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https://github.com/ConjureETS/MTI860_VR_Multi_Controller.git
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Task et bug moved to Task Folder + correction Teleportation (Niveau acceptable)
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@ -73,6 +73,6 @@ Material:
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@ -9765,9 +9773,9 @@ MonoBehaviour:
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@ -1,8 +0,0 @@
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Bug Unity Général :
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- Incapable que lorsque j'appuie sur "Play", le jeu soit render dans mon casque. Je suis obligé de build and run à chaque fois. Problème : Incapable de modifier de mouvement en VR
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Bug WASDmovement avec VR controllers :
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- quand tourne + avance au max, Character est propulser
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Bug Teleport :
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- Teleport la camera sans notre ami le peinguin :(.
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- Marche juste si on bouge (Script WASD) avant
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8
Task/BugList.txt
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8
Task/BugList.txt
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@ -0,0 +1,8 @@
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Bug Unity Général :
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- [Done!]Incapable que lorsque j'appuie sur "Play", le jeu soit render dans mon casque. Je suis obligé de build and run à chaque fois. Problème : Incapable de modifier de mouvement en VR
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Bug WASDmovement avec VR controllers :
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- [Pire]quand tourne + avance au max, Character est propulser
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Bug Teleport :
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- Teleport la camera sans notre ami le peinguin :(.
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- Marche juste si on bouge (Script WASD) avant
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22
Task/TODOS.txt
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22
Task/TODOS.txt
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@ -0,0 +1,22 @@
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-General Element
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- [Urgent]Correct le movement WASD, Live il est pire 😋
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-ajuster graviter et masse pour ne plus voler
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- [Easy Level] Hit Ennemie to trigger on hit event
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- Ajouter collider au marteaux
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- detecter la collission ennemi et marteaux
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- On collision doit executer des fonction diff.
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1- On collision Stop time, mettre temps dans playerpref et changement de scene vers une salle d'attente
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2- On hit changement de scene (les boutton 2d fonctionne mal)
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- [Easy Level] Main Menu ---- Changement de scene et choisir le mode de de controle
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- Changement de scene est facile à trouver comme TUTO
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- PlayerPrefs pour garder en mémoire le mode de controle!
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- on start. on load le bon selon le playerpref
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- [Med-high level] Omni
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- Plug API
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- interpreter data
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- move
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- [Easy - Med Level] Level design
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