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@ -36,4 +36,5 @@ public class Animations : MonoBehaviour {
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anim.SetBool("isShooting", isShooting);
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anim.SetBool("isShooting", isShooting);
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}
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}
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}
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}
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@ -1,2 +1,2 @@
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m_EditorVersion: 5.2.1f1
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m_EditorVersion: 5.2.2f1
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m_StandardAssetsVersion: 0
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m_StandardAssetsVersion: 0
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