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Conjure/DeathBook
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mirror of https://github.com/ConjureETS/DeathBook.git synced 2026-03-24 20:40:57 +00:00
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DeathBook/Assets/Scripts
History
RosimInc d05abccd45 Implemented the death noticing and friendship beam coloring.
Signed-off-by: RosimInc <rosim_inc@hotmail.com>
2015-08-15 15:13:50 -04:00
..
Models
Implemented the death noticing and friendship beam coloring.
2015-08-15 15:13:50 -04:00
ObserverPattern
Started implementing game time, player awareness update after death.
2015-08-14 18:51:31 -04:00
Link.cs
Implemented the death noticing and friendship beam coloring.
2015-08-15 15:13:50 -04:00
Link.cs.meta
Started implementing game time, player awareness update after death.
2015-08-14 18:51:31 -04:00
Models.meta
Skeleton for model classes.
2015-08-11 03:18:31 -04:00
NetworkingSphere.cs
Implemented the death noticing and friendship beam coloring.
2015-08-15 15:13:50 -04:00
NetworkingSphere.cs.meta
- Merged the friendship/levelgenerator stuff in the gameplay scene
2015-08-13 14:10:50 -04:00
ObserverPattern.meta
- Started the selection behavior when we click on a person node
2015-08-13 22:02:44 -04:00
PersonDetailsPanel.cs
Started implementing game time, player awareness update after death.
2015-08-14 18:51:31 -04:00
PersonDetailsPanel.cs.meta
- Started the UI
2015-08-13 17:20:20 -04:00
PersonNode.cs
Implemented the death noticing and friendship beam coloring.
2015-08-15 15:13:50 -04:00
PersonNode.cs.meta
- Merged the person nodes scripts into one Script and added the camera
2015-08-14 00:10:17 -04:00
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