11 Commits

Author SHA1 Message Date
c7e2ba805b Working ragdoll; Added sounds bytes utils 2022-10-29 14:45:29 -04:00
Alain Abboud
df13db7a9f Première zone terminée, mouvement ajusté 2022-10-27 01:30:18 -04:00
Soulaha Balde
b57f51cfb5 Obj can vanish and reappear on interaction 2022-10-23 15:49:05 -04:00
Soulaha Balde
b9777f7a62 Colliding with certain obj can stun the player 2022-10-21 21:30:19 -04:00
Soulaha
8bc85ac731 Pull request #5: Grappling
Merge in CEGJ/32bit_jam_conjure from grappling to Dev

* commit 'b2c581a8d53e5c8fa516a7c77953a0dc6dbf9e37':
  save scene
  Can move up and down on rope Change boosting technique
  new test area
  Change hit marker to a ui element
  Rope lerps to grapple point
  Can grapple objects with rigidbodies
  Added grapple layer mask
  Added follow camera
  Grapple moves player and is represented
  Base for grappling
2022-10-20 02:17:54 +00:00
louishorlaville
c14b6e30ae saved scene 2022-10-19 21:56:53 -04:00
Soulaha Balde
e42f7e8f81 Added grapple layer mask 2022-10-19 11:18:36 -04:00
Soulaha Balde
f1e247a9ec Grapple moves player and is represented 2022-10-18 23:22:05 -04:00
Jean Lamarre
2ff07ca50c Add main scene and new input system 2022-10-17 11:33:39 -04:00
Jean Lamarre
a882e9f1d9 settings unity 2022-10-16 18:57:37 -04:00
Jean Lamarre
2ceef3c9e5 unity init 2022-10-16 18:49:46 -04:00