for grappling