48 Commits

Author SHA1 Message Date
Riku Avelar
2c905aa6a8 Delete with segfault 2016-11-18 20:34:52 -05:00
Riku Avelar
b022c428d3 Texture Mag/Min Options 2016-11-18 19:55:22 -05:00
Riku Avelar
d729f9aaaf Object Selection 2016-11-18 19:42:44 -05:00
Dmitri K
48e5889f60 Spicy memeball 2016-11-18 19:13:43 -05:00
Dmitri K
74e43e0294 Merge branch 'master' of github.com:fataku/LOG750-LAB2 2016-11-18 17:51:53 -05:00
Dmitri K
489578ba10 fucking around with lighting shaders and the speed of sound 2016-11-18 17:51:49 -05:00
Riku Avelar
505af84739 Create on Shift Click 2016-11-18 17:37:50 -05:00
Dmitri K
b985770871 fixing cube putting 2016-11-15 17:29:40 -05:00
Dmitri K
e57d54f861 AAAAWWWW YYYEEEAAAAHHHH 2016-11-11 21:40:26 -05:00
Dmitri K
608172b640 i give up 2016-11-10 23:46:10 -05:00
Dmitri K
d73b7f19dd AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA 2016-11-10 23:26:00 -05:00
Dmitri K
36020ec131 [WIP] sooo cloooose 2016-11-10 22:47:50 -05:00
Dmitri K
9c79eca90d tweaking lights and shit 2016-11-10 20:30:21 -05:00
unknown
52d547bd1e rip 2016-11-10 18:51:45 -05:00
unknown
968f0761a2 Rewah? 2016-11-10 16:24:47 -05:00
unknown
c59eb0037f Wah? 2016-11-10 16:24:23 -05:00
unknown
0d23827d81 Sphere rotat 2016-11-10 13:28:46 -05:00
unknown
0663336b94 Dragon ballsie 2016-11-10 13:18:09 -05:00
unknown
2b38d0b793 Spheres... not working 2016-11-10 13:09:48 -05:00
unknown
a0f82956c9 Sphere Data 2016-11-10 12:53:19 -05:00
unknown
d1ed0a00dd Phong Toggle 2016-11-10 12:15:11 -05:00
Riku Avelar
e7c2dc3e63 Better phase shift and ambient light 2016-11-10 00:59:04 -05:00
Riku Avelar
ba769e6ed3 Merge branch 'issues/4-phong' of github.com:fataku/LOG750-LAB2 into issues/4-phong 2016-11-09 23:34:32 -05:00
Riku Avelar
115fe0a5a1 Textures? 2016-11-09 23:29:28 -05:00
Dmitri K
a2b7b58b68 saturate that shit up 2016-11-09 23:25:23 -05:00
Riku Avelar
c27d8d5bc7 Aww yiss 2016-11-09 23:16:56 -05:00
Riku Avelar
1e0224ee52 GREAT SCOTT 2016-11-09 21:29:44 -05:00
Riku Avelar
eb4386ef23 The rumour come out, does phong lighting is work? 2016-11-09 21:10:25 -05:00
Riku Avelar
fff57b7285 Merge remote-tracking branch 'origin/issues/2-skybox' into issues/4-phong 2016-11-09 20:20:36 -05:00
Dmitri K
0ab395036b HAZA! 2016-11-09 20:17:54 -05:00
Riku Avelar
28ccdafce5 Merge remote-tracking branch 'origin/issues/2-skybox' into issues/4-phong 2016-11-09 20:16:16 -05:00
Riku Avelar
9b8c991307 Phong, but direction is fucked 2016-11-09 20:15:54 -05:00
Dmitri K
487bf12fa7 completing skybox 2016-11-09 20:10:09 -05:00
Dmitri K
a883722d25 working on texturing 2016-11-09 19:29:05 -05:00
Riku Avelar
104038d7f6 Fixed distance culling 2016-11-09 18:08:29 -05:00
Riku Avelar
da52327de5 Add missing UVs (still missing?) 2016-11-09 17:58:45 -05:00
Riku Avelar
36208f6f26 Skybox, but only without scale 2016-11-09 17:51:29 -05:00
Riku Avelar
b1a838d170 Working camera 2016-11-09 16:52:31 -05:00
Riku Avelar
99d5fb4e24 Beginnings of skybox 2016-11-09 16:14:18 -05:00
Dmitri K
c5fbaac3fd Merging and tweaking issues 1 and 11 2016-11-09 14:34:54 -05:00
Dmitri K
2956c9d689 adding meld files to gitignore 2016-11-09 14:05:04 -05:00
Dmitri K
677a3ffff1 Fixing mouse position issues by making the GL widget fill the screen 2016-11-04 03:15:46 -04:00
Dmitri K
379f310fde Adding picking code.
Notes: once more shaders are created, switch between them for picking
instead of applying colors and trying to juggle that shit.
2016-11-02 02:47:57 -04:00
Dmitri K
df30603767 Fixing geometry bug and adding backface culling. 2016-10-31 16:54:30 -04:00
Dmitri K
b94626fb5d Added basic cube and removed unnecessary shapes.
to add more cubes, create a GlNode and add a Cube child to it. Then add
that GlNode to  the SceneGroup.
2016-10-30 23:40:43 -04:00
Riku Avelar
f72cdda386 Removed old lab 1 code 2016-10-28 16:42:51 -04:00
Riku Avelar
0977688583 Lab 1 End Version 2016-10-28 16:36:45 -04:00
Dmitri K
fda113767d Initial commit 2016-10-21 18:10:20 -04:00