mirror of
https://github.com/ConjureETS/Labo_2_Equ_1_a15.git
synced 2026-03-24 01:50:58 +00:00
Merge branch 'master' into justine_develop
Conflicts: Assets/Prefabs.meta
This commit is contained in:
commit
1daff51b46
9
Assets/Animations.meta
Normal file
9
Assets/Animations.meta
Normal file
@ -0,0 +1,9 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 0be5178eda42c884b910fd35e0bd7ef1
|
||||||
|
folderAsset: yes
|
||||||
|
timeCreated: 1446671881
|
||||||
|
licenseType: Free
|
||||||
|
DefaultImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Animations/Idle.anim
Normal file
BIN
Assets/Animations/Idle.anim
Normal file
Binary file not shown.
8
Assets/Animations/Idle.anim.meta
Normal file
8
Assets/Animations/Idle.anim.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a5953cc6b2350a04aa578af74d1740a3
|
||||||
|
timeCreated: 1446674697
|
||||||
|
licenseType: Free
|
||||||
|
NativeFormatImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Animations/Jump0.anim
Normal file
BIN
Assets/Animations/Jump0.anim
Normal file
Binary file not shown.
8
Assets/Animations/Jump0.anim.meta
Normal file
8
Assets/Animations/Jump0.anim.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a078ad8c97314a34d9ecd3e37dae2156
|
||||||
|
timeCreated: 1446945210
|
||||||
|
licenseType: Free
|
||||||
|
NativeFormatImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Animations/Running.anim
Normal file
BIN
Assets/Animations/Running.anim
Normal file
Binary file not shown.
8
Assets/Animations/Running.anim.meta
Normal file
8
Assets/Animations/Running.anim.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 90df11971c9d126429f338c1cfc08ac3
|
||||||
|
timeCreated: 1446674724
|
||||||
|
licenseType: Free
|
||||||
|
NativeFormatImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Animations/Shooting.anim
Normal file
BIN
Assets/Animations/Shooting.anim
Normal file
Binary file not shown.
8
Assets/Animations/Shooting.anim.meta
Normal file
8
Assets/Animations/Shooting.anim.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 1505078d1784bab4d9fbd9ba3eba4009
|
||||||
|
timeCreated: 1446690168
|
||||||
|
licenseType: Free
|
||||||
|
NativeFormatImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Animations/ShotingWhileRunning.anim
Normal file
BIN
Assets/Animations/ShotingWhileRunning.anim
Normal file
Binary file not shown.
8
Assets/Animations/ShotingWhileRunning.anim.meta
Normal file
8
Assets/Animations/ShotingWhileRunning.anim.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: fa93b95d117b58a43b3a34cc2f860e8b
|
||||||
|
timeCreated: 1446687352
|
||||||
|
licenseType: Free
|
||||||
|
NativeFormatImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Animations/megaman.controller
Normal file
BIN
Assets/Animations/megaman.controller
Normal file
Binary file not shown.
8
Assets/Animations/megaman.controller.meta
Normal file
8
Assets/Animations/megaman.controller.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 4435a97212c21a447a54fac1ff9a76ed
|
||||||
|
timeCreated: 1446674697
|
||||||
|
licenseType: Free
|
||||||
|
NativeFormatImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
37
Assets/MissileTravel.cs
Normal file
37
Assets/MissileTravel.cs
Normal file
@ -0,0 +1,37 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
using System.Collections;
|
||||||
|
|
||||||
|
public class MissileTravel : MonoBehaviour {
|
||||||
|
public float missileSpeed;
|
||||||
|
private Transform missilePos;
|
||||||
|
private bool inContact = false;
|
||||||
|
|
||||||
|
// ajouter du damage
|
||||||
|
|
||||||
|
// Use this for initialization
|
||||||
|
void Start () {
|
||||||
|
this.missilePos = this.transform;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update () {
|
||||||
|
if (!inContact)
|
||||||
|
{
|
||||||
|
this.missilePos.Translate(new Vector3(missileSpeed, 0, 0) * Time.deltaTime);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnCollisionEnter2D(Collision2D other) {
|
||||||
|
print("missile touche");
|
||||||
|
if (other.gameObject.tag == "Ennemy") {
|
||||||
|
// do shits to player
|
||||||
|
print("touchee");
|
||||||
|
Destroy(this.gameObject);
|
||||||
|
Destroy(other.gameObject);
|
||||||
|
}
|
||||||
|
if (other.gameObject.tag == "Floor") {
|
||||||
|
Destroy(this.gameObject);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
12
Assets/MissileTravel.cs.meta
Normal file
12
Assets/MissileTravel.cs.meta
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: fb20d6c6a0d8d8743a840286880b4b00
|
||||||
|
timeCreated: 1447713283
|
||||||
|
licenseType: Free
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@ -1,7 +1,7 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 1c776bc4dc6ca074ea07054b33c57706
|
guid: f9204b0ff046b78438022b154aebf1c1
|
||||||
folderAsset: yes
|
folderAsset: yes
|
||||||
timeCreated: 1447945458
|
timeCreated: 1447284916
|
||||||
licenseType: Free
|
licenseType: Free
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
userData:
|
userData:
|
||||||
|
|||||||
BIN
Assets/Prefabs/Enemy.prefab
Normal file
BIN
Assets/Prefabs/Enemy.prefab
Normal file
Binary file not shown.
8
Assets/Prefabs/Enemy.prefab.meta
Normal file
8
Assets/Prefabs/Enemy.prefab.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: bd943a16d07906c4e82954299bcf4dd3
|
||||||
|
timeCreated: 1447285149
|
||||||
|
licenseType: Free
|
||||||
|
NativeFormatImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Prefabs/Floor.prefab
Normal file
BIN
Assets/Prefabs/Floor.prefab
Normal file
Binary file not shown.
8
Assets/Prefabs/Floor.prefab.meta
Normal file
8
Assets/Prefabs/Floor.prefab.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 3d5d4b679380caf4e9eb6959973b5bae
|
||||||
|
timeCreated: 1447285157
|
||||||
|
licenseType: Free
|
||||||
|
NativeFormatImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Prefabs/Missile.prefab
Normal file
BIN
Assets/Prefabs/Missile.prefab
Normal file
Binary file not shown.
8
Assets/Prefabs/Missile.prefab.meta
Normal file
8
Assets/Prefabs/Missile.prefab.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d7295f14b4e29684f865cdde9266feb0
|
||||||
|
timeCreated: 1447715205
|
||||||
|
licenseType: Free
|
||||||
|
NativeFormatImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
45
Assets/Scripts/Animations.cs
Normal file
45
Assets/Scripts/Animations.cs
Normal file
@ -0,0 +1,45 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
using System.Collections;
|
||||||
|
|
||||||
|
public class Animations : MonoBehaviour {
|
||||||
|
|
||||||
|
private Animator anim;
|
||||||
|
|
||||||
|
private bool isShooting;
|
||||||
|
|
||||||
|
|
||||||
|
// Use this for initialization
|
||||||
|
void Start () {
|
||||||
|
|
||||||
|
anim = GetComponent<Animator>();
|
||||||
|
isShooting = false;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update () {
|
||||||
|
|
||||||
|
float mouvementX = Input.GetAxis("Horizontal");
|
||||||
|
|
||||||
|
|
||||||
|
if (Input.GetKeyDown(KeyCode.X))
|
||||||
|
{
|
||||||
|
isShooting = true;
|
||||||
|
} // if
|
||||||
|
|
||||||
|
|
||||||
|
if (Input.GetKeyUp(KeyCode.X))
|
||||||
|
{
|
||||||
|
isShooting = false;
|
||||||
|
} // if
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
anim.SetFloat("SpeedX", Mathf.Abs(mouvementX));
|
||||||
|
anim.SetBool("isShooting", isShooting);
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
12
Assets/Scripts/Animations.cs.meta
Normal file
12
Assets/Scripts/Animations.cs.meta
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 54028f0b56ae6d143b1a877a63b8fef4
|
||||||
|
timeCreated: 1446675026
|
||||||
|
licenseType: Free
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@ -28,6 +28,7 @@ public class Character{
|
|||||||
public void setTouchingTheFloor(bool touchFloor){
|
public void setTouchingTheFloor(bool touchFloor){
|
||||||
this.touchingTheFloor = touchFloor;
|
this.touchingTheFloor = touchFloor;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool isTouchingTheFloor()
|
public bool isTouchingTheFloor()
|
||||||
{
|
{
|
||||||
return touchingTheFloor;
|
return touchingTheFloor;
|
||||||
|
|||||||
@ -5,22 +5,42 @@ public class Control : MonoBehaviour {
|
|||||||
|
|
||||||
|
|
||||||
public Transform thingsToMove;
|
public Transform thingsToMove;
|
||||||
public int speed;
|
|
||||||
|
public float speed;
|
||||||
|
|
||||||
|
private int eulerAngle;
|
||||||
|
|
||||||
// Use this for initialization
|
// Use this for initialization
|
||||||
void Start () {
|
void Start () {
|
||||||
|
|
||||||
}
|
eulerAngle = 0;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
// Update is called once per frame
|
// Update is called once per frame
|
||||||
void Update () {
|
void Update () {
|
||||||
|
|
||||||
float mouvement = Input.GetAxis ("Horizontal");
|
float mouvement = Input.GetAxis ("Horizontal");
|
||||||
|
|
||||||
if ( mouvement!= 0)
|
|
||||||
|
// aller vers la gauche
|
||||||
|
if (mouvement > 0.0)
|
||||||
{
|
{
|
||||||
thingsToMove.Translate(new Vector2(mouvement * speed, 0));
|
thingsToMove.Translate(new Vector2(mouvement * speed, 0)); // bouger le player
|
||||||
}
|
eulerAngle = 0;
|
||||||
|
|
||||||
}
|
} // if
|
||||||
|
|
||||||
|
|
||||||
|
// aller vers la droite
|
||||||
|
if (mouvement < 0.0)
|
||||||
|
{
|
||||||
|
|
||||||
|
thingsToMove.Translate(new Vector2(-(mouvement * speed), 0)); // bouger le player
|
||||||
|
eulerAngle = 180;
|
||||||
|
|
||||||
|
} // if
|
||||||
|
|
||||||
|
transform.eulerAngles = new Vector3(0, eulerAngle, 0); // gauche = sprite effet miroir, droite = sprite normal
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
22
Assets/Scripts/DirectionChangeTrigger.cs
Normal file
22
Assets/Scripts/DirectionChangeTrigger.cs
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
using System.Collections;
|
||||||
|
|
||||||
|
public class DirectionChangeTrigger : MonoBehaviour {
|
||||||
|
|
||||||
|
// Use this for initialization
|
||||||
|
void Start () {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update () {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnTriggerEnter2D(Collider2D other) {
|
||||||
|
if( other.gameObject.tag == "Ennemy" ){
|
||||||
|
other.gameObject.GetComponent<Patrolling>().setDirection(- other.gameObject.GetComponent<Patrolling>().getDirection());
|
||||||
|
//print("TriggerEnter");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
12
Assets/Scripts/DirectionChangeTrigger.cs.meta
Normal file
12
Assets/Scripts/DirectionChangeTrigger.cs.meta
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d4ed5a831e76a9946a2df20bb4fb30f2
|
||||||
|
timeCreated: 1447285007
|
||||||
|
licenseType: Free
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@ -4,6 +4,7 @@ using System.Collections;
|
|||||||
public class Gravity : MonoBehaviour {
|
public class Gravity : MonoBehaviour {
|
||||||
|
|
||||||
public Character player;
|
public Character player;
|
||||||
|
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
player = new Character(1, 10, 10, false);
|
player = new Character(1, 10, 10, false);
|
||||||
|
|||||||
@ -3,34 +3,58 @@ using System.Collections;
|
|||||||
|
|
||||||
public class Jump : MonoBehaviour {
|
public class Jump : MonoBehaviour {
|
||||||
|
|
||||||
public int timeJump;
|
public Rigidbody2D player; // le player
|
||||||
|
|
||||||
|
public float playerSpeedY; // la vitesse de saut
|
||||||
|
|
||||||
|
private bool isOnGround; // somme nous sur le sol?
|
||||||
|
|
||||||
public Transform player;
|
|
||||||
|
|
||||||
private bool isJumping;
|
|
||||||
// Use this for initialization
|
// Use this for initialization
|
||||||
void Start () {
|
void Start () {
|
||||||
isJumping = false;
|
isOnGround = false;
|
||||||
timeJump = 0;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Update is called once per frame
|
// Update is called once per frame
|
||||||
void Update () {
|
void Update () {
|
||||||
|
|
||||||
if (Input.GetButton("Fire1") && isJumping == false)
|
if (Input.GetKeyUp(KeyCode.Space) && isOnGround == true)
|
||||||
{
|
{
|
||||||
timeJump = 50;
|
player.velocity = new Vector2(player.velocity.x, playerSpeedY);
|
||||||
isJumping = true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (timeJump > 0) {
|
|
||||||
player.Translate(0, 0.5f, 0);
|
|
||||||
timeJump--;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
isJumping = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void OnTriggerStay2D(Collider2D other)
|
||||||
|
{
|
||||||
|
if (other.gameObject.tag == "Floor")
|
||||||
|
{
|
||||||
|
isOnGround = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void OnTriggerEnter2D(Collider2D other)
|
||||||
|
{
|
||||||
|
if (other.gameObject.tag == "Floor")
|
||||||
|
{
|
||||||
|
isOnGround = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void OnTriggerExit2D(Collider2D other)
|
||||||
|
{
|
||||||
|
if (other.gameObject.tag == "Floor")
|
||||||
|
{
|
||||||
|
|
||||||
|
isOnGround = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
29
Assets/Scripts/MainCamera.cs
Normal file
29
Assets/Scripts/MainCamera.cs
Normal file
@ -0,0 +1,29 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
using System.Collections;
|
||||||
|
|
||||||
|
public class MainCamera : MonoBehaviour {
|
||||||
|
|
||||||
|
// le player
|
||||||
|
public Rigidbody2D player;
|
||||||
|
|
||||||
|
private float positionPlayerX; // position du player en X
|
||||||
|
private float positionPlayerY; // // position du player en Y
|
||||||
|
|
||||||
|
|
||||||
|
// Use this for initialization
|
||||||
|
void Start () {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update () {
|
||||||
|
|
||||||
|
// definir la position du player
|
||||||
|
positionPlayerX = player.GetComponent<Rigidbody2D>().position.x;
|
||||||
|
positionPlayerY = player.GetComponent<Rigidbody2D>().position.y;
|
||||||
|
|
||||||
|
// ajuster la camera selon la position du player
|
||||||
|
transform.position = new Vector3(positionPlayerX, positionPlayerY + 3.5F, -10);
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
12
Assets/Scripts/MainCamera.cs.meta
Normal file
12
Assets/Scripts/MainCamera.cs.meta
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: c729e4edf3bf65d4fa14333e02f090e0
|
||||||
|
timeCreated: 1446932586
|
||||||
|
licenseType: Free
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
30
Assets/Scripts/Patrolling.cs
Normal file
30
Assets/Scripts/Patrolling.cs
Normal file
@ -0,0 +1,30 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
using System.Collections;
|
||||||
|
|
||||||
|
public class Patrolling : MonoBehaviour {
|
||||||
|
|
||||||
|
|
||||||
|
public float speed;
|
||||||
|
|
||||||
|
// Use this for initialization
|
||||||
|
void Start () {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update () {
|
||||||
|
this.transform.Translate(new Vector3(speed, 0, 0) * Time.deltaTime);
|
||||||
|
}
|
||||||
|
|
||||||
|
void FixedUpdate() {
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setDirection(float value) {
|
||||||
|
speed = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
public float getDirection() {
|
||||||
|
return speed;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
12
Assets/Scripts/Patrolling.cs.meta
Normal file
12
Assets/Scripts/Patrolling.cs.meta
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: be63d981612586b44828f7fac8c05892
|
||||||
|
timeCreated: 1447284995
|
||||||
|
licenseType: Free
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
22
Assets/ShootingScript.cs
Normal file
22
Assets/ShootingScript.cs
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
using System.Collections;
|
||||||
|
|
||||||
|
public class ShootingScript : MonoBehaviour {
|
||||||
|
|
||||||
|
public float attackSpeed;
|
||||||
|
private float nextShootTime = 0.0f;
|
||||||
|
public GameObject Missile;
|
||||||
|
// Use this for initialization
|
||||||
|
void Start () {
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update () {
|
||||||
|
if(Input.GetButton("Fire1") && Time.time > nextShootTime){
|
||||||
|
print("pewpew");
|
||||||
|
nextShootTime = Time.time + attackSpeed;
|
||||||
|
//avancer le missile au depart quand il va apparaitre (quand je vais avoir anim de combat)
|
||||||
|
GameObject clone = Instantiate( Missile,transform.position,transform.rotation) as GameObject;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
12
Assets/ShootingScript.cs.meta
Normal file
12
Assets/ShootingScript.cs.meta
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 86aea67c20f4c264393299ede07339a3
|
||||||
|
timeCreated: 1447714560
|
||||||
|
licenseType: Free
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Sprites/enemySprite.png
Normal file
BIN
Assets/Sprites/enemySprite.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 1.3 KiB |
56
Assets/Sprites/enemySprite.png.meta
Normal file
56
Assets/Sprites/enemySprite.png.meta
Normal file
@ -0,0 +1,56 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 9cfe065510073d349b298b7fb7ea20dc
|
||||||
|
timeCreated: 1447285180
|
||||||
|
licenseType: Free
|
||||||
|
TextureImporter:
|
||||||
|
fileIDToRecycleName: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 1
|
||||||
|
linearTexture: 0
|
||||||
|
correctGamma: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: .25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 0
|
||||||
|
cubemapConvolution: 0
|
||||||
|
cubemapConvolutionSteps: 8
|
||||||
|
cubemapConvolutionExponent: 1.5
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: -1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
filterMode: -1
|
||||||
|
aniso: -1
|
||||||
|
mipBias: -1
|
||||||
|
wrapMode: 1
|
||||||
|
nPOTScale: 0
|
||||||
|
lightmap: 0
|
||||||
|
rGBM: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
spriteMode: 1
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: .5, y: .5}
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
textureType: 8
|
||||||
|
buildTargetSettings: []
|
||||||
|
spriteSheet:
|
||||||
|
sprites: []
|
||||||
|
spritePackingTag:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Sprites/missile (1).gif
Normal file
BIN
Assets/Sprites/missile (1).gif
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 931 B |
56
Assets/Sprites/missile (1).gif.meta
Normal file
56
Assets/Sprites/missile (1).gif.meta
Normal file
@ -0,0 +1,56 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 51a9c79b88f593f4aa24a058515df7f1
|
||||||
|
timeCreated: 1447713192
|
||||||
|
licenseType: Free
|
||||||
|
TextureImporter:
|
||||||
|
fileIDToRecycleName: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 1
|
||||||
|
linearTexture: 0
|
||||||
|
correctGamma: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: .25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 0
|
||||||
|
cubemapConvolution: 0
|
||||||
|
cubemapConvolutionSteps: 8
|
||||||
|
cubemapConvolutionExponent: 1.5
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: -1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
filterMode: -1
|
||||||
|
aniso: -1
|
||||||
|
mipBias: -1
|
||||||
|
wrapMode: 1
|
||||||
|
nPOTScale: 0
|
||||||
|
lightmap: 0
|
||||||
|
rGBM: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
spriteMode: 1
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: .5, y: .5}
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
textureType: 8
|
||||||
|
buildTargetSettings: []
|
||||||
|
spriteSheet:
|
||||||
|
sprites: []
|
||||||
|
spritePackingTag:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Sprites/mm.png
Normal file
BIN
Assets/Sprites/mm.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 17 KiB |
195
Assets/Sprites/mm.png.meta
Normal file
195
Assets/Sprites/mm.png.meta
Normal file
@ -0,0 +1,195 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 14370da66867eeb479e470bd4bb068f7
|
||||||
|
timeCreated: 1446945412
|
||||||
|
licenseType: Free
|
||||||
|
TextureImporter:
|
||||||
|
fileIDToRecycleName:
|
||||||
|
21300000: Player
|
||||||
|
21300002: Running0
|
||||||
|
21300004: Running1
|
||||||
|
21300006: Running2
|
||||||
|
21300008: Idle0
|
||||||
|
21300010: Idle1
|
||||||
|
21300012: Jump0
|
||||||
|
21300014: Jump1
|
||||||
|
21300016: Jump2
|
||||||
|
21300018: RunNShot0
|
||||||
|
21300020: RunNShot1
|
||||||
|
21300022: RunNShot2
|
||||||
|
21300024: Jumping0
|
||||||
|
21300026: Jumping1
|
||||||
|
21300028: Jumping2
|
||||||
|
21300030: Jumping3
|
||||||
|
21300032: Jumping4
|
||||||
|
21300034: Shooting
|
||||||
|
21300036: Jump3
|
||||||
|
serializedVersion: 2
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 1
|
||||||
|
linearTexture: 0
|
||||||
|
correctGamma: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: .25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 0
|
||||||
|
cubemapConvolution: 0
|
||||||
|
cubemapConvolutionSteps: 8
|
||||||
|
cubemapConvolutionExponent: 1.5
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: -1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
filterMode: -1
|
||||||
|
aniso: 16
|
||||||
|
mipBias: -1
|
||||||
|
wrapMode: 1
|
||||||
|
nPOTScale: 0
|
||||||
|
lightmap: 0
|
||||||
|
rGBM: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
spriteMode: 2
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: .5, y: .5}
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
textureType: 8
|
||||||
|
buildTargetSettings: []
|
||||||
|
spriteSheet:
|
||||||
|
sprites:
|
||||||
|
- name: Player
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 8
|
||||||
|
y: 313
|
||||||
|
width: 21
|
||||||
|
height: 24
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: .5, y: .5}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
- name: Running0
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 156
|
||||||
|
y: 313
|
||||||
|
width: 24
|
||||||
|
height: 22
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: .5, y: .5}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
- name: Running1
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 209
|
||||||
|
y: 313
|
||||||
|
width: 16
|
||||||
|
height: 24
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: .5, y: .5}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
- name: Running2
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 255
|
||||||
|
y: 313
|
||||||
|
width: 21
|
||||||
|
height: 22
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: .5, y: .5}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
- name: Idle0
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 58
|
||||||
|
y: 313
|
||||||
|
width: 21
|
||||||
|
height: 24
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: .5, y: .5}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
- name: RunNShot0
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 156
|
||||||
|
y: 263
|
||||||
|
width: 29
|
||||||
|
height: 22
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: .5, y: .5}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
- name: RunNShot1
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 209
|
||||||
|
y: 263
|
||||||
|
width: 26
|
||||||
|
height: 24
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: .5, y: .5}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
- name: RunNShot2
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 255
|
||||||
|
y: 263
|
||||||
|
width: 30
|
||||||
|
height: 22
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: .5, y: .5}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
- name: Shooting
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 108
|
||||||
|
y: 263
|
||||||
|
width: 31
|
||||||
|
height: 24
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: .5, y: .5}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
- name: Jump0
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 357
|
||||||
|
y: 107
|
||||||
|
width: 25
|
||||||
|
height: 30
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: .5, y: .5}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
- name: Jump1
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 412
|
||||||
|
y: 123
|
||||||
|
width: 16
|
||||||
|
height: 17
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: .5, y: .5}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
- name: Jump3
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 461
|
||||||
|
y: 112
|
||||||
|
width: 16
|
||||||
|
height: 22
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: .5, y: .5}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spritePackingTag:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@ -1,9 +1,43 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 8f99e95040eb0224da6a48b1c6cbe457
|
guid: 8f99e95040eb0224da6a48b1c6cbe457
|
||||||
timeCreated: 1446084884
|
timeCreated: 1447285243
|
||||||
licenseType: Free
|
licenseType: Free
|
||||||
TextureImporter:
|
TextureImporter:
|
||||||
fileIDToRecycleName: {}
|
fileIDToRecycleName:
|
||||||
|
21300000: mm1cuttiles_0
|
||||||
|
21300002: mm1cuttiles_1
|
||||||
|
21300004: mm1cuttiles_2
|
||||||
|
21300006: mm1cuttiles_3
|
||||||
|
21300008: mm1cuttiles_4
|
||||||
|
21300010: mm1cuttiles_5
|
||||||
|
21300012: mm1cuttiles_6
|
||||||
|
21300014: mm1cuttiles_7
|
||||||
|
21300016: mm1cuttiles_8
|
||||||
|
21300018: mm1cuttiles_9
|
||||||
|
21300020: mm1cuttiles_10
|
||||||
|
21300022: mm1cuttiles_11
|
||||||
|
21300024: mm1cuttiles_12
|
||||||
|
21300026: mm1cuttiles_13
|
||||||
|
21300028: mm1cuttiles_14
|
||||||
|
21300030: mm1cuttiles_15
|
||||||
|
21300032: mm1cuttiles_16
|
||||||
|
21300034: mm1cuttiles_17
|
||||||
|
21300036: mm1cuttiles_18
|
||||||
|
21300038: mm1cuttiles_19
|
||||||
|
21300040: mm1cuttiles_20
|
||||||
|
21300042: mm1cuttiles_21
|
||||||
|
21300044: mm1cuttiles_22
|
||||||
|
21300046: mm1cuttiles_23
|
||||||
|
21300048: mm1cuttiles_24
|
||||||
|
21300050: mm1cuttiles_25
|
||||||
|
21300052: mm1cuttiles_26
|
||||||
|
21300054: mm1cuttiles_27
|
||||||
|
21300056: mm1cuttiles_28
|
||||||
|
21300058: mm1cuttiles_29
|
||||||
|
21300060: mm1cuttiles_30
|
||||||
|
21300062: mm1cuttiles_31
|
||||||
|
21300064: mm1cuttiles_32
|
||||||
|
21300066: mm1cuttiles_33
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
mipmaps:
|
mipmaps:
|
||||||
mipMapMode: 0
|
mipMapMode: 0
|
||||||
@ -30,7 +64,7 @@ TextureImporter:
|
|||||||
maxTextureSize: 2048
|
maxTextureSize: 2048
|
||||||
textureSettings:
|
textureSettings:
|
||||||
filterMode: -1
|
filterMode: -1
|
||||||
aniso: -1
|
aniso: 16
|
||||||
mipBias: -1
|
mipBias: -1
|
||||||
wrapMode: 1
|
wrapMode: 1
|
||||||
nPOTScale: 0
|
nPOTScale: 0
|
||||||
@ -38,7 +72,7 @@ TextureImporter:
|
|||||||
rGBM: 0
|
rGBM: 0
|
||||||
compressionQuality: 50
|
compressionQuality: 50
|
||||||
allowsAlphaSplitting: 0
|
allowsAlphaSplitting: 0
|
||||||
spriteMode: 1
|
spriteMode: 2
|
||||||
spriteExtrude: 1
|
spriteExtrude: 1
|
||||||
spriteMeshType: 1
|
spriteMeshType: 1
|
||||||
alignment: 0
|
alignment: 0
|
||||||
@ -49,7 +83,347 @@ TextureImporter:
|
|||||||
textureType: 8
|
textureType: 8
|
||||||
buildTargetSettings: []
|
buildTargetSettings: []
|
||||||
spriteSheet:
|
spriteSheet:
|
||||||
sprites: []
|
sprites:
|
||||||
|
- name: mm1cuttiles_0
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 1
|
||||||
|
y: 52
|
||||||
|
width: 16
|
||||||
|
height: 16
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
- name: mm1cuttiles_1
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 18
|
||||||
|
y: 52
|
||||||
|
width: 16
|
||||||
|
height: 16
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
- name: mm1cuttiles_2
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 35
|
||||||
|
y: 52
|
||||||
|
width: 16
|
||||||
|
height: 16
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
- name: mm1cuttiles_3
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 52
|
||||||
|
y: 52
|
||||||
|
width: 16
|
||||||
|
height: 16
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
- name: mm1cuttiles_4
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 69
|
||||||
|
y: 52
|
||||||
|
width: 16
|
||||||
|
height: 16
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
- name: mm1cuttiles_5
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 86
|
||||||
|
y: 52
|
||||||
|
width: 16
|
||||||
|
height: 16
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
- name: mm1cuttiles_6
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 103
|
||||||
|
y: 52
|
||||||
|
width: 16
|
||||||
|
height: 16
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
- name: mm1cuttiles_7
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 120
|
||||||
|
y: 52
|
||||||
|
width: 16
|
||||||
|
height: 16
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
- name: mm1cuttiles_8
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 1
|
||||||
|
y: 35
|
||||||
|
width: 16
|
||||||
|
height: 16
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
- name: mm1cuttiles_9
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 18
|
||||||
|
y: 35
|
||||||
|
width: 16
|
||||||
|
height: 16
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
- name: mm1cuttiles_10
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 35
|
||||||
|
y: 35
|
||||||
|
width: 16
|
||||||
|
height: 16
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
- name: mm1cuttiles_11
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 52
|
||||||
|
y: 35
|
||||||
|
width: 16
|
||||||
|
height: 16
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
- name: mm1cuttiles_12
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 69
|
||||||
|
y: 35
|
||||||
|
width: 16
|
||||||
|
height: 16
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
- name: mm1cuttiles_13
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 86
|
||||||
|
y: 35
|
||||||
|
width: 16
|
||||||
|
height: 16
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
- name: mm1cuttiles_14
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 103
|
||||||
|
y: 35
|
||||||
|
width: 16
|
||||||
|
height: 16
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
- name: mm1cuttiles_15
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 120
|
||||||
|
y: 35
|
||||||
|
width: 16
|
||||||
|
height: 16
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
- name: mm1cuttiles_16
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 137
|
||||||
|
y: 35
|
||||||
|
width: 16
|
||||||
|
height: 16
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
- name: mm1cuttiles_17
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 1
|
||||||
|
y: 18
|
||||||
|
width: 16
|
||||||
|
height: 16
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
- name: mm1cuttiles_18
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 18
|
||||||
|
y: 18
|
||||||
|
width: 16
|
||||||
|
height: 16
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
- name: mm1cuttiles_19
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 35
|
||||||
|
y: 18
|
||||||
|
width: 16
|
||||||
|
height: 16
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
- name: mm1cuttiles_20
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 52
|
||||||
|
y: 18
|
||||||
|
width: 16
|
||||||
|
height: 16
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
- name: mm1cuttiles_21
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 69
|
||||||
|
y: 18
|
||||||
|
width: 16
|
||||||
|
height: 16
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
- name: mm1cuttiles_22
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 86
|
||||||
|
y: 18
|
||||||
|
width: 16
|
||||||
|
height: 16
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
- name: mm1cuttiles_23
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 103
|
||||||
|
y: 18
|
||||||
|
width: 16
|
||||||
|
height: 16
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
- name: mm1cuttiles_24
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 120
|
||||||
|
y: 18
|
||||||
|
width: 16
|
||||||
|
height: 16
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
- name: mm1cuttiles_25
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 137
|
||||||
|
y: 1
|
||||||
|
width: 16
|
||||||
|
height: 33
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
- name: mm1cuttiles_26
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 1
|
||||||
|
y: 1
|
||||||
|
width: 16
|
||||||
|
height: 16
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
- name: mm1cuttiles_27
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 18
|
||||||
|
y: 1
|
||||||
|
width: 16
|
||||||
|
height: 16
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
- name: mm1cuttiles_28
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 35
|
||||||
|
y: 1
|
||||||
|
width: 16
|
||||||
|
height: 16
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
- name: mm1cuttiles_29
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 52
|
||||||
|
y: 1
|
||||||
|
width: 16
|
||||||
|
height: 16
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
- name: mm1cuttiles_30
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 69
|
||||||
|
y: 1
|
||||||
|
width: 16
|
||||||
|
height: 16
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
- name: mm1cuttiles_31
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 86
|
||||||
|
y: 1
|
||||||
|
width: 16
|
||||||
|
height: 16
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
- name: mm1cuttiles_32
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 103
|
||||||
|
y: 1
|
||||||
|
width: 16
|
||||||
|
height: 16
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
- name: mm1cuttiles_33
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 120
|
||||||
|
y: 1
|
||||||
|
width: 16
|
||||||
|
height: 16
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
spritePackingTag:
|
spritePackingTag:
|
||||||
userData:
|
userData:
|
||||||
assetBundleName:
|
assetBundleName:
|
||||||
|
|||||||
Binary file not shown.
Loading…
x
Reference in New Issue
Block a user