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Fix bug
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@ -1379,7 +1379,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_StaticEditorFlags: 0
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m_IsActive: 0
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m_IsActive: 1
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--- !u!114 &461561937
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--- !u!114 &461561937
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MonoBehaviour:
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -47,7 +47,7 @@ namespace GameOff.Core
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{
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{
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bool isQuiz = _currentState is PlayerQuizState;
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bool isQuiz = _currentState is PlayerQuizState;
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ChangeState(isQuiz ? _classState: _quizState);
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ChangeState(isQuiz ? _classState: _quizState);
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OnStateUpdate?.Invoke(this, isQuiz);
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OnStateUpdate?.Invoke(this, !isQuiz);
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}
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}
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private void ChangeState(IState next)
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private void ChangeState(IState next)
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